The following articles are from "Proceedings of the 2006 Conference on Graphics Interface":
Moscovich, Tomer and Hughes, John F. (2006): Multi-finger cursor techniques. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 1-7. Available online
Zelinka, Steve and Garland, Michael (2006): Surfacing by numbers. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 107-113. Available online
Isenburg, Martin, Lindstrom, Peter, Gumhold, Stefan and Shewchuk, Jonathan (2006): Streaming compression of tetrahedral volume meshes. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 115-121. Available online
Shupp, Lauren, Ball, Robert, Yost, Beth, Booker, John and North, Chris (2006): Evaluation of viewport size and curvature of large, high-resolution displays. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 123-130. Available online
Sprague, David W., Po, Barry A. and Booth, Kellogg S. (2006): The importance of accurate VR head registration on skilled motor performance. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 131-137. Available online
Ni, Tao, Bowman, Doug A. and Chen, Jian (2006): Increased display size and resolution improve task performance in Information-Rich Virtual Environments. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 139-146. Available online
Hinckley, Ken, Guimbretiere, Francois, Agrawala, Maneesh, Apitz, Georg and Chen, Nicholas (2006): Phrasing techniques for multi-stroke selection gestures. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 147-154. Available online
Zeleznik, Robert and Miller, Timothy (2006): Fluid inking: augmenting the medium of free-form inking with gestures. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 155-162. Available online
Reetz, Adrian, Gutwin, Carl, Stach, Tadeusz, Nacenta, Miguel and Subramanian, Sriram (2006): Superflick: a natural and efficient technique for long-distance object placement on digital tables. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 163-170. Available online
Lank, Edward, Ruiz, Jaime and Cowan, William B. (2006): Concurrent bimanual stylus interaction: a study of non-preferred hand mode manipulation. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 17-24. Available online
McInerney, Tim and Broughton, Sara (2006): HingeSlicer: interactive exploration of volume images using extended 3D slice plane widgets. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 171-178. Available online
Morley, R. Keith, Boulos, Solomon, Johnson, Jared, Edwards, David, Shirley, Peter, Ashikhmin, Michael and Premoze, Simon (2006): Image synthesis using adjoint photons. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 179-186. Available online
Szeczi, Laszlo, Szirmay-Kalos, Laszlo and Sbert, Mateu (2006): Light animation with precomputed light paths on the GPU. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 187-194. Available online
Baboud, Lionel and Decoret, Xavier (2006): Rendering geometry with relief textures. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 195-201. Available online
Carr, Nathan A., Hoberock, Jared, Crane, Keenan and Hart, John C. (2006): Fast GPU ray tracing of dynamic meshes using geometry images. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 203-209. Available online
Velazquez-Armendariz, Edgar, Lee, Eugene, Bala, Kavita and Walter, Bruce (2006): Implementing the render cache and the edge-and-point image on graphics hardware. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 211-217. Available online
Weiskopf, Daniel and Hauser, Helwig (2006): Cycle shading for the assessment and visualization of shape in one and two codimensions. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 219-226. Available online
Greenberg, Saul and Boyle, Michael (2006): Generating custom notification histories by tracking visual differences between web page visits. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 227-234. Available online
Kellar, Melanie, Watters, Carolyn and Shepherd, Michael (2006): The impact of task on the usage of web browser navigation mechanisms. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 235-242. Available online
Swindells, Colin, MacLean, Karon E., Booth, Kellogg S. and Meitner, Michael (2006): A case-study of affect measurement tools for physical user interface design. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 243-250. Available online
Liu, Jun, Pinelle, David, Sallam, Samer, Subramanian, Sriram and Gutwin, Carl (2006): TNT: improved rotation and translation on digital tables. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 25-32. Available online
Shapiro, Ari, Cao, Yong and Faloutsos, Petros (2006): Style components. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 33-39. Available online
Kipfer, Peter and Westermann, Rudiger (2006): Realistic and interactive simulation of rivers. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 41-48. Available online
Mao, Hai and Yang, Yee-Hong (2006): Particle-based immiscible fluid-fluid collision. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 49-55. Available online
Umenhoffer, Tamas, Szirmay-Kalos, Laszlo and Szijarto, Gabor (2006): Spherical billboards and their application to rendering explosions. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 57-63. Available online
Cockburn, Andy and Gin, Andrew (2006): Faster cascading menu selections with enlarged activation areas. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 65-71. Available online
Klochek, Chris and MacKenzie, I. Scott (2006): Performance measures of game controllers in a three-dimensional environment. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 73-79. Available online
Cockburn, Andy and Brock, Philip (2006): Human on-line response to visual and motor target expansion. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 81-87. Available online
Isenburg, Martin and Snoeyink, Jack (2006): Early-split coding of triangle mesh connectivity. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 89-97. Available online
Eckstein, Ilya, Desbrun, Mathieu and Kuo, C.-C. Jay (2006): Compression of time varying isosurfaces. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 99-105. Available online
Spare 2 minutes and help us!
Examples:
» Link to us
» Contribute to the calendar
» Write an encyclopedia entry
» Write a misDesign
» Become an editor
» Join the Advisory Board