The following articles are from "Proceedings of Graphics Interface 2000":
Ishii, Hiroshi (2000): Tangible Bits: Designing the Boundary between People Bits and Atoms. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 1-2. Available online
Scott, Stacey D., Shoemaker, Garth B. D. and Inkpen, Kori (2000): Towards Seamless Support of Natural Collaborative Interactions. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 103-110. Available online
Bartram, Lyn, Uhl, Axel and Calvert, Tom W. (2000): Navigating Complex Information with the ZTree. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 11-18. Available online
Redstrom, Johan, Ljungstrand, Peter and Jaksetic, Patricija (2000): The ChatterBox: Using Text Manipulation in an Entertaining Information Display. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 111-118. Available online
Kautz, Jan and McCool, Michael D. (2000): Approximation of Glossy Reflection with Prefiltered Environment Maps. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 119-126. Available online
Brière, Normand and Poulin, Pierre (2000): Adaptive Representation of Specular Light Flux. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 127-136. Available online
Meyer, Alexandre and Neyret, Fabrice (2000): Multiscale Shaders for the Efficient Realistic Rendering of Pine-Trees. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 137-144. Available online
Desbrun, Mathieu, Meyer, Mark and Barr, Alan (2000): Anisotropic Feature-Preserving Denoising of Height Fields and Bivariate Data. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 145-152. Available online
Childs, Jeffrey, Lu, Cheng-Chang and Potter, Jerry (2000): A Fast Space-Efficient Algorithm for the Approximation of Images by an Optimal Sum of Gaussians. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 153-162. Available online
Weigle, Christopher, Emigh, William G., Liu, Geniva, Taylor, Russell M., Enns, James T. and Healey, Christopher G. (2000): Oriented Sliver Textures: A Technique for Local Value Estimation of Multiple Scalar Fields. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 163-170. Available online
Ritter, Felix, Preim, Bernhard, Deussen, Oliver and Strothotte, Thomas (2000): Using a 3D Puzzle as a Metaphor for Learning Spatial Relations. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 171-178. Available online
McGrenere, Joanna and Ho, Wayne (2000): Affordances: Clarifying and Evolving a Concept. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 179-186. Available online
McGrenere, Joanna and Moore, Gale (2000): Are We All In the Same Bloat?. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 187-196. Available online
Fraser, Julie and Gutwin, Carl (2000): The Effects of Feedback on Targeting Performance in Visually Stressed Conditions. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 19-26. Available online
Isenburg, Martin (2000): Triangle. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 197-204. Available online
Dachille-IX, Frank and Kaufman, Arie (2000): Incremental Triangle Voxelization. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 205-212. Available online
Melax, Stan (2000): Dynamic Plane Shifting BSP Traversal. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 213-220. Available online
Brodsky, Dmitry and Watson, Benjamin (2000): Model Simplification Through Refinement. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 221-228. Available online
Smith, Jeffrey W., Witkin, Andrew and Baraff, David (2000): Fast and Controllable Simulation of the Shattering of Brittle Objects. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 27-34. Available online
Vidimce, Kiril and Banks, David (2000): Multi-resolution Amplification Widgets. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 3-10. Available online
Singh, Karan and Kokkevis, Evangelos (2000): Skinning Characters using Surface Oriented Free-Form Deformations. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 35-42. Available online
Terzopoulos, Demetri (2000): Artificial Animals (and Humans):. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 43-44. Available online
Golam, Ashraf and Wong, Kok Cheong (2000): Dynamic Time Warp Based Framespace Interpolation for Motion Editing. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 45-52. Available online
O'Brien, Jon, Bodenheimer, R., Brostow, Gabriel and Hodgins, Jessica (2000): Automatic Joint Parameter Estimation from Magnetic Motion Capture Data. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 53-60. Available online
Metoyer, Ronald and Hodgins, Jessica (2000): Animating Athletic Motion Planning By Example. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 61-68. Available online
Marchand, Eric and Courty, Nicolas (2000): Image-Based Virtual Camera Motion Strategies. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 69-76. Available online
Lefebvre, Laurent and Poulin, Pierre (2000): Analysis and Synthesis of Structural Textures. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 77-86. Available online
Schirmacher, Hartmut, Heidrich, Wolfgang and Seidel, Hans-Peter (2000): High-Quality Interactive Lumigraph Rendering Through Warping. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 87-94. Available online
Vertegaal, Roel, Veer, Gerrit van der and Vons, Harro (2000): Effects of Gaze on Multiparty Mediated Communication. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 95-102. Available online
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