The following articles are from "Proceedings of ACM IDC05: Interaction Design and Children":
Ackermann, Edith K. (2005): Playthings that do things: a young kid's "incredibles"!. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 1-8. Available online
MacFarlane, Stuart, Sim, Gavin and Horton, Matthew (2005): Assessing usability and fun in educational software. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 103-109. Available online
Pares, Narcis, Carreras, Anna, Durany, Jaume, Ferrer, Jaume, Freixa, Pere, Gomez, David, Kruglanski, Orit, Pares, Roc, Ribas, J. Ignasi, Soler, Miquel and Sanjurjo, Alex (2005): Promotion of creative activity in children with severe autism through visuals in an interactive multisensory environment. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 110-116. Available online
Resnick, Mitchel and Silverman, Brian (2005): Some reflections on designing construction kits for kids. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 117-122. Available online
Berglin, Lena (2005): Spookies: combining smart materials and information technology in an interactive toy. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 17-23. Available online
Bouvin, Niels Olof, Brodersen, Christina, Hansen, Frank Allan, Iversen, Ole Sejer and Norregaard, Peter (2005): Tools of contextualization: extending the classroom to the field. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 24-31. Available online
Brederode, Bas, Markopoulos, Panos, Gielen, Mathieu, Vermeeren, Arnold and Ridder, Huib de (2005): pOwerball: the design of a novel mixed-reality game for children with mixed abilities. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 32-39. Available online
Dindler, Christian, Eriksson, Eva, Iversen, Ole Sejer, Lykke-Olesen, Andreas and Ludvigsen, Martin (2005): Mission from Mars: a method for exploring user requirements for children in a narrative space. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 40-47. Available online
Fails, Jerry, Druin, Allison, Guha, Mona Leigh, Chipman, Gene, Simms, Sante and Churaman, Wayne (2005): Child's play: a comparison of desktop and physical interactive environments. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 48-55. Available online
Fisch, Shalom M. (2005): Making educational computer games "educational". In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 56-61. Available online
Hall, Tony and Bannon, Liam (2005): Designing ubiquitous computing to enhance children's interaction in museums. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 62-69. Available online
Henderson, Valerie, Lee, Seungyon, Brashear, Helene, Hamilton, Harley, Starner, Thad and Hamilton, Steven (2005): Development of an American Sign Language game for deaf children. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 70-79. Available online
Jensen, Janne J. and Skov, Mikael B. (2005): A review of research methods in children's technology design. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 80-87. Available online
Kaplan, Nancy and Chisik, Yoram (2005): Reading alone together: creating sociable digital library books. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 88-94. Available online
Als, Benedikte S., Jensen, Janne J. and Skov, Mikael B. (2005): Comparison of think-aloud and constructive interaction in usability testing with children. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 9-16. Available online
Labrune, Jean-Baptiste and Mackay, Wendy E. (2005): Tangicam: exploring observation tools for children. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 95-102. Available online
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