Proceedings of ACM IDC04

Interaction Design and Children


Publisher: ACM Press
Series: Part of the IDC - Interaction Design and Children conference series.
Year held: 2004
Full-text articles: Articles from this conference are available from the ACM Digital Library (requires subscription)
 
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References from this conference

The following articles are from "Proceedings of ACM IDC04: Interaction Design and Children":

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Articles

p. 105-111

Fisch, Shalom M. (2004): What's so "new" about "new media?": comparing effective features of children's educational software, television, and magazines. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 105-111. Available online

p. 11-18

Stringer, Mark, Toye, Eleanor F., Rode, Jennifer Ann and Blackwell, Alan (2004): Teaching rhetorical skills with a tangible user interface. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 11-18. Available online

p. 115-116

Baauw, Ester and Markopoulous, Panos (2004): A comparison of think-aloud and post-task interview for usability testing with children. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 115-116. Available online

p. 117-118

Bussell, Linda (2004): Force feedback and student reasoning. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 117-118. Available online

p. 119-120

Chang, Hsin-Yi, Scott, Lisa Ann, Quintana, Chris and Krajcik, Joseph (2004): Chemation: classroom impact of a handheld chemistry modeling and animation tool. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 119-120. Available online

p. 121-122

Gelderblom, Helene (2004): Designing software for young children: theoretically grounded guidelines. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 121-122. Available online

p. 123-124

Good, Judith and Robertson, Judy (2004): Computer games authored by children: a multi-perspective evaluation. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 123-124. Available online

p. 125-126

Hall, Lynne, Woods, Sarah, Dautenhahn, Kerstin and Sobreperez, Polly (2004): Using storyboards to guide virtual world design. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 125-126. Available online

p. 127-128

Laughnan, Jonathan (2004): The organization of inventing and prototyping activities with children as design partners. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 127-128. Available online

p. 129-130

Louca, Loucas (2004): Programming environments for young learners: a comparison of their characteristics and students' use. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 129-130. Available online

p. 131-132

Peters, Kristen M. and Blumberg, Fran C. (2004): Preschoolers' moral judgments: distinctions between realistic and cartoon-fantasy transgressions. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 131-132. Available online

p. 133-134

Tucker, Shannon (2004): The diary of the future: defining a self-documentation system with child design partners. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 133-134. Available online

p. 137-138

Andersen, Troels L., Kristensen, Sune, Nielsen, Bjorn W. and Gronbaek, Kaj (2004): Designing an augmented reality board game with children: the battleboard 3D experience. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 137-138. Available online

p. 139-140

Dekoli, Margarita and Mikhak, Bakhtiar (2004): CODACHROME: a system for creating interactive electronic jewelry for children. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 139-140. Available online

p. 141-142

Kahn, Ken (2004): The child-engineering of arithmetic in ToonTalk. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 141-142. Available online

p. 143-144

Lamberty, K. K. and Kolodner, Janet L. (2004): Towards a new kind of computational manipulative: children learning math and designing quilts with manipulatives that afford both. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 143-144. Available online

p. 145-146

Scott, Lisa Ann, Zimmerman, Robert, Chang, Hsin-Yi, Heitzman, Mary, Krajcik, Joseph, McNeill, Kate Lynch, Quintana, Chris and Soloway, Elliot (2004): Chemation: a handheld chemistry modeling and animation tool. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 145-146. Available online

p. 147-148

Sheehan, Robert (2004): The Icicle programming environment. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 147-148. Available online

p. 149-150

Singh, Siddharth, Cheok, Adrian David, Ng, Guo Loong and Farbiz, Farzam (2004): 3D augmented reality comic book and notes for children using mobile phones. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 149-150. Available online

p. 151-152

Strohecker, Carol and Butler, Deirdre (2004): The informal informing the formal to form new models of learning. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 151-152. Available online

p. 153-154

Valente, Andrea (2004): Explorations in theoretical computer science for kids (using paper toys). In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 153-154. Available online

p. 155-156

Zhou, ZhiYing, Cheok, Adrian David, Pan, JiunHorng and Li, Yu (2004): An interactive 3D exploration narrative interface for storytelling. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 155-156. Available online

p. 157-158

Zuckerman, Oren and Resnick, Mitchel (2004): Hands-on modeling and simulation of systems. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 157-158. Available online

p. 161-162

Brunner, Kevin (2004): A child-centric interface: Graffiti or not Graffiti. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 161-162. Available online

p. 163-164

Chisik, Yoram (2004): Encapsulating streams of consciousness into the international children's digital library. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 163-164. Available online

p. 165-166

Lamberty, K. K. (2004): Sustaining student engagement with a constructionist design tool for craft and math. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 165-166. Available online

p. 167-168

Roussou, Maria (2004): Examining young learners' activity within interactive virtual environments. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 167-168. Available online

p. 169-172

Said, Norma S. (2004): An engaging multimedia design model. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 169-172. Available online

p. 19-26

Eisenberg, Michael (2004): Tangible ideas for children: materials sciences as the future of educational technology. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 19-26. Available online

p. 27-34

Hoysniemi, Johanna, Hamalainen, Perttu and Turkki, Laura (2004): Wizard of Oz prototyping of computer vision based action games for children. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 27-34. Available online

p. 3-10

Rogers, Yvonne, Price, S., Fitzpatrick, Geraldine, Fleck, R., Harris, E., Smith, H., Randell, C., Muller, H., O'Malley, C., Stanton, Danae, Thompson, M. and Weal, M. (2004): Ambient wood: designing new forms of digital augmentation for learning outdoors. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 3-10. Available online

p. 35-42

Guha, Mona Leigh, Druin, Allison, Chipman, Gene, Fails, Jerry, Simms, Sante and Farber, Allison (2004): Mixing ideas: a new technique for working with young children as design partners. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 35-42. Available online

p. 43-48

Donker, Afke and Reitsma, Pieter (2004): Usability testing with young children. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 43-48. Available online

p. 49-56

Hanna, Libby, Neapolitan, Denise and Risden, Kirsten (2004): Evaluating computer game concepts with children. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 49-56. Available online

p. 57-64

Robertson, Judy and Good, Judith (2004): Children's narrative development through computer game authoring. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 57-64. Available online

p. 65-72

McElligott, Joanne and Leeuwen, Lieselotte van (2004): Designing sound tools and toys for blind and visually impaired children. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 65-72. Available online

p. 73-80

Sluis, R. J. W., Weevers, Ivo, Schijndel, C. H. G. J. van, Kolos-Mazuryk, L., Fitrianie, S. and Martens, J. B. O. S. (2004): Read-It: five-to-seven-year-old children learn to read in a tabletop environment. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 73-80. Available online

p. 81-87

Read, Janet C., MacFarlane, Stuart and Gregory, Peggy (2004): Requirements for the design of a handwriting recognition based writing interface for children. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 81-87. Available online

p. 89-96

Kaplan, Nancy, Chisik, Yoram, Knudtzon, Kendra, Kulkarni, Rahul, Moulthrop, Stuart, Summers, Kathryn and Weeks, Holly (2004): Supporting sociable literacy in the international children's digital library. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 89-96. Available online

p. 97-104

Antle, Alissa (2004): Supporting children's emotional expression and exploration in online environments. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 97-104. Available online








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