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Proceedings of ACM IDC03

Interaction Design and Children


 
Time and place:

2003
Conf. description:
The IDC conference is a leading international forum for exploring childrens' and youngsters' needs in relationship to technology, i.e. exploring how to create interactive products for and with them, and investigating how technology-mediated experiences affect their life.
Help us!
Do you know when the next conference is? If yes, please add it to the calendar!
Series:
This is a preferred venue for people like Allison Druin, Panos Markopoulos, Janet C. Read, Stuart MacFarlane, and Heidi Schelhowe. Part of the IDC - Interaction Design and Children conference series.
Other years:
Publisher:
ACM Press
EDIT

References from this conference (2003)

The following articles are from "Proceedings of ACM IDC03: Interaction Design and Children":

 what's this?

Articles

p. 101-109

Marshall, Paul, Price, Sara and Rogers, Yvonne (2003): Conceptualising tangibles to support learning. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 101-109. Available online

p. 11-12

Kafai, Yasmin B. (2003): Children designing software for children: what can we learn?. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 11-12. Available online

p. 111-118

Williams, Morris, Jones, Owain and Fleuriot, Constance (2003): Wearable computing and the geographies of urban childhood: working with children to explore the potential of new technology. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 111-118. Available online

p. 119-126

Rode, Jennifer Ann, Stringer, Mark, Toye, Eleanor F., Simpson, Amanda R. and Blackwell, Alan (2003): Curriculum-focused design. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 119-126. Available online

p. 127-133

Milne, Scott, Gibson, Lorna, Gregor, Peter and Keighren, Ken (2003): Pupil consultation online: developing a web-based questionnaire system. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 127-133. Available online

p. 135-140

Read, Janet C., MacFarlane, Stuart and Casey, Chris (2003): What's going on?: discovering what children understand about handwriting recognition interfaces. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 135-140. Available online

p. 143-145

Gilutz, Shuli, Bekker, Tilde, Druin, Allison, Fisch, Shalom and Read, Janet (2003): Children's online interfaces: is usability testing worthwhile?. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 143-145. Available online

p. 149

Africano, Diana, Eriksson, Staffan, Lindbergh, Kent, Lundholm, Peter and Nilbrink, Fredrik (2003): Ely the explorer: a multi-user interactive play system to promote collaborative learning. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 149. Available online

p. 15-22

Ovaska, Saila, Hietala, Pentti and Kangassalo, Marjatta (2003): Electronic whiteboard in kindergarten: opportunities and requirements. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 15-22. Available online

p. 150

Baek, Joon Sang and Lee, Kun-Pyo (2003): Participatory design approach to information architecture design for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 150. Available online

p. 151

Bourguet, Marie-Luce (2003): Multimodal interaction to support multilingualism acquisition and development in young children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 151. Available online

p. 152

Furtado, Andre Wilson Brotto, Andrade, Gustavo Danzi de, Leitao, Andre R. G. do Amaral and Neto, Fernando da C. Andrade (2003): Cegadef: a collaborative educational game development framework. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 152. Available online

p. 153

Good, Judith and Robertson, Judy (2003): Children's contributions to new technology: the design of AdventureAuthor. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 153. Available online

p. 154

Iversen, Ole Sejer and Nielsen, Christina (2003): Using digital cultural probes in design with children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 154. Available online

p. 155

Read, Janet C., MacFarlane, Stuart and Casey, Chris (2003): 'Good enough for what?': acceptance of handwriting recognition errors by child users. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 155. Available online

p. 156

Snape, Linda and Nicol, Tony (2003): Evaluating the effectiveness of a computer based letter formation system for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 156. Available online

p. 157

Snape, Linda, Nicol, Tony and MacFarlane, Stuart (2003): Phonics for young children: a computer based approach. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 157. Available online

p. 158

Stockhaus, Anna (2003): Construction of the child as a user. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 158. Available online

p. 159

Xu, Dongjie and Nicholson, Isobel (2003): Multimedia software to motivate ethnic minority children to learn about their culture and language of origin. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 159. Available online

p. 163

Fernaeus, Ylva and Tholander, Jakob (2003): Games to explore programming. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 163. Available online

p. 164

Hoysniemi, Johanna and Hamalainen, Perttu (2003): Who is afraid of spiders?: two perceptive computer games for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 164. Available online

p. 165

Nicol, Tony and Snape, Linda (2003): A computer based letter formation system for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 165. Available online

p. 166

Santamaria, Maria (2003): Web navigation recorder eyetracking software application demo. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 166. Available online

p. 167

Southern, Matt and Turner, Jim (2003): Creating a collaborative learning environment for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 167. Available online

p. 23-30

Gibson, Lorna, Newall, Fay and Gregor, Peter (2003): Developing a web authoring tool that promotes accessibility in children's designs. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 23-30. Available online

p. 3-9

Dix, Alan J. (2003): Being playful: learning from children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 3-9. Available online

p. 31-39

Eisenberg, Michael, Eisenberg, A., Hendrix, S., Blauvelt, G., Butter, D., Garcia, J., Lewis, R. and Nielsen, T. (2003): As we may print: new directions in output devices and computational crafts for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 31-39. Available online

p. 41-49

Kesteren, Ilse E. H. van, Bekker, Tilde, Vermeeren, Arnold P. O. S. and Lloyd, Peter A. (2003): Assessing usability evaluation methods on their effectiveness to elicit verbal comments from children subjects. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 41-49. Available online

p. 51-58

Knudtzon, Kendra, Druin, Allison, Kaplan, Nancy, Summers, Kathryn, Chisik, Yoram, Kulkarni, Rahul, Moulthrop, Stuart, Weeks, Holly and Bederson, Benjamin B. (2003): Starting an intergenerational technology design team: a case study. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 51-58. Available online

p. 59-68

Antle, Alissa (2003): Case study: the design of CBC4Kids' StoryBuilder. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 59-68. Available online

p. 69-74

Jones, Claire, McIver, Louise, Gibson, Lorna and Gregor, Peter (2003): Experiences obtained from designing with children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 69-74. Available online

p. 75-83

Sheehan, Robert (2003): Children's perception of computer programming as an aid to designing programming environments. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 75-83. Available online

p. 85-91

Robertson, Judy and Good, Judith (2003): Ghostwriter: a narrative virtual environment for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 85-91. Available online

p. 93-100

Wyeth, Peta and Purchase, Helen C. (2003): Using developmental theories to inform the design of technology for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 93-100. Available online


 
 

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