The following articles are from "Proceedings of ACM IDC03: Interaction Design and Children":
Marshall, Paul, Price, Sara and Rogers, Yvonne (2003): Conceptualising tangibles to support learning. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 101-109. Available online
Kafai, Yasmin B. (2003): Children designing software for children: what can we learn?. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 11-12. Available online
Williams, Morris, Jones, Owain and Fleuriot, Constance (2003): Wearable computing and the geographies of urban childhood: working with children to explore the potential of new technology. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 111-118. Available online
Rode, Jennifer Ann, Stringer, Mark, Toye, Eleanor F., Simpson, Amanda R. and Blackwell, Alan (2003): Curriculum-focused design. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 119-126. Available online
Milne, Scott, Gibson, Lorna, Gregor, Peter and Keighren, Ken (2003): Pupil consultation online: developing a web-based questionnaire system. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 127-133. Available online
Read, Janet C., MacFarlane, Stuart and Casey, Chris (2003): What's going on?: discovering what children understand about handwriting recognition interfaces. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 135-140. Available online
Gilutz, Shuli, Bekker, Mathilde, Druin, Allison, Fisch, Shalom and Read, Janet (2003): Children's online interfaces: is usability testing worthwhile?. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 143-145. Available online
Africano, Diana, Eriksson, Staffan, Lindbergh, Kent, Lundholm, Peter and Nilbrink, Fredrik (2003): Ely the explorer: a multi-user interactive play system to promote collaborative learning. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 149. Available online
Ovaska, Saila, Hietala, Pentti and Kangassalo, Marjatta (2003): Electronic whiteboard in kindergarten: opportunities and requirements. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 15-22. Available online
Baek, Joon Sang and Lee, Kun-Pyo (2003): Participatory design approach to information architecture design for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 150. Available online
Bourguet, Marie-Luce (2003): Multimodal interaction to support multilingualism acquisition and development in young children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 151. Available online
Furtado, Andre Wilson Brotto, Andrade, Gustavo Danzi de, Leitao, Andre R. G. do Amaral and Neto, Fernando da C. Andrade (2003): Cegadef: a collaborative educational game development framework. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 152. Available online
Good, Judith and Robertson, Judy (2003): Children's contributions to new technology: the design of AdventureAuthor. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 153. Available online
Iversen, Ole Sejer and Nielsen, Christina (2003): Using digital cultural probes in design with children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 154. Available online
Read, Janet C., MacFarlane, Stuart and Casey, Chris (2003): 'Good enough for what?': acceptance of handwriting recognition errors by child users. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 155. Available online
Snape, Linda and Nicol, Tony (2003): Evaluating the effectiveness of a computer based letter formation system for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 156. Available online
Snape, Linda, Nicol, Tony and MacFarlane, Stuart (2003): Phonics for young children: a computer based approach. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 157. Available online
Stockhaus, Anna (2003): Construction of the child as a user. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 158. Available online
Xu, Dongjie and Nicholson, Isobel (2003): Multimedia software to motivate ethnic minority children to learn about their culture and language of origin. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 159. Available online
Fernaeus, Ylva and Tholander, Jakob (2003): Games to explore programming. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 163. Available online
Hoysniemi, Johanna and Hamalainen, Perttu (2003): Who is afraid of spiders?: two perceptive computer games for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 164. Available online
Nicol, Tony and Snape, Linda (2003): A computer based letter formation system for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 165. Available online
Santamaria, Maria (2003): Web navigation recorder eyetracking software application demo. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 166. Available online
Southern, Matt and Turner, Jim (2003): Creating a collaborative learning environment for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 167. Available online
Gibson, Lorna, Newall, Fay and Gregor, Peter (2003): Developing a web authoring tool that promotes accessibility in children's designs. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 23-30. Available online
Dix, Alan J. (2003): Being playful: learning from children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 3-9. Available online
Eisenberg, Michael, Eisenberg, A., Hendrix, S., Blauvelt, G., Butter, D., Garcia, J., Lewis, R. and Nielsen, T. (2003): As we may print: new directions in output devices and computational crafts for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 31-39. Available online
Kesteren, Ilse E. H. van, Bekker, Mathilde, Vermeeren, Arnold P. O. S. and Lloyd, Peter A. (2003): Assessing usability evaluation methods on their effectiveness to elicit verbal comments from children subjects. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 41-49. Available online
Knudtzon, Kendra, Druin, Allison, Kaplan, Nancy, Summers, Kathryn, Chisik, Yoram, Kulkarni, Rahul, Moulthrop, Stuart, Weeks, Holly and Bederson, Benjamin B. (2003): Starting an intergenerational technology design team: a case study. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 51-58. Available online
Antle, Alissa (2003): Case study: the design of CBC4Kids' StoryBuilder. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 59-68. Available online
Jones, Claire, McIver, Louise, Gibson, Lorna and Gregor, Peter (2003): Experiences obtained from designing with children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 69-74. Available online
Sheehan, Robert (2003): Children's perception of computer programming as an aid to designing programming environments. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 75-83. Available online
Robertson, Judy and Good, Judith (2003): Ghostwriter: a narrative virtual environment for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 85-91. Available online
Wyeth, Peta and Purchase, Helen C. (2003): Using developmental theories to inform the design of technology for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 93-100. Available online
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