The following articles are from "Mensch & Computer 2004: Allgegenwärtige Interaktion":
Gundelsweiler, Fredrik, Memmel, Thomas and Reiterer, Harald (2004): Agile Usability Engineering. In: Keil-Slawik, Reinhard, Selke, Harald and Szwillus, Gerd (eds.) Mensch & Computer 2004: Allgegenwärtige Interaktion September 5-8, 2004, Paderborn, Germany. pp. 33-42.
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Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.
-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996
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Eva Hornecker explains the evolving concept of Tangible Interaction.
Read Eva's insightful entry here..