Making the simple complicated is commonplace; making the complicated simple, awesomely simple, that's creativity.
-- Charles Mingus
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The following articles are from "IEEE Virtual Reality Conference 2004 VR 2004":
Lackey, Stephanie J., Cohn, Joseph, Lilienthal, Michael, Schmorrow, Dylan, Nicholson, Denise M. and Schaffer, Richard (2004): Simulated Training in the Military: Where Can We Go from Here?. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 107-108.
Dietrich, Andreas, Wald, Ingo, Wagner, Markus and Slusallek, Philipp (2004): VRML Scene Graphs on an Interactive Ray Tracing Engine. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 109-116. Available online
Piekarski, Wayne, Avery, Ben, Thomas, Bruce H. and Malbezin, Pierre (2004): Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 11-18. Available online
Redon, Stephane, Kim, Young J., Lin, Ming C., Manocha, Dinesh and Templeman, Jim (2004): Interactive and Continuous Collision Detection for Avatars in Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 117-124. Available online
Gutiérrez, Mario, Vexo, Frédéric and Thalmann, Daniel (2004): The Mobile Animator: Interactive Character Animation in Collaborative Virtual Environment. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 125-132. Available online
Correa, Carlos D. and Marsic, Ivan (2004): A Simplification Architecture for Exploring Navigation Tradeoffs in Mobile VR. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 133-140. Available online
Ruddle, Roy A. (2004): The Effect of Environment Characteristics and User Interaction on Levels of Virtual Environment Sicknes. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 141-148. Available online
Zanbaka, Catherine A., Lok, Benjamin, Babu, Sabarish, Xiao, Dan, Ulinski, Amy Catherine and Hodges, Larry F. (2004): Effects of Travel Technique on Cognition in Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 149-156. Available online
Gruchalla, Kenny (2004): Immersive Well-Path Editing: Investigating the Added Value of Immersion. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 157-164. Available online
Amemiya, Tomohiro, Yamashita, Jun, Hirota, Koichi and Hirose, Michitaka (2004): Virtual Leading Blocks for the Deaf-Blind: A Real-Time Way-Finder by Verbal-Nonverbal Hybrid Interface and High-Density RFID Tag Space. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 165-172. Available online
Pierce, Jeffrey S. and Pausch, Randy F. (2004): Navigation with Place Representations and Visible Landmar. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 173-180. Available online
Chen, Jian, Pyla, Pardha S. and Bowman, Doug A. (2004): Testbed Evaluation of Navigation and Text Display Techniques in an Information-Rich Virtual Environment. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 181-190. Available online
Darken, Rudolph P., Burdea, Grigore C., Sherman, William R. and Stone, Robert J. (2004): Teaching Virtual Reality: Why and How?. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 189.
Borst, Christoph W. (2004): Tracker Calibration using Tetrahedral Mesh and Tricubic Spline Models of Warp. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 19-26. Available online
Friedman, Doron A., Feldman, Yishai A., Shamir, Ariel and Dagan, Tsvi (2004): Automated Creation of Movie Summaries in Interactive Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 191-189. Available online
Scharver, Chris, Evenhouse, Ray, Johnson, Andrew E. and Leigh, Jason (2004): Pre-surgical Cranial Implant Design using the PARISTM Prototype. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 199-206. Available online
Lee, Sangyoon, Chen, Tian, Kim, Jongseo, Han, Sungho, Pan, Zhigeng and Kim, Gerard Jounghyun (2004): Affective Property Evaluation of Virtual Product Designs. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 207-216. Available online
Bell, John T. and Fogler, H. Scott (2004): The Application of Virtual Reality to ( Chemical Engineering ) Education. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 217-218. Available online
Bowman, Doug A., Gracey, Matthew and Lucas, John F. (2004): Efficient, Intuitive User Interfaces for Classroom-Based Immersive Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 219-220. Available online
Emori, Mototsugu and Saito, Hideo (2004): Texture Overlay onto Deformable Surface Using HMD. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 221-222. Available online
Godin, Guy, Lalonde, Jean-François and Borgeat, Louis (2004): Projector-Based Dual-Resolution Stereoscopic Display. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 223-224. Available online
Habuka, Kensuke and Shinagawa, Yoshihisa (2004): Creating VR Scenes Using Fully Automatic Derivation of Motion Vectors. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 225-226. Available online
Hanawa, Dai and Yonekura, Tatsuhiro (2004): Relationship between Network Latency and Information Quality in a Synchronized Distributed Virtual Environment. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 227-228. Available online
Hutchinson, Tara C., Kuester, Falko, Hsieh, Tung-Ju and Chadwick, Rebecca (2004): A Hybrid Reality Environment and its Application to Earthquake Engineering. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 229-230. Available online
Ichida, Hiroyasu, Itoh, Yuichi, Kitamura, Yoshifumi and Kishino, Fumio (2004): Interactive Retrieval of 3D Virtual Shapes using Physical Objects. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 231-232. Available online
Kok, Arjan J. F. and Liere, Robert van (2004): Co-location and Tactile Feedback for 2D Widget Manipulation. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 233-234. Available online
Li, Shigang, Nakano, Masao and Chiba, Norishige (2004): Acquisition of Spherical Image by Fish-eye Conversion Lens. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 235-236. Available online
Maeda, Hiroyuki, Tanikawa, Tomohiro, Yamashita, Jun, Hirota, Koichi and Hirose, Michitaka (2004): Real World Video Avatar: Transmission and Presentation of Human Figure. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 237-238. Available online
Mao, Tianlu, Huang, He and Wang, Zhaoqi (2004): A Faster Method for Modeling Virtual Colony. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 239-240. Available online
McCaul, Barry and Sutherland, Alistair (2004): Predictive Text Entry in Immersive Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 241-242. Available online
Mehring, Carsten, Kuester, Falko, Singh, Kunal Deep and Chen, Michelle (2004): KITTY: Keyboard Independent Touch Typing in VR. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 243-244. Available online
Navab, Nassir, Zokai, Siavash, Genc, Yakup and Coelho, Enylton Machado (2004): An On-line Evaluation System for Optical See-through Augmented Reality. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 245-246. Available online
Nishimura, Kunihiro, Abe, Koji, Tsutsumi, Shuichi, Aburatani, Hiroyuki, Hirota, Koichi and Hirose, Michitaka (2004): Virtual Environment Design Guidelines for Gene Expression Analysis: The Utility of a Lab Bench Metaphor and a Road Metaphor. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 247-248. Available online
Ogi, Tetsuro, Kayahara, Takuro, Yamada, Toshio and Hirose, Michitaka (2004): MVL Toolkit: Software Library for Constructing an Immersive Shared Virtual World. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 249-250. Available online
Roussou, Maria, Drettakis, George, Tsingos, Nicolas, Martinez, Alex Reche and Gallo, Emmanuel (2004): A User-Centered Approach on Combining Realism and Interactivity in Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 251-252. Available online
Santhanam, Anand P., Fidopiastis, Cali M., Hoffman-Ruddy, Bari and Rolland, Jannick P. (2004): PRASAD: An Augmented Reality based Non-invasive Pre-operative Visualization Framework for Lungs. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 253-254. Available online
Sugita, Kaoru, Takahashi, Keita, Naemura, Takeshi and Harashima, Hiroshi (2004): Focus Measurement on Programmable Graphics Hardware for All in-Focus Rendering from Light Fields. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 255-256. Available online
Tanikawa, Tomohiro, Ando, Makoto, Wang, Yankang, Yoshida, Kazuhiro, Yamashita, Jun, Kuzuoka, Hideaki and Hirose, Michitaka (2004): A Case Study of Museum Exhibition -Historical Learning in Copan Ruins of Mayan Civilization. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 257-258. Available online
Tomozoe, Yusuke, Machida, Takashi, Kiyokawa, Kiyoshi and Takemura, Haruo (2004): Unified Gesture-Based Interaction Techniques for Object Manipulation and Navigation in a Large-Scale Virtual Environment. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 259-260. Available online
Wang, Zonghui, Jiang, Xiaohong and Shi, Jiaoying (2004): HIVE: a Highly Scalable Framework for DVE. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 261-. Available online
Burns, Don and Osfield, Robert (2004): Open Scene Graph A: Introduction, B: Examples and Applications. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 265.
Billinghurst, Mark (2004): Introduction to Augmented Reality. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 266.
Pape, Dave, Anstey, Josephine and Roussou, Maria (2004): VR for Public Consumption. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 267.
Fröhlich, Bernd, Kitamura, Yoshifumi and Bowman, Doug A. (2004): Beyond Wand and Glove Based Interaction. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 268.
Yang, Ungyeon and Kim, Gerard Jounghyun (2004): Increasing the Effective Egocentric Field of View with Proprioceptive and Tactile Feedback. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 27-34. Available online
Jiang, Bolan, Neumann, Ulrich and You, Suya (2004): Colorplate: A Robust Hybrid Tracking System for Outdoor Augmented Reality. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 275. Available online
Piekarski, Wayne, Avery, Ben, Thomas, Bruce H. and Malbezin, Pierre (2004): Colorplate: Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 276. Available online
Pfeiffer, Thies and Latoschik, Marc Erich (2004): Colorplate: Resolving Object References in Multimodal Dialoguesfor Immersive Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 277. Available online
Tanaka, Kenji, Hayashi, Junya, Inami, Masahiko and Tachi, Susumu (2004): Colorplate: TWISTER: An Immersive Autostereoscopic Display. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 278. Available online
Simon, Andreas, Smith, Randall C. and Pawlicki, Richard R. (2004): Colorplate: OmniStereo for Panoramic Virtual Environment Display Systems. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 279. Available online
Mulder, Jurriaan D. and Boschker, Breght R. (2004): Colorplate: A Modular System for Collaborative Desktop VR/AR with a Shared Workspace. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 280. Available online
Lamboray, Edouard, Würmlin, Stephan and Gross, Markus H. (2004): Colorplate: Real-Time Streaming of Point-Based 3D Video. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 281. Available online
Dietrich, Andreas, Wald, Ingo, Wagner, Markus and Slusallek, Philipp (2004): Colorplate: VRML Scene Graphs on an Interactive Ray Tracing Engine. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 282. Available online
Redon, Stephane, Kim, Young J., Lin, Ming C., Manocha, Dinesh and Templeman, Jim (2004): Colorplate: Interactive and Continuous Collision Detection for Avatars in Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 283. Available online
Gutiérrez, Mario, Vexo, Frédéric and Thalmann, Daniel (2004): Colorplate: The Mobile Animator: Interactive Character Animation in Collaborative Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 284. Available online
Ruddle, Roy A. (2004): Colorplate: The Effect of Environment Characteristics and User Interaction on Levels of Virtual Environment Sickne. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 285. Available online
Zanbaka, Catherine A., Lok, Benjamin, Babu, Sabarish, Xiao, Dan, Ulinski, Amy Catherine and Hodges, Larry F. (2004): Colorplate: Effects of Travel Technique on Cognition in Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 286. Available online
Amemiya, Tomohiro, Yamashita, Jun, Hirota, Koichi and Hirose, Michitaka (2004): Colorplate: Virtual Leading Blocks for the Deaf-Blind: A Real-Time Way-Finder by Verbal-Nonverbal Hybrid Interface and High-Density RFID Tag Space. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 287. Available online
Pierce, Jeffrey S. and Pausch, Randy F. (2004): Colorplate: Navigation with Place Representations and Visible Landmarks. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 288. Available online
Chen, Jian, Pyla, Pardha S. and Bowman, Doug A. (2004): Colorplate: Testbed Evaluation of Navigation and Text Display Techniques in an Information-Rich Virtual Environment. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 289. Available online
Friedman, Doron A., Feldman, Yishai A., Shamir, Ariel and Dagan, Tsvi (2004): Colorplate: Automated Creation of Movie Summaries in Interactive Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 290. Available online
Scharver, Chris, Evenhouse, Ray, Johnson, Andrew E. and Leigh, Jason (2004): Colorplate: Pre-surgical Cranial Implant Design using the PARISTM Prototype. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 291. Available online
Lee, Sangyoon, Chen, Tian, Kim, Jongseo, Kim, Gerard Jounghyun, Han, Sungho and Pan, Zhigeng (2004): Colorplate: Affective Property Evaluation of Virtual Product Designs. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 292. Available online
Jiang, Bolan, Neumann, Ulrich and You, Suya (2004): A Robust Hybrid Tracking System for Outdoor Augmented Reality. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 3-10. Available online
Pfeiffer, Thies and Latoschik, Marc Erich (2004): Resolving Object References in Multimodal Dialogues for Immersive Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 35-42. Available online
Yanagida, Yasuyuki, Kawato, Shinjiro, Noma, Haruo, Tomono, Akira and Tetsutani, Nobuji (2004): Projection-Based Olfactory Display with Nose Tracking. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 43-50. Available online
Iwata, Hiroo, Yano, Hiroaki, Uemura, Takahiro and Moriya, Tetsuro (2004): Food Simulator: A Haptic Interface for Biting. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 51-58. Available online
Tanaka, Kenji, Hayashi, Junya, Inami, Masahiko and Tachi, Susumu (2004): TWISTER: An Immersive Autostereoscopic Display. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 59-66. Available online
Simon, Andreas, Smith, Randall C. and Pawlicki, Richard R. (2004): OmniStereo for Panoramic Virtual Environment Display Systems. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 67-74. Available online
Mulder, Jurriaan D. and Boschker, Breght R. (2004): A Modular System for Collaborative Desktop VR/AR with a Shared Workspace. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 75-82. Available online
Ohlenburg, Jan (2004): Improving Collision Detection in Distributed Virtual Environments by Adaptive Collision Prediction Tracking. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 83-90. Available online
Lamboray, Edouard, Würmlin, Stephan and Gross, Markus H. (2004): Real-Time Streaming of Point-Based 3D Video. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 91-98. Available online
Hamza-Lup, Felix G. and Rolland, Jannick P. (2004): Adaptive Scene Synchronization for Virtual and Mixed Reality Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 99-106. Available online
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Making the simple complicated is commonplace; making the complicated simple, awesomely simple, that's creativity.
-- Charles Mingus
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !