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IEEE Virtual Reality Conference 2003 VR 2003


 
Time and place:
Los Angeles, CA, USA
22-26 March, 2003
Help us!
Do you know when the next conference is? If yes, please add it to the calendar!
Series:
. Part of the VR - IEEE Virtual Reality Conference conference series.
Other years:
ISBN:
0-7695-1882-6
Publisher:
IEEE Computer Society
EDIT

References from this conference (2003)

The following articles are from "IEEE Virtual Reality Conference 2003 VR 2003":

 what's this?

Articles

p. 102-109

Agus, Marco, Giachetti, Andrea, Gobbetti, Enrico, Zanetti, Gianluigi and Zorcolo, Antonio (2003): Adaptive techniques for real-time haptic and visual simulation of bone dissection. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 102-109. Available online

p. 110-

Low, Kok-Lim, Ilie, Adrian, Welch, Greg and Lastra, Anselmo (2003): Combining Head-Mounted and Projector-Based Displays for Surgical Training. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 110-. Available online

p. 121-124

Wingrave, Chadwick A., Hix, Deborah, Schmalstieg, Dieter, MacIntyre, Blair, Bowman, Doug A. and Mine, Mark R. (2003): Mixed Reality: The Continuum from Virtual to Augmented Reality. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 121-124. Available online

p. 125-132

Lok, Benjamin, Naik, Samir, Whitton, Mary C. and Jr., Frederick P. Brooks (2003): Effects of Handling Real Objects and Avatar Fidelity On Cognitive Task Performance in Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 125-132. Available online

p. 133-140

Watson, Benjamin, Walker, Neff, Woytiuk, Peter and Ribarsky, William (2003): Maintaining Usability During 3D Placement Despite Delay. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 133-140. Available online

p. 141-148

Meehan, Michael, Razzaque, Sharif, Whitton, Mary C. and Jr., Frederick P. Brooks (2003): Effect of Latency on Presence in Stressful Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 141-148. Available online

p. 149-

Zhai, Shumin and Woltjer, Rogier (2003): Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 149-. Available online

p. 15-22

Schaeffer, Benjamin and Goudeseune, Camille (2003): Syzygy: Native PC Cluster VR. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 15-22. Available online

p. 159-

Sakane, Itsuo (2003): Toward the Innovative Collaboration Between Art and Science: The Task in the Age of Media Culture through Case Studies in the Contemporary Field of Media Arts. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 159-. Available online

p. 163-170

Chen, Jim X., Yang, Yonggao and Loftin, R. Bowen (2003): MUVEES: a PC-based Multi-User Virtual Environment for Learning. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 163-170. Available online

p. 171-179

Hua, Hong, Brown, Leonard D., Gao, Chunyu and Ahuja, Narendra (2003): A New Collaborative Infrastructure: SCAP. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 171-179. Available online

p. 180-

Hudson, Thomas C., Helser, Aron T., Sonnenwald, Diane H. and Whitton, Mary C. (2003): Managing Collaboration in the nanoManipulator. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 180-. Available online

p. 191-198

Liere, Robert van and Mulder, Jurriaan D. (2003): Optical Tracking Using Projective Invariant Marker Pattern Properties. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 191-198. Available online

p. 199-206

Foxlin, Eric and Naimark, Leonid (2003): VIS-Tracker: A Wearable Vision-Inertial Self-Tracker. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 199-206. Available online

p. 207-

Eisenstein, Jacob, Ghandeharizadeh, Shahram, Golubchik, Leana, Shahabi, Cyrus, Yan, Donghui and Zimmermann, Roger (2003): Device Independence and Extensibility in Gesture Recognition. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 207-. Available online

p. 217-224

Noma, Haruo, Yanagida, Yasuyuki and Tetsutani, Nobuji (2003): The Proactive Desk : A New Force Display System for a Digital Desk Using a 2-DOF Linear Induction Moto. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 217-224. Available online

p. 225-231

Bloomfield, Aaron, Deng, Yu, Wampler, Jeff, Rondot, Pascale, Harth, Dina, McManus, Mary and Badler, Norman I. (2003): A Taxonomy and Comparison of Haptic Actions for Disassembly Tasks. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 225-231. Available online

p. 23-

Brown, Dennis G., Julier, Simon, Baillot, Yohan and Livingston, Mark A. (2003): An Event-Based Data Distribution Mechanism for Collaborative Mobile Augmented Reality and Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 23-. Available online

p. 232-

Hirota, Koichi and Hirose, Michitaka (2003): Dexterous Object Manipulation Based on Collision Response. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 232-. Available online

p. 243-250

Bowman, Doug A., Setareh, Mehdi, Pinho, Mrcio Serolli, Ndiwalana, Ali, Kalita, Alex, Lee, Yunha, Lucas, John F., Gracey, Matthew, Kothapalli, Malini, Zhu, Qinwei, Datey, Ameya and Tumati, Pradeep (2003): Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Environmental Conditions. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 243-250. Available online

p. 251-258

Lecuyer, Anatole, Mobuchon, Pascal, Megard, Christine, Perret, Jrme, Andriot, Claude and Colinot, Jean-Pierre (2003): HOMERE: a Multimodal System for Visually Impaired People to Explore Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 251-258. Available online

p. 259-

II, J. Edward Swan, Gabbard, Joseph L., Hix, Deborah, Schulman, Robert S. and Kim, Keun Pyo (2003): A Comparative Study of User Performance in a Map-Based Virtual Environment. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 259-. Available online

p. 269-270

Alexander, T., Conradi, J. and Winkelholz, Carsten (2003): Depth Perception and Visual After-effects at Stereoscopic Workbench Displays. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 269-270. Available online

p. 271-272

Vallerand, Steve, Kanbara, Masayuki and Yokoya, Naokazu (2003): Binocular Vision-Based Augmented Reality System with an Increased Registration Depth Using Dynamic Correction of Feature Positions. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 271-272. Available online

p. 273-274

Cho, Dongsik, Park, Jihye, Kim, Gerard Jounghyun, Hong, Sangwoo, Han, Sungho and Lee, Seungyong (2003): The Dichotomy of Presence Elements: The Where and What. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 273-274. Available online

p. 275-276

Nf, Martin, Lamboray, Edouard, Staadt, Oliver G. and Gross, Markus H. (2003): The blue-c Distributed Scene Graph. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 275-276. Available online

p. 277-278

Youngblut, Christine and Huie, Odette (2003): The Relationship Between Presence and Performance in Virtual Environments: Results of a VERTS Study. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 277-278. Available online

p. 279-280

Deligiannidis, Leonidas and Whitman, Larry (2003): User Interaction in a Power-Wall Based Virtual Reality Environment. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 279-280. Available online

p. 281-282

Wei, Xiaoming, 0004, Wei Li and Kaufman, Arie E. (2003): Interactive Flowing of Highly Viscous Volumes in Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 281-282. Available online

p. 283-284

LaViola, Joseph J. (2003): An Experiment Comparing Double Exponential Smoothing and Kalman Filter-Based Predictive Tracking Algorithms. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 283-284. Available online

p. 285-286

Baillot, Yohan, Eliason, Joshua J., Schmidt, Greg S., II, J. Edward Swan, Brown, Dennis G., Julier, Simon, Livingston, Mark A. and Rosenblum, Lawrence J. (2003): Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 285-286. Available online

p. 287-288

Lindeman, Robert W. and Yanagida, Yasuyuki (2003): Empirical Studies for Effective Near-Field Haptics in Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 287-288. Available online

p. 289-290

Ogi, Tetsuro, Yamada, Toshio, Hirose, Michitaka, Fujita, Masahiro and Kuzuu, Kazuto (2003): High Presence Remote Presentation in the Shared Immersive Virtual World. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 289-290. Available online

p. 291-292

Cobzas, Dana, Jgersand, Martin and Yerex, Keith (2003): Editing Real World Scenes: Augmented Reality with Image-based Rendering. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 291-292. Available online

p. 293-294

Zimmons, Paul and Panter, Abigail (2003): The Influence of Rendering Quality on Presence And Task Performance in a Virtual Environment. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 293-294. Available online

p. 295-

Mendoza, C. A. and Laugier, Christian (2003): Simulating Cutting in Surgery Applications using Haptics and Finite Element Models. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 295-. Available online

p. 299

Burschka, Darius, Hager, Gregory D., Dodds, Zachary, Jgersand, Martin, Cobzas, Dana and Yerex, Keith (2003): Recent Methods for Image-Based Modeling and Rendering. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 299. Available online

p. 3-

Feiner, Steven (2003): Taking It to the Streets: How Virtual Reality Can Change Mobile Computing. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 3-. Available online

p. 300

Thalmann, Daniel and Magnenat-Thalmann, Nadia (2003): Virtual Humans for Virtual Reality and Augmented Reality. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 300. Available online

p. 301

Hartling, Patrick (2003): Scalable VR Application Authoring. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 301. Available online

p. 302

Isdale, Jerry (2003): Introduction to VR Technology. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 302. Available online

p. 303

Gratch, Jonathan, Debevec, Paul E., Lindheim, Dick, Pighin, Frederic H., Rickel, Jeff, Swartout, William R., Traum, David R. and Morie, Jackie (2003): Hollywood Meets Simulation: Creating Immersive Training Environments at the ICT. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 303. Available online

p. 307-

Raffin, Bruno, Zuffo, Marcelo Knorich, Kerzmarski, Hank and Pan, Zhingeng (2003): Commodity Clusters for Virtual Reality. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 307-. Available online

p. 311

Kiss, Bernadette, Takcs, Barnabs and Szijarto, Gabor (2003): Integrated Virtual Human Interface System with Portable Virtual Reality Capability. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 311. Available online

p. 312

Baumann, Steve, Neff, Chris, Fetzick, Scott, Stangl, Gregg, Basler, Lee, Vereneck, Ray and Schneider, Walter (2003): A Virtual Reality System for Neurobehavioral and fMRI Studie. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 312. Available online

p. 313

Ghahremani, Kambiz, Rizzo, Albert A. and Neumann, Ulrich (2003): 360 Degree Panoramic HMD Immersion. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 313. Available online

p. 33-

Smith, Randall, Dorn, Geoff, Leslie, Rob, Garlington, Joe and Barham, Paul (2003): VR in Industry: Where It Succeeds, Fails, and Needs Improvement. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 33-. Available online

p. 37-44

Spagno, Christian P. and Kunz, Andreas M. (2003): Construction of a Three-sided Immersive Telecollaboration System. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 37-44. Available online

p. 45-52

Kitahara, Itaru and Ohta, Yuichi (2003): Scalable 3D Representation for 3D Video Display in a Large-scale Spac. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 45-52. Available online

p. 53-60

Gao, Chunyu, Hua, Hong and Ahuja, Narendra (2003): Easy Calibration of a Head-Mounted Projective Display for Augmented Reality Systems. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 53-60. Available online

p. 61-

Neumann, Ulrich, You, Suya, Hu, Jinhui, Jiang, Bolan and Lee, Jong Weon (2003): Augmented Virtual Environments (AVE): Dynamic Fusion of Imagery and 3D Models. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 61-. Available online

p. 7-14

Huang, Jiung-Yao, Du, Yi-chang and Wang, Chien-Min (2003): Design of the Server Cluster to Support Avatar Migration. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 7-14. Available online

p. 71-78

Keckeisen, Michael, Stoev, Stanislav L., Feurer, Matthias and Straer, Wolfgang (2003): Interactive Cloth Simulation in Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 71-78. Available online

p. 79-86

Willemsen, Peter, Kearney, Joseph K. and Wang, Hongling (2003): Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 79-86. Available online

p. 87-

Chua, Philo Tan, Crivella, Rebecca, Daly, Bo, Hu, Ning, Schaaf, Russ, Ventura, David, Camill, Todd, Hodgins, Jessica K. and Pausch, Randy F. (2003): Training for Physical Tasks in Virtual Environments: Tai Chi. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 87-. Available online

p. 97-101

Bockholt, Ulrich, Bisler, Alexander, Becker, Mario, Mller-Wittig, Wolfgang and Voss, Gerrit (2003): Augmented Reality for Enhancement of Endoscopic Interventions. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 97-101. Available online


 
 

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