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IEEE Virtual Reality Conference, VR 2010


 
Time and place:
Waltham, Massachusetts, USA
March 20-24, 2010
Editors:
Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei
Help us!
Do you know when the next conference is? If yes, please add it to the calendar!
Series:
. Part of the VR - IEEE Virtual Reality Conference conference series.
Other years:
ISBN:
978-1-4244-6258-2
Publisher:
IEEE
EDIT

References from this conference (2010)

The following articles are from "IEEE Virtual Reality Conference, VR 2010":

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Articles

Look, Howard (2010): Keynote address. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. . Available online

p. 103-110

Chertoff, Dustin B., Goldiez, Brian and LaViola, Joseph J. (2010): Virtual Experience Test: A virtual environment evaluation questionnaire. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 103-110. Available online

p. 11-18

Lee, Cha, Bonebrake, Scott, Hollerer, Tobias and Bowman, Doug A. (2010): The role of latency in the validity of AR simulation. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 11-18. Available online

p. 111-114

Gonzlez-Franco, Mar, Prez-Marcos, Daniel, Spanlang, Bernhard and Slater, Mel (2010): The contribution of real-time mirror reflections of motor actions on virtual body ownership in an immersive virtual environment. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 111-114. Available online

p. 115-1148

Phillips, Lane, Ries, Brian, Kaeding, Michael and Interrante, Victoria (2010): Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 115-1148. Available online

p. 119-126

Vieira, Roberto C. Cavalcante, Vidal, Creto Augusto and Neto, Joaquim B. Cavalcante (2010): Simulation of genetic inheritance in the generation of virtual characters. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 119-126. Available online

p. 127-130

Tsirlin, Inna, Dupierrix, Eve, Chokron, Sylvie, Ohlmann, Theophile and Coquillart, Sabine (2010): Multimodal virtual reality application for the study of unilateral spatial neglect. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 127-130. Available online

p. 131-134

Adi, Mohamad Nadim and Roberts, David (2010): Can you help me concentrate room?. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 131-134. Available online

p. 135-138

Ranky, Richard, Sivak, Mark, Lewis, Jeffrey A., Gade, Venkata, Deutsch, Judith E. and Mavroidis, Constantinos (2010): VRACK - virtual reality augmented cycling kit: Design and validation. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 135-138. Available online

p. 139-146

Ren, Zhimin, Yeh, Hengchin and Lin, Ming C. (2010): Synthesizing contact sounds between textured models. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 139-146. Available online

p. 147-153

Nordahl, Rolf, Serafin, Stefania and Turchet, Luca (2010): Sound synthesis and evaluation of interactive footsteps for virtual reality applications. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 147-153. Available online

p. 155-162

Sajadi, Behzad and Majumder, Aditi (2010): Auto-calibration of cylindrical multi-projector systems. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 155-162. Available online

p. 163-170

Lee, Sangyoon and Hua, Hong (2010): Effects of viewing conditions and rotation methods in a collaborative tabletop AR environment. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 163-170. Available online

p. 171-178

Lau, Rynson W. H. and Lee, Kenneth (2010): On error bound estimation for motion prediction. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 171-178. Available online

p. 179-182

Kantonen, Tuomas, Woodward, Charles and Katz, Neil (2010): Mixed reality in virtual world teleconferencing. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 179-182. Available online

p. 183-186

Tang, Ziying, Rong, Guodong, Guo, Xiaohu and Prabhakaran, B. (2010): Streaming 3D shape deformations in collaborative virtual environment. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 183-186. Available online

p. 187-194

Steinicke, Frank, Bruder, Gerd, Hinrichs, Klaus and Willemsen, Pete (2010): Change blindness phenomena for stereoscopic projection systems. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 187-194. Available online

p. 19-22

Nilsson, Jonas, Odblom, Anders C. E., Fredriksson, Jonas, Zafar, Adeel and Ahmed, Fahim (2010): Performance evaluation method for mobile computer vision systems using augmented reality. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 19-22. Available online

p. 195-202

Ahmed, Farahnaz, Cohen, Joseph D., Binder, Katherine S. and Fennema, Claude L. (2010): Influence of tactile feedback and presence on egocentric distance perception in virtual environments. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 195-202. Available online

p. 203-206

Peterson, Stephen D., Axholt, Magnus, Cooper, Matthew and Ellis, Stephen R. (2010): Detection thresholds for label motion in visually cluttered displays. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 203-206. Available online

p. 207-210

Regia-Corte, Tony, Marchal, Maud and Lecuyer, Anatole (2010): Can you stand on virtual grounds? A study on postural affordances in virtual reality. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 207-210. Available online

p. 211-218

Wagner, Daniel, Mulloni, Alessandro, Langlotz, Tobias and Schmalstieg, Dieter (2010): Real-time panoramic mapping and tracking on mobile phones. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 211-218. Available online

p. 219-222

Pan, Zhigeng, Li, Yang, Zhang, Mingmin, Sun, Chao, Guo, Kangde, Tang, Xing and Zhou, Steven Zhiying (2010): A real-time multi-cue hand tracking algorithm based on computer vision. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 219-222. Available online

p. 223-226

Gupta, Prince, Lobo, Niels da Vitoria and LaViola, Joseph J. (2010): Markerless tracking using Polar Correlation of camera optical flow. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 223-226. Available online

p. 227-234

Chen, Kan and Johan, Henry (2010): Real-time continuum grass. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 227-234. Available online

p. 23-26

Brown, Leonard D. and Hua, Hong (2010): An evaluation of physical affordances in augmented virtual environments: Dataset grounding and Magic Lens. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 23-26. Available online

p. 235-242

Tiesel, Jan-Phillip, Borst, Christoph W., Das, Kaushik and Habib, Emad (2010): Single-pass 3D lens rendering and spatiotemporal "Time Warp" example. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 235-242. Available online

p. 243-246

Rick, Tobias, Kapri, Anette von and Kuhlen, Torsten (2010): GPU implementation of 3D object selection by conic volume techniques in virtual environments. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 243-246. Available online

p. 249-250

Agana, Anton, Davalath, Megha, McNamara, Ann and Parke, Frederic I. (2010): The effect of tiled display on performance in multi-screen immersive virtual environments. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 249-250. Available online

p. 251-252

Ahmed, Hussein, Gracanin, Denis and Radics, Peter (2010): Context sensitive interaction interoperability for distributed virtual environments. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 251-252. Available online

p. 253-254

Al-Gharaibeh, Jafar and Jeffery, Clinton (2010): Portable non-player character tutors with quest activities. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 253-254. Available online

p. 255-256

Anderson, Fraser, Annett, Michelle, Bischof, Walter F. and Boulanger, Pierre (2010): Virtual equine assisted therapy. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 255-256. Available online

p. 257-258

Back, Maribeth, Childs, Timothy, Dunnigan, Anthony, Foote, Jonathan, Gattepally, Sagar, Liew, Bee, Shingu, Jun and Vaughan, Jim (2010): The virtual factory: Exploring 3D worlds as industrial collaboration and control environments. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 257-258. Available online

p. 259-260

Coffin, Christopher, Kim, Sehwan and Hollerer, Tobias (2010): Evaluation of tracking robustness in real time panorama acquisition. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 259-260. Available online

p. 261-262

Leon, Christian Andres Diaz, Eliuk, Steven and Gomez, Helmuth Trefftz (2010): Simulating soft tissues using a GPU approach of the mass-spring model. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 261-262. Available online

p. 263-264

Doyama, Yusuke, Kodama, Atsushi, Tanikawa, Tomohiro, Tagawa, Kazuyoshi, Hirota, Koichi and Hirose, Michitaka (2010): CAGRA: Optimal parameter setting and rendering method for occlusion-capable automultiscopic three-dimensional display. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 263-264. Available online

p. 265-266

Essert-Villard, Caroline and Capobianco, Antonio (2010): Comparative study of the performances of several haptic modalities for a 3D menu. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 265-266. Available online

p. 267-268

Finkelstein, Samantha L., Nickel, Andrea, Barnes, Tiffany and Suma, Evan A. (2010): Astrojumper: Designing a virtual reality exergame to motivate children with autism to exercise. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 267-268. Available online

p. 269-270

Grubert, Jens, Tuemle, Johannes, Mecke, Rdiger and Schenk, Michael (2010): Comparative User Study of two See-through Calibration Methods. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 269-270.

p. 27-34

Moehring, Mathias and Froehlich, Bernd (2010): Enabling functional validation of virtual cars through Natural Interaction metaphors. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 27-34. Available online

p. 271-272

Halic, Tansel and De, Suvranu (2010): Lightweight bleeding and smoke effect for surgical simulators. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 271-272. Available online

p. 273-274

Hashimoto, Nobuyoshi, Kato, Hideo and Matsui, Kyohei (2010): Evaluation of training effect of tooth scaling simulator by measurement of operation force. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 273-274. Available online

p. 275-276

Johnsen, Kyle, Rossen, Brent, Beck, Diane, Lok, Benjamin and Lind, D. Scott (2010): Show some respect! The impact of technological factors on the treatment of virtual humans in conversational training systems. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 275-276. Available online

p. 277-278

Kikukawa, Tetsuya, Kitamura, Yoshifumi, Ohno, Tsubasa, Sakurai, Satoshi, Yamaguchi, Tokuo, Kishino, Fumio, Kunita, Yutaka, Isogai, Megumi, Kimata, Hideaki and Matsuura, Norihiko (2010): An image-based system for sharing a 3D object by transmitting to remote locations. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 277-278. Available online

p. 279-280

Knoblauch, Daniel, Font, Pau Moreno and Kuester, Falko (2010): VirtualizeMe: Real-time avatar creation for Tele-Immersion environments. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 279-280. Available online

p. 281-282

Laaki, Heikki, Kaurila, Karel, Ots, Karl, Nuckchady, Vik and Belimpasakis, Petros (2010): Augmenting virtual worlds with real-life data from mobile devices. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 281-282. Available online

p. 283-284

Lazem, Shaimaa Y. and Gracanin, Denis (2010): An experimental analysis of social traps: A second life analog. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 283-284. Available online

p. 285-286

Marino, Giuseppe, Gasparello, Paolo Simone, Vercelli, Davide, Tecchia, Franco and Bergamasco, Massimo (2010): Network streaming of dynamic 3D content with on-line compression of frame data. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 285-286. Available online

p. 287-288

Matsukura, Haruka, Ohno, Akira and Ishida, Hiroshi (2010): On the effect of airflow on odor presentation. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 287-288. Available online

p. 289-290

Miaw, Dennis R. and Raskar, Ramesh (2010): Second Skin: Motion capture with actuated feedback for motor learning. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 289-290. Available online

p. 291-292

Murphy, David J., Kahari, Markus and Mattila, Ville-Veiko (2010): An augmented reality view on mirror world content, with Image Space. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 291-292. Available online

p. 293-294

Nagase, Momoyo, Iwai, Daisuke and Sato, Kosuke (2010): Dynamic control of multiple focal-plane projections for eliminating defocus and occlusion. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 293-294. Available online

p. 295-296

Onimaru, Shin'ichi and Kitazaki, Michiteru (2010): Visual and tactile information to improve drivers' performance. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 295-296. Available online

p. 297-298

Perez-Gutierrez, Byron, Martinez, Diana Marcela and Rojas, Oscar Ernesto (2010): Endoscopic endonasal haptic surgery simulator prototype: A rigid endoscope model. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 297-298. Available online

p. 299-300

Sadek, Amy, Krum, David M. and Bolas, Mark T. (2010): Simulating hearing loss in virtual training. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 299-300. Available online

p. 3-10

Pessoa, Saulo A., Moura, Guilherme de S., Lima, Joo Paulo S. M., Teichrieb, Veronica and Kelner, Judith (2010): Photorealistic rendering for Augmented Reality: A global illumination and BRDF solution. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 3-10. Available online

p. 301-302

Samra, Roopkanwal, Wang, David and Zadeh, Mehrdad Hosseini (2010): Design and evaluation of a haptic tactile actuator to simulate rough textures. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 301-302. Available online

p. 303-304

Stocklein, Jorg, Geiger, Christian and Paelke, Volker (2010): Mixed reality in the loop - design process for interactive mechatronical systems. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 303-304. Available online

p. 305-306

Suma, Evan A., Clark, Seth, Finkelstein, Samantha L. and Wartell, Zachary (2010): Exploiting change blindness to expand walkable space in a virtual environment. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 305-306. Available online

p. 307-308

Teather, Robert J., Natapov, Daniel and Jenkin, Michael (2010): Evaluating haptic feedback in virtual environments using ISO 9241-9. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 307-308. Available online

p. 309-310

Uhm, Taeyoung, Park, Hanhoon, Seo, Dongkyun and Park, Jong-Il (2010): Human-of-interest tracking by integrating two heterogeneous vision sensors. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 309-310. Available online

p. 311-312

Uusitalo, Severi, Eskolin, Peter, You, Yu and Belimpasakis, Petros (2010): An extensible mirror world from user-generated content. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 311-312. Available online

p. 313-314

Visell, Yon, Law, Alvin, Ip, Jessica, Smith, Severin and Cooperstock, Jeremy R. (2010): Interaction capture in immersive virtual environments via an intelligent floor surface. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 313-314. Available online

p. 35-38

Peck, Tabitha C., Fuchs, Henry and Whitton, Mary C. (2010): Improved Redirection with Distractors: A large-scale-real-walking locomotion interface and its effect on navigation in virtual environments. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 35-38. Available online

p. 39-42

Nambu, Aiko, Narumi, Takuji, Nishimura, Kunihiro, Tanikawa, Tomohiro and Hirose, Michitaka (2010): Visual-olfactory display using olfactory sensory map. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 39-42. Available online

p. 43-46

Haringer, Matthias and Beckhaus, Steffi (2010): Effect based scene manipulation for multimodal VR systems. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 43-46. Available online

p. 47-50

Sandor, Christian, Dey, Arindam, Cunningham, Andrew, Barbier, Sebastien, Eck, Ulrich, Urquhart, Donald, Marner, Michael R., Jarvis, Graeme and Rhee, Sang (2010): Egocentric space-distorting visualizations for rapid environment exploration in mobile mixed reality. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 47-50. Available online

p. 51-58

Wendt, Jeremy D., Whitton, Mary C. and Jr., Frederick P. Brooks (2010): GUD WIP: Gait-Understanding-Driven Walking-In-Place. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 51-58. Available online

p. 59-66

Hoffman, Michael, Varcholik, Paul and LaViola, Joseph J. (2010): Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 59-66. Available online

p. 67-70

Choumane, Ali, Casiez, Gry and Grisoni, Laurent (2010): Buttonless clicking: Intuitive select and pick-release through gesture analysis. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 67-70. Available online

p. 71-78

Pilet, Julien and Saito, Hideo (2010): Virtually augmenting hundreds of real pictures: An approach based on learning, retrieval, and tracking. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 71-78. Available online

p. 79-86

Gabbard, Joseph L., II, J. Edward Swan, Zedlitz, Jason and III, Woodrow W. Winchester (2010): More than meets the eye: An engineering study to empirically examine the blending of real and virtual color spaces. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 79-86. Available online

p. 87-90

Yoshida, Takumi, Hirobe, Yuki, Nii, Hideaki, Kawakami, Naoki and Tachi, Susumu (2010): Twinkle: Interacting with physical surfaces using handheld projector. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 87-90. Available online

p. 91-94

Hagbi, Nate, Grasset, Raphael, Bergig, Oriel, Billinghurst, Mark and El-Sana, Jihad (2010): In-Place Sketching for content authoring in Augmented Reality games. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 91-94. Available online

p. 95-102

Yuan, Ye and Steed, Anthony (2010): Is the rubber hand illusion induced by immersive virtual reality?. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 95-102. Available online


 
 

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