Graphics Interface 98


Series: Part of the Graphics Interface conference series.

Graphics Interface "is the Canadian annual conference devoted to computer graphics and interactive techniques." The first GI conference was held in 1982. Together with its precursor, the biennial Canadian Man-Computer Communications Conference (CMCCC), which was first held in 1969, "it is the oldest regularly-scheduled computer graphics and human-computer interaction conference."

Place held: Vancouver, British Columbia, Canada
Date held: June 18-20, 1998
Conference website: http://www.graphicsinterface.org
 
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References from this conference

The following articles are from "Graphics Interface 98":

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Articles

p. 1-7

Cohen-Or, Daniel and Zadicario, Eyal (1998): Visibility Streaming for Network-based Walkthroughs. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 1-7.

p. 107-116

Ihm, Imsung and Park, Sanghun (1998): Wavelet-Based 3D Compression Scheme for Very Large Volume Data. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 107-116. Available online

p. 117-124

Patten, James and Ma, Kwan-Liu (1998): A Graph Based Interface for Representing Volume Visualization Results. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 117-124. Available online

p. 125-132

Sumner, Robert, O'Brien, James F. and Hodgins, Jessica (1998): Animating Sand Mud and Snow. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 125-132. Available online

p. 133-142

Fournier, Patrick, Habibi, Arash and Poulin, Pierre (1998): Simulating the Flow of Liquid Droplets. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 133-142. Available online

p. 143-150

Desbrun, Mathieu and Cani-Gascuel, Marie-Paule (1998): Active Implicit Surface for Animation. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 143-150. Available online

p. 151-160

Torkos, Nick and Panne, Michael van de (1998): Footprint--based Quadruped Motion Synthesis. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 151-160. Available online

p. 161-167

John, Bonnie E. (1998): Cognitive Modeling in Human-Computer Interaction. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 161-167.

p. 168-176

Bellman, Tom and MacKenzie, I. Scott (1998): A Probabilistic Character Layout Strategy for Mobile Text Entry. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 168-176. Available online

p. 17-25

Slusallek, Philipp, Stamminger, Marc and Seidel, Hans-Peter (1998): Lighting Networks --- A New Approach for Designing Lighting Algorithms. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 17-25. Available online

p. 177-184

Healey, Christopher G. (1998): On the Use of Perceptual Cues and Data Mining for Effective Visualization of Scientific Datasets. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 177-184. Available online

p. 185-192

Shaw, Christopher D. (1998): Pain and Fatigue in Desktop VR: Initial Results. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 185-192. Available online

p. 193-200

Mao, Xiaoyang, Hong, Lichan, Kaufman, Arie, Fujita, Noboru and Kikukawa, Makoto (1998): Multi-Granularity Noise for Curvilinear Grid LIC. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 193-200. Available online

p. 201-208

Cani-Gascuel, Marie-Paule (1998): Layered Deformable Models with Implicit Surfaces. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 201-208. Available online

p. 209-216

Buchanan, John William, Streit, Lisa M. and Veryovka, Oleg (1998): Edge Enhancement Issues in Half-Toning. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 209-216.

p. 217-222

Duffin, Kirk L. and Barrett, William A. (1998): Globally Optimal Image Mosaics. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 217-222. Available online

p. 223-232

Kang, Sing Bing and Desikan, Pavan Kumar (1998): Virtual navigation of complex scenes using clusters of cylindrical panoramic images. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 223-232. Available online

p. 26-34

Touma, Costa and Gotsman, Craig (1998): Triangle Mesh Compression. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 26-34. Available online

p. 35-42

Mann, Stephen (1998): An Improved Parametric Side--Vertex Triangle Mesh Interpolant. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 35-42. Available online

p. 43-50

Kobbelt, Leif, Campagna, Swen and Seidel, Hans-Peter (1998): A General Framework for Mesh Decimation. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 43-50. Available online

p. 51-56

Smith, Alvy Ray (1998): The alpha--gamma--delta's of Digital Media Convergence. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 51-56. Available online

p. 57-64

Forsey, David R. and Wong, David (1998): Multiresolution Surface Reconstruction for Hierarchical B-splines. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 57-64.

p. 65-72

Cochran, Wayne O., Hart, John C. and Flynn, Patrick J. (1998): On Approximating Rough Curves with Fractal Functions. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 65-72. Available online

p. 73-81

Archer, Katrina, Coughlan, Kevin, Forsey, David R. and Struben, Sonja (1998): Software Tools for Craniofacial Growth and Reconstruction. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 73-81. Available online

p. 8-16

Heidrich, Wolfgang and Seidel, Hans-Peter (1998): Ray-Tracing Procedural Displacement Shaders. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 8-16. Available online

p. 82-91

Walter, Marcelo, Fournier, Alain and Reimers, Mark (1998): Clonal Mosaic Model for the Synthesis of Mammalian Coat Patterns. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 82-91. Available online

p. 92-98

Ware, Colin (1998): Perception and Data Visualization: The Foundations of Experimental Semiotics. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 92-98.

p. 99-106

Wong, Kevin Chun-Ho, Siu, Yu-Hang, Heng, Pheng-Ann and Sun, Hanqiu (1998): Interactive Volume Cutting. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 99-106. Available online








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Changes to this page (conference)

28 May 2003: Added the conference to the bibliography
 

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