Graphics Interface 2003


Series: Part of the Graphics Interface conference series.

Graphics Interface "is the Canadian annual conference devoted to computer graphics and interactive techniques." The first GI conference was held in 1982. Together with its precursor, the biennial Canadian Man-Computer Communications Conference (CMCCC), which was first held in 1969, "it is the oldest regularly-scheduled computer graphics and human-computer interaction conference."

Place held: Halifax, Nova Scotia, Canada
Date held: June 11-13, 2003
Conference website: http://www.graphicsinterface.org
 
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References from this conference

The following articles are from "Graphics Interface 2003":

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Articles

p. 1-10

Jaroszkiewicz, Rafal and McCool, Michael D. (2003): Fast Extraction of BRDFs and Material Maps from Images. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 1-10.

p. 105-112

Gutwin, Carl, Dyck, Jeff and Fedak, Chris (2003): The Effects of Dynamic Transparency on Targeting Performance. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 105-112.

p. 11-20

Poulin, Pierre, Stamminger, Marc, Duranleau, François, Frasson, Marie-Claude and Drettakis, George (2003): Interactive Point-based Modeling of Complex Objects from Images. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 11-20.

p. 113-120

Draper, Geoffrey M. and Egbert, Parris K. (2003): A Gestural Interface to Free-Form Deformation. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 113-120.

p. 121-130

Cunzi, Matthieu, Thollot, Jo\elle, Parise, Salvatore, Debunne, Gilles and Gascuel, Jean-Dominique (2003): Dynamic Canvas for Non-Photorealistic Walkthroughs. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 121-130.

p. 139-148

Wand, Michael and Straßer, Wolfgang (2003): Multi-Resolution Point-Sample Raytracing. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 139-148.

p. 149-158

Rigau, Jaume, Feixas, Miquel and Sbert, Mateu (2003): Entropy-Based Adaptive Sampling. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 149-158.

p. 159-166

Siio, Itiro, Rowan, Jim, Mima, Noyuri and Mynatt, Elizabeth D. (2003): Digital Decor: Augmented Everyday Things. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 159-166.

p. 167-176

Metoyer, Ronald, Xu, Lanyue and Srinivasan, Madhusudhanan (2003): A Tangible Interface for High-Level Direction of Multiple Animated Characters. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 167-176.

p. 177-184

Neufeld, Eric, Popoola, Haruna, Callele, David and Mould, David (2003): Mixed Initiative Interactive Edge Detection. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 177-184.

p. 185-192

Wu, Jianhua and Kobbelt, Leif (2003): A Stream Algorithm for the Decimation of Massive Meshes. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 185-192.

p. 193-200

Leung, Rick and Mann, Stephen (2003): Distortion Minimization and Continuity Preservation in Surface Pasting. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 193-200.

p. 201-208

Kram, Bradley P. and Shaw, Christopher D. (2003): Multiple Camera Considerations in a View-Dependent Continuous Level of Detail Algorithm. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 201-208.

p. 209-216

Fogarty, James, Forlizzi, Jodi and Hudson, Scott E. (2003): Portrait: Generating Personal Presentations. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 209-216.

p. 21-30

Lee, Jinho, Moghaddam, Baback, Pfister, Hanspeter and Machiraju, Raghu (2003): Silhouette-Based 3D Face Shape Recovery. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 21-30.

p. 217-224

Baecker, Ronald M. and Smith, Eric (2003): Modularity and Hierarchical Structure in the Digital Video Lifecycle. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 217-224.

p. 225-236

Tang, Charlotte, McEwan, Gregor and Greenberg, Saul (2003): A Taxonomy of Tasks and Visualizations for Casual Interaction of Multimedia Histories. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 225-236.

p. 237-246

Dyck, Jeff, Pinelle, David, Brown, Barry and Gutwin, Carl (2003): Learning from Games: HCI Design Innovations in Entertainment Software. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 237-246.

p. 247-256

Hauser, Kris K., Shen, Chen and O'Brien, James F. (2003): Interactive Deformation Using Modal Analysis with Constraints. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 247-256.

p. 257-264

Fünfzig, Christoph and Fellner, Dieter W. (2003): Easy Realignment of k-DOP Bounding Volumes. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 257-264.

p. 265-272

Lang, Jochen, Pai, Dinesh K. and Seidel, Hans-Peter (2003): Scanning Large-Scale Articulated Deformations. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 265-272.

p. 273-279

LeDuc, Matt, Payandeh, Shahram and Dill, John C. (2003): Toward Modeling of a Suturing Task. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 273-279.

p. 31-38

Génevaux, Olivier , Habibi, Arash and Dischler, Jean-Michel (2003): Simulating Fluid-Solid Interaction. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 31-38.

p. 39-46

Schafer, Wendy and Bowman, Doug A. (2003): A Comparison of Traditional and Fisheye Radar View Techniques for Spatial Collaboration. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 39-46.

p. 47-56

Skopik, Amy and Gutwin, Carl (2003): Finding Things In Fisheyes: Memorability in Distorted Spaces. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 47-56.

p. 57-64

Tory, Melanie and Swindells, Colin (2003): Comparing ExoVis Orientation Icon and In-Place 3D Visualization Techniques. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 57-64.

p. 65-72

Li, Ming, Magnor, Marcus and Seidel, Hans-Peter (2003): Hardware-Accelerated Visual Hull Reconstruction and Rendering. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 65-72.

p. 73-80

Knott, Dave and Pai, Dinesh K. (2003): CInDeR: Collision and Interference Detection in Real-time Using graphics hardware. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 73-80.

p. 81-88

Li, Wei and Kaufman, Arie (2003): Texture Partitioning and Packing for Accelerating Texture-Based Volume Rendering. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 81-88.

p. 89-96

Soukoreff, R. William and MacKenzie, I. Scott (2003): Input-Based Language Modelling in the Design of High Performance Text Input Techniques. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 89-96.

p. 97-104

Pavlovych, Andriy and Stuerzlinger, Wolfgang (2003): Less-Tap: A Fast and Easy-to-Learn Text Input Technique for Phones. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 97-104.








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Changes to this page (conference)

28 May 2003: Added the conference to the bibliography
 

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