Ease of use may be invisible, but its absence isn't.
-- Unknown
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
The following articles are from "First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006":
(2006): Message from the General Chair. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. . Available online
Maher, Mary Lou and Kim, Mi Jeong (2006): Studying Designers using a Tabletop System for 3D Design with a Focus on the Impact on Spatial Cognition. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 105-112. Available online
Matsuda, Masafumi, Matsushita, Mitsunori, Yamada, Tatsumi and Naemura, Takeshi (2006): Behavioral analysis of asymmetric information sharing on Lumisight Table. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 113-122. Available online
Andersen, Tue Haste, Huber, Remo, Kretz, Adjan and Fjeld, Morten (2006): Feel the Beat: Direct Manipulation of Sound during Playback. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 123-126. Available online
Lucero, Andres and Martens, Jean-Bernard (2006): Supporting the creation of Mood Boards: Industrial Design in Mixed Reality. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 127-128. Available online
Yoshino, Takashi, Matsushita, Mitsunori and Munemori, Jun (2006): Proposal of a Multi-layer Structure for Multilingual Display on a Lumisight Table. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 129-130. Available online
Karahalios, Karrie and Bergstrom, Tony (2006): Visualizing Audio in Group Table Conversation. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 131-134. Available online
Perron, Romain and Laborie, François (2006): Augmented Tabletops, an Incentive for Distributed Collaboration. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 135-142. Available online
Kakehi, Yasuaki, Hosomi, Takero, Iida, Makoto, Naemura, Takeshi and Matsushita, Mitsunori (2006): Transparent Tabletop Interface for Multiple Users on Lumisight Table. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 143-150. Available online
Smeaton, Alan F., Foley, Colum, Gurrin, Cathal, Lee, Hyowon and McGivney, Sinéad (2006): Collaborative Searching for Video Using the Físchlár System and a Diamond Touch Table. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 151-159. Available online
Bi, Xiaojun, Shi, Yuanchun and Chen, Xiaojie (2006): uPen: A Smart Pen-liked Device for Facilitating Interaction on Large Displays. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 160-168. Available online
Lapides, Paul, Sharlin, Ehud, Sousa, Mario Costa and Streit, Lisa (2006): The 3D Tractus: A Three-Dimensional Drawing Board. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 169-176. Available online
Okano, Yasuyuki, Ito, Yoshinori and Nitta, Tohei (2006): A Study on the Application of DVE to a Mental Support System for the Aged Segregated from Family. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 17-26. Available online
Ha, Vicki, Inkpen, Kori, Whalen, Tara and Mandryk, Regan L. (2006): Direct Intentions: The Effects of Input Devices on Collaboration around a Tabletop Display. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 177-184. Available online
Wu, Mike, Shen, Chia, Ryall, Kathy, Forlines, Clifton and Balakrishnan, Ravin (2006): Gesture Registration, Relaxation, and Reuse for Multi-Point Direct-Touch Surfaces. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 185-192. Available online
Everitt, Katherine, Shen, Chia, Ryall, Kathy and Forlines, Clifton (2006): MultiSpace: Enabling Electronic Document Micro-mobility in Table-Centric, Multi-Device Environments. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 27-34. Available online
Kojima, Minoru, Sugimoto, Maki, Nakamura, Akihiro, Tomita, Masahiro, Inami, Masahiko and Nii, Hideaki (2006): Augmented Coliseum: An Augmented Game Environment with Small Vehicles. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 3-8. Available online
Wesugi, Shigeru and Miwa, Yoshiyuki (2006): "Lazy Susan" Communication System for Remote, Spatial and Physical Collaborative Works. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 35-42. Available online
Mohamed, Khaireel A., Haag, S., Peltason, J., Dal-Ri, F. and Ottmann, Thomas (2006): Disoriented Pen-Gestures for Identifying Users around the Tabletop without Cameras and Motion Sensors. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 43-52. Available online
Shen, Chia (2006): Multi-User Interface and Interactions on Direct-Touch Horizontal Surfaces: Collaborative Tabletop Research at MERL. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 53-54. Available online
Morris, Meredith Ringel (2006): Supporting Effective Interaction with Tabletop Groupware. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 55-56. Available online
Toney, Aaron and Thomas, Bruce H. (2006): Considering Reach in Tangible and Table Top Design. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 57-58. Available online
Chen, Fang, Eades, Peter, Epps, Julien, Lichman, Serge, Close, Benjamin, Hutterer, Peter, Takatsuka, Masa, Thomas, Bruce H. and Wu, Mike (2006): ViCAT: Visualisation and Interaction on a Collaborative Access Table. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 59-62. Available online
Hutterer, Peter, Close, Benjamin and Thomas, Bruce H. (2006): Supporting Mixed Presence Groupware in Tabletop Applications. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 63-70. Available online
Rogers, Yvonne, Lim, Youn-kyung and Hazlewood, William R. (2006): Extending Tabletops to Support Flexible Collaborative Interactions. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 71-78. Available online
Hancock, Mark S., Carpendale, M. Sheelagh T., Vernier, Frederic, Wigdor, Daniel and Shen, Chia (2006): Rotation and Translation Mechanisms for Tabletop Interaction. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 79-88. Available online
Ryall, Kathy, Forlines, Clifton, Shen, Chia, Morris, Meredith Ringel and Everitt, Katherine (2006): Experiences with and Observations of Direct-Touch Tabletops. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 89-96. Available online
Nishimoto, Kazushi, Amano, Kenta and Usuki, Masao (2006): pHotOluck: A Home-use Table-ware to Vitalize Mealtime Communications by Projecting Photos onto Dishes. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 9-16. Available online
Morris, Meredith Ringel, Paepcke, Andreas and Winograd, Terry (2006): TeamSearch: Comparing Techniques for Co-Present Collaborative Search of Digital Media. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 97-104. Available online
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Ease of use may be invisible, but its absence isn't.
-- Unknown
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
The Encyclopedia of Human-Computer Interaction, 2nd Ed.