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First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006


 
Time and place:
Adelaide, Australia
5-7 January, 2006
Conf. description:
Interactive surfaces is emerging as an exciting new research area. Display technologies coupled with input sensors capable of enabling direct interaction, are being experimented with and embedded in tabletops, walls and floors to support a diversity of collaborative activities.
Next conference:
is coming up
Sep16
16 Sep 2014 in Dresden, Germany
Series:
This is a preferred venue for people like Chia Shen, Meredith Ringel Morris, Takeshi Naemura, Shahram Izadi, and Kathy Ryall. Part of the ITS - Interactive Tabletops and Surfaces: Formerly TABLETOP - International Workshop on Horizontal Interactive Human-Computer Systems conference series.
Other years:
ISBN:
0-7695-2494-X
Publisher:
IEEE Computer Society
EDIT

References from this conference (2006)

The following articles are from "First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006":

 what's this?

Articles

(2006): Message from the General Chair. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. . Available online

p. 105-112

Maher, Mary Lou and Kim, Mi Jeong (2006): Studying Designers using a Tabletop System for 3D Design with a Focus on the Impact on Spatial Cognition. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 105-112. Available online

p. 113-122

Matsuda, Masafumi, Matsushita, Mitsunori, Yamada, Tatsumi and Naemura, Takeshi (2006): Behavioral analysis of asymmetric information sharing on Lumisight Table. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 113-122. Available online

p. 123-126

Andersen, Tue Haste, Huber, Remo, Kretz, Adjan and Fjeld, Morten (2006): Feel the Beat: Direct Manipulation of Sound during Playback. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 123-126. Available online

p. 127-128

Lucero, Andres and Martens, Jean-Bernard (2006): Supporting the creation of Mood Boards: Industrial Design in Mixed Reality. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 127-128. Available online

p. 129-130

Yoshino, Takashi, Matsushita, Mitsunori and Munemori, Jun (2006): Proposal of a Multi-layer Structure for Multilingual Display on a Lumisight Table. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 129-130. Available online

p. 131-134

Karahalios, Karrie and Bergstrom, Tony (2006): Visualizing Audio in Group Table Conversation. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 131-134. Available online

p. 135-142

Perron, Romain and Laborie, Franois (2006): Augmented Tabletops, an Incentive for Distributed Collaboration. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 135-142. Available online

p. 143-150

Kakehi, Yasuaki, Hosomi, Takero, Iida, Makoto, Naemura, Takeshi and Matsushita, Mitsunori (2006): Transparent Tabletop Interface for Multiple Users on Lumisight Table. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 143-150. Available online

p. 151-159

Smeaton, Alan F., Foley, Colum, Gurrin, Cathal, Lee, Hyowon and McGivney, Sinad (2006): Collaborative Searching for Video Using the Fschlr System and a Diamond Touch Table. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 151-159. Available online

p. 160-168

Bi, Xiaojun, Shi, Yuanchun and Chen, Xiaojie (2006): uPen: A Smart Pen-liked Device for Facilitating Interaction on Large Displays. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 160-168. Available online

p. 169-176

Lapides, Paul, Sharlin, Ehud, Sousa, Mario Costa and Streit, Lisa (2006): The 3D Tractus: A Three-Dimensional Drawing Board. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 169-176. Available online

p. 17-26

Okano, Yasuyuki, Ito, Yoshinori and Nitta, Tohei (2006): A Study on the Application of DVE to a Mental Support System for the Aged Segregated from Family. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 17-26. Available online

p. 177-184

Ha, Vicki, Inkpen, Kori, Whalen, Tara and Mandryk, Regan L. (2006): Direct Intentions: The Effects of Input Devices on Collaboration around a Tabletop Display. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 177-184. Available online

p. 185-192

Wu, Mike, Shen, Chia, Ryall, Kathy, Forlines, Clifton and Balakrishnan, Ravin (2006): Gesture Registration, Relaxation, and Reuse for Multi-Point Direct-Touch Surfaces. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 185-192. Available online

p. 27-34

Everitt, Katherine, Shen, Chia, Ryall, Kathy and Forlines, Clifton (2006): MultiSpace: Enabling Electronic Document Micro-mobility in Table-Centric, Multi-Device Environments. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 27-34. Available online

p. 3-8

Kojima, Minoru, Sugimoto, Maki, Nakamura, Akihiro, Tomita, Masahiro, Inami, Masahiko and Nii, Hideaki (2006): Augmented Coliseum: An Augmented Game Environment with Small Vehicles. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 3-8. Available online

p. 35-42

Wesugi, Shigeru and Miwa, Yoshiyuki (2006): "Lazy Susan" Communication System for Remote, Spatial and Physical Collaborative Works. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 35-42. Available online

p. 43-52

Mohamed, Khaireel A., Haag, S., Peltason, J., Dal-Ri, F. and Ottmann, Thomas (2006): Disoriented Pen-Gestures for Identifying Users around the Tabletop without Cameras and Motion Sensors. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 43-52. Available online

p. 53-54

Shen, Chia (2006): Multi-User Interface and Interactions on Direct-Touch Horizontal Surfaces: Collaborative Tabletop Research at MERL. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 53-54. Available online

p. 55-56

Morris, Meredith Ringel (2006): Supporting Effective Interaction with Tabletop Groupware. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 55-56. Available online

p. 57-58

Toney, Aaron and Thomas, Bruce H. (2006): Considering Reach in Tangible and Table Top Design. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 57-58. Available online

p. 59-62

Chen, Fang, Eades, Peter, Epps, Julien, Lichman, Serge, Close, Benjamin, Hutterer, Peter, Takatsuka, Masa, Thomas, Bruce H. and Wu, Mike (2006): ViCAT: Visualisation and Interaction on a Collaborative Access Table. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 59-62. Available online

p. 63-70

Hutterer, Peter, Close, Benjamin and Thomas, Bruce H. (2006): Supporting Mixed Presence Groupware in Tabletop Applications. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 63-70. Available online

p. 71-78

Rogers, Yvonne, Lim, Youn-kyung and Hazlewood, William R. (2006): Extending Tabletops to Support Flexible Collaborative Interactions. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 71-78. Available online

p. 79-88

Hancock, Mark S., Carpendale, M. Sheelagh T., Vernier, Frederic, Wigdor, Daniel and Shen, Chia (2006): Rotation and Translation Mechanisms for Tabletop Interaction. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 79-88. Available online

p. 89-96

Ryall, Kathy, Forlines, Clifton, Shen, Chia, Morris, Meredith Ringel and Everitt, Katherine (2006): Experiences with and Observations of Direct-Touch Tabletops. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 89-96. Available online

p. 9-16

Nishimoto, Kazushi, Amano, Kenta and Usuki, Masao (2006): pHotOluck: A Home-use Table-ware to Vitalize Mealtime Communications by Projecting Photos onto Dishes. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 9-16. Available online

p. 97-104

Morris, Meredith Ringel, Paepcke, Andreas and Winograd, Terry (2006): TeamSearch: Comparing Techniques for Co-Present Collaborative Search of Digital Media. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 97-104. Available online




 

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URL: http://www.interaction-design.org/references/conferences/first_ieee_international_workshop_on_horizontal_interactive_human-computer_systems_tabletop_2006.html

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User Experience and Experience Design !

 
 

Our Latest Books

 
 
The Social Design of Technical Systems: Building technologies for communities. 2nd Edition
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
start reading
 
 
 
 
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
start reading
 
 

Upcoming Courses

go to course
Human-computer Interaction
88% booked. Starts in 7 days
go to course
Gamification: Creating Addictive User Experience
83% booked. Starts in 12 days