Publication statistics
Pub. period:1991-2012
Pub. count:22
Number of co-authors:16
Co-authors
Number of publications with 3 favourite co-authors:
Bonnie A. Nardi:6Mary Czerwinski:2Terry Winograd:1 Productive colleagues
Victor Kaptelinin's 3 most productive colleagues in number of publications:
John M. Carroll:209Mary Czerwinski:80Bonnie A. Nardi:67 
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-- Alfred North Whitehead
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Victor Kaptelinin
Has also published under the name of:
"V. Kaptelinin"
Victor Kaptelinin is a Professor at the Department of Information Science and Media Studies, University of Bergen, Norway, and the Department of Informatics, Umeå University, Sweden.
He has held teaching and/or research positions at the Psychological Institute of Russian Academy of Education, Moscow Lomonosov University, and University of California in San Diego, USA.
His main research interests are in interaction design, activity theory, and educational use of information technologies.
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Publications by Victor Kaptelinin (bibliography)
Kaptelinin, Victor (2012). [Title to be defined - in press]. Retrieved 25 May 2013 from [URL to be defined - in press]
Kaptelinin, Victor and Nardi, Bonnie A. (2012): Activity Theory in HCI: Fundamentals and Reflections. Morgan and Claypool
Activity theory -- a conceptual framework originally developed by Aleksei Leontiev -- has its roots in the socio-cultural tradition in Russian psychology. The foundational concept of the theory is human activity, which is understood as purposeful, mediated, and transformative interaction between human beings and the world. Since the early 1990s, activity theory has been a visible landmark in the theoretical landscape of Human-Computer Interaction (HCI). Along with some other frameworks, such as distributed cognition and phenomenology, it established itself as a leading post-cognitivist approach in HCI and interaction design. In this book we discuss the conceptual foundations of activity theory and its contribution to HCI research.
After making the case for theory in HCI and briefly discussing the contribution of activity theory to the field (Chapter One) we introduce the historical roots, main ideas, and principles of activity theory (Chapter Two). After that we present in-depth analyses of three issues which we consider of special importance to current developments in HCI and interaction design, namely: agency (Chapter Three), experience (Chapter Four), and activity-centric computing (Chapter Five). We conclude the book with reflections on challenges and prospects for further development of activity theory in HCI (Chapter Six).
Table of Contents: Introduction: Activity theory and the changing face of HCI / Basic concepts and principles of activity theory / Agency / Activity and experience / Activity-centric computing / Activity theory and the development of HCI
© All rights reserved Kaptelinin and Nardi and/or Morgan and Claypool
Kaptelinin, Victor and Uden, Lorna (2012): Understanding delegated actions: Toward an activity-theoretical perspective on customer-centred service design. In: Proceedings of ServDes 2012 February 8-10, 2012, Espoo, Finland. .
Kaptelinin, Victor and Bannon, Liam J. (2012): Interaction Design Beyond the Product: Creating Technology-Enhanced Activity Spaces. In Eminds – International Journal of Human Computer Interaction, 27 (3) pp. 277-309.
The field of interaction design to date has been predominantly concerned with designing products, that is, devices, systems, and more recently services. A growing body of theoretical and empirical analyses suggests that the scope of interaction design needs to be expanded: An explicit concern of the field should include not only helping designers create better products but also helping people themselves create better environments for their work, learning, and leisure activities. In this article we argue that expanding the scope of interaction design beyond products requires a revision of some of the most central concepts in interaction design, including the notion of "the object of design" and our understanding of the impact of technologies on human practices. The aim of the article is to explore some of these conceptual challenges and discuss possible ways of dealing with them. We differentiate between intrinsic and extrinsic technology-enabled practice transformation, and foreground the need for interaction design research and practice to more directly deal with analysis and construction of technology-enhanced activity spaces. The implications of these notions for the research agenda of interaction design are discussed.
© All rights reserved Kaptelinin and Bannon and/or Universidad de Oviedo
Kaptelinin, Victor (2011): Designing technological support for meaning making in museum learning: An activity-theoretical framework. In: Proceedings of HICSS 44 January 4-7, 2011, 2011, Kauai, Hawaii. pp. 1-10.
Kaptelinin, Victor and Wåhlen, Herje (2011): Speaking to See: A Feasibility Study of Voice-Assisted Visual Search. In: (ed.). "Human-Computer Interaction – INTERACT 2011". Springer (LNCS, v. 6946 - 2911)pp. 444-451
The paper presents the concept, implementation, and a feasibility study of a user interface technique, named VAVS (“voice-assisted visual search”). VAVS employs user’s voice input for assisting the user in searching for objects of interest in complex displays. User voice input is compared with attributes of visually presented objects and, if there is a match, the matching object is highlighted to help the user visually locate the object. The paper discusses differences between, on the one hand, VAVS and, on the other hand, voice commands and multimodal input techniques. An interactive prototype implementing the VAVS concept and employing a standard voice recognition program is described. The paper reports an empirical study, in which an object location task was carried out with and without VAVS. It was found that the VAVS condition was associated with higher performance and use satisfaction. The paper concludes with a discussion of directions for future work.
© All rights reserved Kaptelinin and Wåhlen and/or Springer (LNCS, v. 6946 - 2911)
Kaptelinin, Victor (2010): Facing the dark side of life: The challenge of addressing users' fears in interaction design. In: Proceedings of CREATE 2010 June 30 – July 2, 2010, 2010, Edinburgh, Scotland. .
Kaptelinin, Victor and Nardi, Bonnie A. (2009): Acting with Technology: Activity Theory and Interaction Design. The MIT Press
Harr, Rikard and Kaptelinin, Victor (2007): Unpacking the social dimension of external interruptions. In: GROUP07: International Conference on Supporting Group Work 2007. pp. 399-408.
The paper systematically explores the social dimension of external interruptions of human activities. Interruptions and interruption handling are key issues in human-computer interaction (HCI) and computer-supported cooperative work (CSCW) research. However, existing research has almost exclusively dealt with effects of interruptions on individual tasks. In this paper we call for expanding the scope of analysis by including the effect of interruptions on the social context. We identify four facets of the social 'ripple effect' of interruptions: location, communication, collaboration, and interpersonal relation. We discuss the advantages of extending the notion of interruptions and its implications for future research.
© All rights reserved Harr and Kaptelinin and/or ACM Press
Kaptelinin, Victor and Nardi, Bonnie A. (2007): Acting with technology: Activity theory and interaction design. In First Monday, 12 (4) .
Kaptelinin, Victor and Czerwinski, Mary (2007): Beyond the Desktop Metaphor: Designing Integrated Digital Work Environments. The MIT Press
Kaptelinin, Victor and Czerwinski, Mary (2007): Introduction. In: Kaptelinin, Victor and Czerwinski, Mary (eds.). "Beyond the Desktop Metaphor: Designing Integrated Digital Work Environments". The MIT Press
Kaptelinin, Victor and Nardi, Bonnie A. (2006): Acting with Technology: Activity Theory and Interaction Design. The MIT Press
Kaptelinin, Victor (2003): UMEA: translating interaction histories into project contexts. In: Cockton, Gilbert and Korhonen, Panu (eds.) Proceedings of the ACM CHI 2003 Human Factors in Computing Systems Conference April 5-10, 2003, Ft. Lauderdale, Florida, USA. pp. 353-360.
Kaptelinin, Victor (2003): Learning with artefacts: integrating technologies into activities. In Interacting with Computers, 15 (6) pp. 831-836.
Hedestig, Ulf and Kaptelinin, Victor (2003): Facilitator's Invisible Expertise and Supra-Situational Activities in a Telelearning Environment. In: HICSS 2003 2003. p. 5.
Kaptelinin, Victor, Nardi, Bonnie A., Bødker, Susanne, Carroll, John M., Hollan, James D., Hutchins, Edwin and Winograd, Terry (2003): Post-cognitivist HCI: second-wave theories. In: Cockton, Gilbert and Korhonen, Panu (eds.) Extended abstracts of the 2003 Conference on Human Factors in Computing Systems - CHI 2003 April 5-10, 2003, Ft. Lauderdale, Florida, USA. pp. 692-693.
Kaptelinin, Victor and Kuutti, Kari (1999): Cognitive tools reconsidered: From augmentation to mediation. In: Marsh, Jonathan P., Gorayska, Barbara and Mey, Jacob L. (eds.). "Humane Interfaces: Questions of Method and Practice in Cognitive Technology". Elsevier Science Publishers
Cited in the following chapter:
» Distributed Cognition: [Not yet published]
Kaptelinin, Victor, Nardi, Bonnie A. and Macaulay, Catriona (1999): Methods & tools: The activity checklist: a tool for representing the. In Interactions, 6 (4) pp. 27-29.
Brusilovsky, Peter, Burmistrov, Ivan and Kaptelinin, Victor (1993): Structuring the Field of HCI: An Empirical Study of Expert Representations. In: East-West International Conference on Human-Computer Interaction: Proceedings of the EWHCI93 1993. pp. 18-28.
In this paper we present results of empirical study of HCI field based on the free sorting technique with subsequent cluster analysis. Eight proven HCI experts participated in the study proposing classifications of papers presented at the EWHCI'92 conference. The results showed satisfactory degree of consensus between the experts and high level of interpretability of group data. Some important findings are discussed. The results of our study could be useful for HCI conference organizers in their activity on arrangement of papers to special conference sessions.
© All rights reserved Brusilovsky et al. and/or Intl. Centre for Scientific And Technical Information
Kaptelinin, Victor (1992): Human Computer Interaction in Context: The Activity Theory Perspective. In: East-West International Conference on Human-Computer Interaction: Proceedings of the EWHCI92 1992. pp. 7-13.
In recent years there has been growing interest in higher level factors of human computer interaction (HCI). This interest causes the need for a conceptual scheme providing an integrated psychological description and analysis of mental processes involved in HCI, as well as of social and developmental context of computer use. The present paper discusses the perspectives for applying some principles of Russian activity theory to the field of HCI. It is argued that activity theory allows "vertical" integration of different levels of psychological analysis and stresses some important points that are usually missed by the cognitive approach.
© All rights reserved Kaptelinin and/or Intl. Centre for Scientific And Technical Information
Kaptelinin, Victor (1991): Skill Automation and User Interface Transparency. In: First Moscow International HCI91 Workshop Proceedings 1991. pp. 280-283.
The report gives arguments to prove the importance of the user interface "transparence". There is an analysis of psychological factors which provide the interface "transparence". Psychological requirements to the structure of human-computer interaction are formulated in the report. This paper presents the theoretical background for the supposed research project. The purpose of the project is to apply the cognitive psychology's recent achievements in the field of skill automatization to the problems of human-computer interaction. The paper consists of four parts. Tn the first part criteria of the user interface quality are discussed and the importance of the interface transparency is emphasized. Different approaches to transparency are analysed in the second part. It is shown that the transparency is determined by the extent to which the relevant skills are automated. Third part of the paper is devoted to the specific concepts and techniques of cognitive psychology which could be used for more efficient organization of development, evaluation and learning the user interfaces. The paper concludes with methodological discussion of the issues related with empirical investigation of skill automatization in users.
© All rights reserved Kaptelinin and/or Intl. Centre for Scientific And Technical Information
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