Author: Takeshi Naemura

Publications

Publication period start: 2004
Number of co-authors: 26

Co-authors

Number of publications with favourite co-authors
Mitsunori Matsushita
5
Yasuaki Kakehi
8
Hiroshi Harashima
8

Productive Colleagues

Most productive colleagues in number of publications
Hiroshi Harashima
11
Yasuaki Kakehi
13
Tomoyuki Nishita
36

Publications

Minomo, Yugo, Kakehi, Yasuaki, Iida, Makoto, Naemura, Takeshi (2006): Transforming your shadow into colorful visual media: multiprojection of complementary colo. In Computers in Entertainment, 4 (3) pp. . https://dl.acm.org/doi/10.1145/1146816.1146832

Kakimoto, Masanori, Matsuoka, Kaoru, Nishita, Tomoyuki, Naemura, Takeshi, Harashima, Hiroshi (2005): Glare Generation Based on Wave Optics. In Comput. Graph. Forum, 24 (2) pp. 185-193. https://www.eg.org/EG/CGF/volume24/issue2/v24i2pp185-193.pdf

Kakehi, Yasuaki, Iida, Makoto, Naemura, Takeshi, Shirai, Yoshinari, Matsushita, Mitsunori, Ohguro, Takeshi (2005): Lumisight Table: An Interactive View-Dependent Tabletop Display. In IEEE Computer Graphics and Applications, 25 (1) pp. 48-53. https://doi.ieeecomputersociety.org/10.1109/MCG.2005.14

Yasuda, Kazutaka, Naemura, Takeshi, Harashima, Hiroshi (2004): Thermo-Key: Human Region Segmentation from Video. In IEEE Computer Graphics and Applications, 24 (1) pp. 26-30. https://csdl.computer.org/comp/mags/cg/2004/01/g1026abs.htm

Naemura, Takeshi, Tago, Junji, Harashima, Hiroshi (2002): Real-Time Video-Based Modeling and Rendering of 3D Scenes. In IEEE Computer Graphics and Applications, 22 (2) pp. 66-73. https://csdl.computer.org/comp/mags/cg/2002/02/g2066abs.htm

Matsushita, Mitsunori, Iida, Makoto, Ohguro, Takeshi, Shirai, Yoshinari, Kakehi, Yasuaki, Naemura, Takeshi (2004): Lumisight table: a face-to-face collaboration support system that optimizes direction of p. In: Proceedings of ACM CSCW04 Conference on Computer-Supported Cooperative Work , 2004, . pp. 274-283. https://doi.acm.org/10.1145/1031607.1031653

Kato, Hiroshi, Naemura, Takeshi, Harashima, Hiroshi (2003): Graphic Shadow: Augmenting Your Shadow on the Floor. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 306-. https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060306abs.htm

Kato, Hiroshi, Naemura, Takeshi, Harashima, Hiroshi (2003): Textured Shadow. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 352-353. https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060352abs.htm

Kakehi, Yasuaki, Hosomi, Takero, Iida, Makoto, Naemura, Takeshi, Matsushita, Mitsunori (2006): Transparent Tabletop Interface for Multiple Users on Lumisight Table. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 143-150. https://doi.ieeecomputersociety.org/10.1109/TABLETOP.2006.34

Matsuda, Masafumi, Matsushita, Mitsunori, Yamada, Tatsumi, Naemura, Takeshi (2006): Behavioral analysis of asymmetric information sharing on Lumisight Table. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 113-122. https://doi.ieeecomputersociety.org/10.1109/TABLETOP.2006.6

Kakehi, Yasuaki, Naemura, Takeshi, Matsushita, Mitsunori (2007): Tablescape Plus: Interactive Small-sized Vertical Displays on a Horizontal Tabletop Displa. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 155-162. https://doi.ieeecomputersociety.org/10.1109/TABLETOP.2007.33

Kimura, Sho, Kitamura, Masahiko, Naemura, Takeshi (2007): EmiTable: A Tabletop Surface Pervaded with Imperceptible Metadata. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 189-192. https://doi.ieeecomputersociety.org/10.1109/TABLETOP.2007.8

Kakehi, Yasuaki, Naemura, Takeshi (2008): UlteriorScape: Interactive optical superimposition on a view-dependent tabletop display. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 189-192. https://dx.doi.org/10.1109/TABLETOP.2008.4660205

Kakehi, Yasuaki, Naemura, Takeshi (2005): Through the looking glass: you can play against your own reflection. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 373-374. https://doi.acm.org/10.1145/1178477.1178555

Oguchi, Ryo, Kakehi, Yasuaki, Takahashi, Keita, Naemura, Takeshi (2008): Photonastic surface: pin matrix type display controlled with light. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 396. https://doi.acm.org/10.1145/1501750.1501845

Sugita, Kaoru, Naemura, Takeshi, Harashima, Hiroshi (2003): Performance evaluation of programmable graphics hardware for image filtering and stereo ma. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 176-183. https://doi.acm.org/10.1145/1008653.1008684

Naemura, Takeshi, Nitta, T., Mimura, A., Harashima, Hiroshi (2002): Virtual Shadows - Enhanced Interaction in Mixed Reality Environment. In: VR 2002 , 2002, . pp. 293-294. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920293abs.htm

Sugita, Kaoru, Takahashi, Keita, Naemura, Takeshi, Harashima, Hiroshi (2004): Focus Measurement on Programmable Graphics Hardware for All in-Focus Rendering from Light . In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 255-256. https://doi.ieeecomputersociety.org/10.1109/VR.2004.39

Kim, Junghyun, Hashida, Tomoko, Ohtani, Tomoko, Naemura, Takeshi (2012): Effects of auditory feedback for augmenting the act of writing. In: Proceedings of the 2012 Augmented Human International Conference , 2012, . pp. 13. https://dx.doi.org/10.1145/2160125.2160138