Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Tobita, Hiroaki, Maruyama, Shigeaki and Kuzi, Takuya (2011): Floating avatar: telepresence system using blimps for communication and entertainment. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems 2011. pp. 541-550.
Poupyrev, Ivan and Maruyama, Shigeaki (2003): Tactile interfaces for small touch screens. In: Proceedings of the 16th annural ACM Symposium on User Interface Software and Technology November, 2-5, 2003, Vancouver, Canada. pp. 217-220.
© All rights reserved Poupyrev and Maruyama and/or ACM Press
Poupyrev, Ivan, Maruyama, Shigeaki and Rekimoto, Jun (2002): Ambient touch: designing tactile interfaces for handheld devices. In: Beaudouin-Lafon, Michel (ed.) Proceedings of the 15th annual ACM symposium on User interface software and technology October 27-30, 2002, Paris, France. pp. 51-60.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !