Jul 22

... in an information-rich world, the wealth of information means a dearth of something else: a scarcity of whatever it is that information consumes. What information consumes is rather obvious: it consumes the attention of its recipients. Hence a wealth of information creates a poverty of attention, and a need to allocate that attention efficiently among the overabundance of information sources that might consume it.

-- Herbert Simon in "Computers, Communications and the Public Interest," 1971

 
 

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Sam M. Muniafu

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Publications by Sam M. Muniafu (bibliography)

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2006
 
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Kar, Els van de, Muniafu, Sam M. and Wang, Yan (2006): Mobile services used in unstable environments: design requirements based on three case studies. In: Fox, Mark S. and Spencer, Bruce (eds.) Proceedings of the 8th International Conference on Electronic Commerce - ICEC 2006 2006, Fredericton, New Brunswick, Canada. pp. 302-308.

2005
 
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Muniafu, Sam M., Kar, Elisabeth van de and Rensburg, Johann van (2005): An environment for e-commerce and ICT enabled logistics services in rural areas of transition countries: the case of South Africa. In: Li, Qi and Liang, Ting-Peng (eds.) Proceedings of the 7th International Conference on Electronic Commerce - ICEC 2005 August 15-17, 2005, Xian, China. pp. 393-399.

 
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Muniafu, Sam M. and Verbraeck, Alexander (2005): Creating Joint Efficiencies: Web-Enabled Supply Chain Services for Rural Communities. In: Chen, Chin-Sheng, Filipe, Joaquim, Seruca, Isabel and Cordeiro, Josť (eds.) ICEIS 2005 - Proceedings of the Seventh International Conference on Enterprise Information Systems May 25-28, 2005, Miami, USA. pp. 127-134.

 
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Changes to this page (author)

25 Aug 2009: Modified
30 May 2009: Added
30 May 2009: Modified

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/sam_m__muniafu.html
Jul 22

... in an information-rich world, the wealth of information means a dearth of something else: a scarcity of whatever it is that information consumes. What information consumes is rather obvious: it consumes the attention of its recipients. Hence a wealth of information creates a poverty of attention, and a need to allocate that attention efficiently among the overabundance of information sources that might consume it.

-- Herbert Simon in "Computers, Communications and the Public Interest," 1971

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!