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Salvatore Parise

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Publications by Salvatore Parise (bibliography)

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2008
 
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Parise, Salvatore and Guinan, Patricia J. (2008): Marketing Using Web 2.0. In: HICSS 2008 - 41st Hawaii International International Conference on Systems Science 7-10 January, 2008, Waikoloa, Big Island, HI, USA. p. 281.

2003
 
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Cunzi, Matthieu, Thollot, Jo\elle, Parise, Salvatore, Debunne, Gilles and Gascuel, Jean-Dominique (2003): Dynamic Canvas for Non-Photorealistic Walkthroughs. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 121-130.

1996
 
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Parise, Salvatore, Kiesler, Sara, Sproull, Lee and Waters, Keith (1996): My Partner is a Real Dog: Cooperation with Social Agents. In: Olson, Gary M., Olson, Judith S. and Ackerman, Mark S. (eds.) Proceedings of the 1996 ACM conference on Computer supported cooperative work November 16 - 20, 1996, Boston, Massachusetts, United States. pp. 399-408.

We investigated how cooperation with a computer agent was affected by the agent's pictorial realism, human-likeness, and likability. Participants played a social dilemma game with a talking computer agent that resembled a person, a dog, or a cartoon dog, or with a confederate interacting through a video link. Participants cooperated highly with the person computer agent and with the confederate. They loved the dog and dog cartoon agents, but (excepting dog owners), they cooperated significantly less with the dog agents. Behavioral and questionnaire results suggest likability is less important than respect in prompting cooperation with a computer agent.

© All rights reserved Parise et al. and/or ACM Press

 
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Changes to this page (author)

18 Feb 2010: Modified
13 Jun 2009: Added
28 Apr 2003: Added

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May 25

Civilization advances by extending the number of important operations which we can perform without thinking of them.

-- Alfred North Whitehead

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!