Upcoming Courses

go to course
UI Design Patterns for Successful Software
88% booked. Starts in 7 days
go to course
Affordances: Designing Intuitive User Interfaces
87% booked. Starts in 8 days
 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

 
 
The Social Design of Technical Systems: Building technologies for communities. 2nd Edition
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
start reading
 
 
 
 
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
start reading
 
 

Salvatore Parise

 

Publications by Salvatore Parise (bibliography)

 what's this?
2008
 
Edit | Del

Parise, Salvatore and Guinan, Patricia J. (2008): Marketing Using Web 2.0. In: HICSS 2008 - 41st Hawaii International International Conference on Systems Science 7-10 January, 2008, Waikoloa, Big Island, HI, USA. p. 281. Available online

2003
 
Edit | Del

Cunzi, Matthieu, Thollot, Jo\elle, Parise, Salvatore, Debunne, Gilles and Gascuel, Jean-Dominique (2003): Dynamic Canvas for Non-Photorealistic Walkthroughs. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 121-130.

1996
 
Edit | Del

Parise, Salvatore, Kiesler, Sara, Sproull, Lee and Waters, Keith (1996): My Partner is a Real Dog: Cooperation with Social Agents. In: Olson, Gary M., Olson, Judith S. and Ackerman, Mark S. (eds.) Proceedings of the 1996 ACM conference on Computer supported cooperative work November 16 - 20, 1996, Boston, Massachusetts, United States. pp. 399-408. Available online

We investigated how cooperation with a computer agent was affected by the agent's pictorial realism, human-likeness, and likability. Participants played a social dilemma game with a talking computer agent that resembled a person, a dog, or a cartoon dog, or with a confederate interacting through a video link. Participants cooperated highly with the person computer agent and with the confederate. They loved the dog and dog cartoon agents, but (excepting dog owners), they cooperated significantly less with the dog agents. Behavioral and questionnaire results suggest likability is less important than respect in prompting cooperation with a computer agent.

© All rights reserved Parise et al. and/or ACM Press

 
Add publication
Show list on your website
 
 

Join our community and advance:

Your
Skills

Your
Network

Your
Career

 
Join our community!
 
 
 

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/salvatore_parise.html