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Radomír Mech

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Publications by Radomír Mech (bibliography)

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2012
 
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Talton, Jerry, Yang, Lingfeng, Kumar, Ranjitha, Lim, Maxine, Goodman, Noah and Mech, Radomír (2012): Learning design patterns with Bayesian grammar induction. In: Proceedings of the 2012 ACM Symposium on User Interface Software and Technology 2012. pp. 63-74.

Design patterns have proven useful in many creative fields, providing content creators with archetypal, reusable guidelines to leverage in projects. Creating such patterns, however, is a time-consuming, manual process, typically relegated to a few experts in any given domain. In this paper, we describe an algorithmic method for learning design patterns directly from data using techniques from natural language processing and structured concept learning. Given a set of labeled, hierarchical designs as input, we induce a probabilistic formal grammar over these exemplars. Once learned, this grammar encodes a set of generative rules for the class of designs, which can be sampled to synthesize novel artifacts. We demonstrate the method on geometric models and Web pages, and discuss how the learned patterns can drive new interaction mechanisms for content creators.

© All rights reserved Talton et al. and/or ACM Press

2008
 
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Ijiri, Takashi, Mech, Radomír, Igarashi, Takeo and Miller, Gavin (2008): An Example-based Procedural System for Element Arrangement. In Comput. Graph. Forum, 27 (2) pp. 429-436.

 
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Changes to this page (author)

23 Nov 2012: Modified
21 Jul 2009: Added

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URL: http://www.interaction-design.org/references/authors/radom%EDr_mech.html
Jul 12

To design an easy-to-use interface, pay attention to what users do, not what they say. Self-reported claims are unreliable, as are user speculations about future behavior.

-- Jakob Nielsen

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!