No description available of Paul Richard...Chamaret, Damien and Richard, Paul (2008): Multimodal prop-based interaction with virtual mock-up: CAD model integration and human performance evaluation. In: Feiner, Steven K., Thalmann, Daniel, Guitton, Pascal, Fröhlich, Bernd, Kruijff, Ernst and Hachet, Martin (eds.) VRST 2008 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 27-29, 2008, Bordeaux, France. pp. 259-260. Available online
Grosjean, Jérôme, Burkhardt, Jean-Marie, Coquillart, Sabine and Richard, Paul (2002): Evaluation of the Command and Control Cube. In: 4th IEEE International Conference on Multimodal Interfaces - ICMI 2002 14-16 October, 2002, Pittsburgh, PA, USA. pp. 473-478. Available online
Burdea, Grigore, Richard, Paul and Coiffet, Philippe (1996): Multimodal Virtual Reality: Input-Output Devices, System Integration, and Human Factors. In International Journal of Human-Computer Interaction, 8 (1) pp. 5-24
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Richard, Paul, Birebent, Georges, Coiffet, Philippe, Burdea, Grigore C., Gomez, Daniel and Langrana, Noshir A. (1996): Effect of Frame Rate and Force Feedback on Virtual Object Manipulation. In Presence: Teleoperators and Virtual Environments, 5 (1) pp. 95-108
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Publication period:1996-2008
Publication count:4
Number of co-authors:10
Paul Richard's 3 most productive colleagues in number of publications:
Jean-Marie Burkhardt:15Number of publications with 3 favourite co-authors:
Philippe Coiffet:2Learn more about Paul Richard:
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Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.
-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996
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Eva Hornecker explains the evolving concept of Tangible Interaction.
Read Eva's insightful entry here..