Publication statistics
Pub. period:-2011
Pub. count:10
Number of co-authors:16
Co-authors
Number of publications with 3 favourite co-authors:
Cedric Bach:4Moustapha Zouinar:4Emmanuel Dubois:3 Productive colleagues
Pascal Salembier's 3 most productive colleagues in number of publications:
Emmanuel Dubois:27Cedric Bach:15Jean-Pierre Jessel:9 
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Pascal Salembier
Publications by Pascal Salembier (bibliography)
Bach, Cedric, Gauducheau, Nadia and Salembier, Pascal (2011): Combining interviews and scales in the multidimensional evaluation of user experience: a case study in 3D games. In: Proceedings of the 2011 Annual European Conference on Cognitive Ergonomics 2011. pp. 157-160.
Originality/Value -- The research makes a contribution to study the effective gain of UX assessment approaches combining different methods. Take away message -- Methods based on self-reports of experience are critical as questionnaires did not allow to make a clear distinction between UX of two applications.
© All rights reserved Bach et al. and/or their publisher
Moussa, Wafaa Abou, Dubois, Emmanuel, Bortolaso, Christophe, Salembier, Pascal, Jessel, Jean-Pierre and Bach, Cedric (2008): SIMBA: méthodologie et plateforme de prototypage moyenne fidélité pour les systèmes interactifs mixtes. In: Proceedings of the 2008 French-speaking conference on Mobility and ubiquity computing 2008. pp. 21-28.
In this paper, we present SIMBA, a prototyping approach dedicated to Mixed Interactive Systems (MIS). This approach supports the use of an existing co-design process of MIS. SIMBA combines a «medium fidelity» prototyping platform based on simulation, and a model-driven development process. Simulation-based prototyping allows for a fast and inexpensive generation of mixed interactive prototypes. A model-driven development process enables such prototypes to be tightly coupled with design choices established in earlier design phases. It also supports an incremental evolution into the final, not simulated, MIS. The prototyping approach that we present is based on the identification of the roles of the different actors involved in a MIS development process and the collaboration between them. An augmented museum application is used throughout this paper to illustrate the proposed prototyping approach.
© All rights reserved Moussa et al. and/or ACM Press
Bach, Cedric, Salembier, Pascal and Dubois, Emmanuel (2006): Co-conception d'expériences interactives augmentées dédiées aux situations muséales. In: Proceedings of the 2006 Conference of the Association Francophone dInteraction Homme-Machine 2006. pp. 11-18.
This paper shows the different steps of a co-design process dedicated to build augmented interactive experiments in Museums. This process enables an analytic framework listing the different dimensions to tackle during the design of augmented interactions. These different steps are illustrated by a case of study in the classification of life.
© All rights reserved Bach et al. and/or ACM Press
Dubois, Emmanuel, Bach, Cedric, Gauffre, Guillaume, Charfi, Syrine and Salembier, Pascal (2006): Instrumentation de focus-group dans la co-conception de systèmes mixtes. In: Proceedings of the 2006 Conference of the Association Francophone dInteraction Homme-Machine 2006. pp. 163-166.
This paper introduces and illustrates a process that integrates Focus-Group into early phases of a mixed systems design process. This process supports the systematic exploration of mixed interaction design solutions and offers a framework to present data collected in a Focus-Group. We also present a connection between this process and an existing tool for the design of mixed systems.
© All rights reserved Dubois et al. and/or ACM Press
Calvet, Guillaume, Salembier, Pascal, Kahn, Julien and Zouinar, Moustapha (2005): Etude empirique de l'interaction multimodale en mobilité: approche méthodologique et premiers résultats. In: Proceedings of the 2005 Conference of the Association Francophone dInteraction Homme-Machine 2005. pp. 283-286.
This paper sums up the first results of an empirical study on the use of a multimodal device in mobility in the context of a collaborative game. The main features of the data gathering and analysis platform is described, then some results on the use of multimodality are presented.
© All rights reserved Calvet et al. and/or ACM Press
Zouinar, Moustapha, Relieu, Marc, Salembier, Pascal and Calvet, Guillaume (2004): Observation and capture of multimodal interaction in mobile situations. In: Proceedings of the 2004 French-speaking conference on Mobility and ubiquity computing 2004. pp. 5-8.
This paper describes a method and a data collection infrastructure for capturing data about the use of a mobile multimodal system in the field, under realistic conditions. The infrastructure includes instrumentation worn by the user to capture his perspective while moving, a means of capturing a wider view of the context and a multimodal data logger.
© All rights reserved Zouinar et al. and/or ACM Press
Rognin, Laurence, Salembier, Pascal and Zouinar, Moustapha (2000): Cooperation, Reliability of Socio-Technical Systems and Allocation of Function. In International Journal of Human-Computer Studies, 52 (2) pp. 357-379.
When (re)designing a work environment, tasks or functions are allocated more or less explicitly among humans and between humans and machines. After a brief review and discussion of issues related to task allocation, we argue that an important aspect to be addressed when (re)designing socio-technical systems is the systematic evaluation of the impact of allocation decisions on the overall reliability of such systems. It is contended that the cooperative dimension of such systems is one of the main elements that contribute to this reliability. This claim leads us to present a conceptual framework for modelling the human contribution to the overall reliability of complex cooperative work systems. The framework is characterized here as a set of notions, mainly regulation and shared context, used to discuss and reason about this role of humans in the error tolerance properties of such systems. These notions are demonstrated with different examples derived from empirical studies of work practices in two complex cooperative work settings (air traffic and nuclear reactor control). We then show how this conceptual framework can be used for the evaluation of allocation decisions and more generally to inform design.
© All rights reserved Rognin et al. and/or Academic Press
Cahour, Beatrice and Salembier, Pascal (1996): Cooperation and Cooperator Modeling. In Computer Supported Cooperative Work, 5 (2) pp. 285-297.
In this text, we argue that user modeling and system modeling should be taken into account at the same time to allow cooperativity: they are two sides of a same interaction. We focus on interlocutor modeling (the human-human homonym of user modeling) and develop three situations where interlocutor modeling is crucial: when there is a need of transforming the beliefs of the cooperator (when there is a knowledge gap or a resistance), when the interpretation of the cooperator's communication act is ambiguous and relies on implicit meaning, and when there is a specific need of anticipating the other's understanding (in risky or irreversible situations).
© All rights reserved Cahour and Salembier and/or Kluwer Academic Publishers
Calvet, Guillaume, Salembier, Pascal, Kahn, Julien and Zouinar, Moustapha (): . In: . .
Zouinar, Moustafa, Salembier, Pascal and Darcy, Sandrine (): . In: . .
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