No description available of Oscar Pastor...Kaindl, Hermann, Constantine, Larry L., Pastor, Oscar, Sutcliffe, Alistair and Zowghi, Didar (2008): How to Combine Requirements Engineering and Interaction Design?. In: 16th IEEE International Requirements Engineering Conference RE 2008 8-12 September, 2008, Barcelona, Catalunya, Spain. pp. 299-301. Available online
Pederiva, Inès, Vanderdonckt, Jean M., España, Sergio, Panach, Ignacio and Pastor, Oscar (2007): The Beautification Process in Model-Driven Engineering of User Interfaces. In: Abascal, Julio, Baranauskas, Cecilia, Barbosa, Simone D. J., Junqueira, Diniz and Palanque, Philippe A. (eds.) Proc. of 11th IFIP TC 13 Int. Conf. on Human-Computer Interaction INTERACT2007 September 10-14, 2007, Rio de Janeiro. pp. 409-422. Available online
Pederiva, Inès, Vanderdonckt, Jean M., España, Sergio, Panach, José Ignacio and Pastor, Oscar (2007): The Beautification Process in Model-Driven Engineering of User Interfaces. In: Baranauskas, Maria Cecília Calani, Palanque, Philippe A., Abascal, Julio and Barbosa, Simone Diniz Junqueira (eds.) DEGAS 2007 - Proceedings of the 1st International Workshop on Design and Evaluation of e-Government Applications and Services September 11th, 2007, Rio de Janeiro, Brazil. pp. 411-425. Available online
Vlaanderen, Kevin, Valverde, Francisco and Pastor, Oscar (2007): Improvement of a Web Engineering Method Applying Situational Method Engineering. In: Cordeiro, José and Filipe, Joaquim (eds.) ICEIS 2008 - Proceedings of the Tenth International Conference on Enterprise Information Systems Volume 1 June 12-16, 2007, Barcelona, Spain. pp. 147-154.
Muñoz, Javier, Valderas, Pedro, Pelechano, Vicente and Pastor, Oscar (2006): Requirements Engineering for Pervasive Systems. A Transformational Approach. In: 14th IEEE International Conference on Requirements Engineering RE 2006 11-15 September, 2006, Minneapolis/St.Paul, Minnesota, USA. pp. 344-345. Available online
Díaz, Isabel, Pastor, Oscar and Matteo, Alfredo (2005): Modeling Interactions using Role-Driven Patterns. In: 13th IEEE International Conference on Requirements Engineering RE 2005 29 August - 2 September, 2005, Paris, France. pp. 209-220. Available online
Abrahão, Silvia Mara, Poels, Geert and Pastor, Oscar (2004): Assessing the Reproducibility and Accuracy of Functional Size Measurement Methods through Experimentation. In: ISESE 2004 - International Symposium on Empirical Software Engineering 19-20 August, 2004, Redondo Beach, CA, USA. pp. 189-198. Available online
Molina, Pedro J., Belenguer, Jorge and Pastor, Oscar (2003): Describing Just-UI Concepts Using a Task Notation. In: Jorge, Joaquim A., Nunes, Nuno Jardim and Cunha, Joao Falcao e (eds.) DSV-IS 2003 - Interactive Systems. Design, Specification, and Verification, 10th International Workshop June 11-13, 2003, Funchal, Madeira Island, Portugal. pp. 218-230. Available online
Insfrán, Emilio, Pastor, Oscar and Wieringa, Roel (2002): Requirements Engineering-Based Conceptual Modelling. In Requir. Eng., 7 (2) pp. 61-72
Molina, Pedro J., Meliá, Santiago and Pastor, Oscar (2002): User Interface Conceptual Patterns. In: Forbrig, Peter, Limbourg, Quentin, Urban, Bodo and Vanderdonckt, Jean M. (eds.) DSV-IS 2002 - Interactive Systems. Design, Specification, and Verification, 9th International Workshop June 12-14, 2002, Rostock, Germany. pp. 159-172. Available online
Pastor, Oscar, Molina, Pedro J. and Vila, Alberto Aparicio (2000): Specifying Interface Properties in Object Oriented Conceptual Models. In: Advanced Visual Interfaces 2000 2000. pp. 302-304.
Give us your opinion! Do you have any comments/additions
that you would like other visitors to see?
Publication period:2000-2008
Publication count:11
Number of co-authors:24
Oscar Pastor's 3 most productive colleagues in number of publications:
Jean M. Vanderdonckt:88Number of publications with 3 favourite co-authors:
Pedro J. Molina:3Learn more about Oscar Pastor:
- Google Scholar
- ACM
- CSB
Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.
-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996
”
Eva Hornecker explains the evolving concept of Tangible Interaction.
Read Eva's insightful entry here..