May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

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Olivier Devillers

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Publications by Olivier Devillers (bibliography)

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2005
 
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Mebarki, Abdelkrim, Alliez, Pierre and Devillers, Olivier (2005): Farthest Point Seeding for Efficient Placement of Streamlines. In: 16th IEEE Visualization Conference VIS 2005 23-28 October, 2005, Minneapolis, MN, USA. p. 61.

2000
 
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Devillers, Olivier and Gandoin, Pierre-Marie (2000): Geometric compression for interactive transmission. In: IEEE Visualization 2000 2000. pp. 319-326.

 
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Changes to this page (author)

21 Feb 2010: Modified
14 Jun 2009: Added
13 Jun 2009: Added

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URL: http://www.interaction-design.org/references/authors/olivier_devillers.html
May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!