Nicolai Marquardt
About the author:
No description available of Nicolai Marquardt...
Publications by Nicolai Marquardt (bibliography)
» 2009 «
Marquardt, Nicolai, Young, James, Sharlin, Ehud and Greenberg, Saul (2009): Situated messages for asynchronous human-robot interaction. In: Proceedings of the 4th ACM/IEEE International Conference on Human Robot Interaction 2009. pp. 301-302. Available online
An ongoing issue in human robot interaction (HRI) is how people and robots communicate with one another. While there is considerable work in real-time human-robot communication, fairly little has been done in asynchronous realm. Our approach, which we call situated messages, lets humans and robots asynchronously exchange information by placing physical tokens -- each representing a simple message -- in meaningful physical locations of their shared environment. Using knowledge of the robot's routines, a person can place a message token at a location, where the location is typically relevant to redirecting the robot's behavior at that location. When the robot passes nearby that location, it detects the message and reacts accordingly. Similarly, robots can themselves place tokens at specific locations for people to read. Thus situated messages leverages embodied interaction, where token placement exploits the everyday practices and routines of both people and robots. We describe our working prototype, introduce application scenarios, explore message categories and usage patterns, and suggest future directions.
Copyrights may apply
Marquardt, Nicolai, Nacenta, Miguel A., Young, James E., Carpendale, Sheelagh, Greenberg, Saul and Sharlin, Ehud (2009): The Haptic Tabletop Puck: Tactile Feedback for Interactive Tabletops. In: Proceedings of Interactive Tabletops and Surfaces, Tabletop 2009, Banff, Canada. . Available online
» 2007 «
Marquardt, Nicolai and Greenberg, Saul (2007): Distributed physical interfaces with shared phidgets. In: Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007. pp. 13-20. Available online
Tangible interfaces are best viewed as an interacting collection of remotely-located distributed hardware and software components. The problem is that current physical user interface toolkits do not normally offer distributed systems capabilities, leaving developers with extra burdens such as device discovery and management, low-level hardware access, and networking. Our solution is Shared Phidgets, a toolkit for rapidly prototyping distributed physical interfaces. It offers programmers 3 ways to access and control remotely-located hardware, and the ability to create abstract devices by transforming, aggregating and even simulating device capabilities. Network communication and low-level access to device hardware are handled transparently, regardless of device location.
Copyrights may apply
SHOW THIS LIST ON YOUR HOMEPAGE
What do YOU think?
Give us your opinion! Do you have any comments/additions that you would like other visitors to see?
You say:
Mar 12th, 2010
Changes to this page (author)
18 Feb 2010: Enabled abstracts to be shown on Nicolai Marquardt's author page.18 Jan 2010: Author was added to the bibliography (approved by an editor)09 Jul 2009: Author was edited
24 Jul 2007: Author was added to the bibliography