Nicola Millard

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Publications by Nicola Millard (bibliography)

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» 2007 «

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Millard, Nicola and Britton, Rosalind (2007): Calling Time: An Effective and Affective Evaluation of Two Versions of the MIT Beer Game. In: Proceedings of the HCI07 Conference on People and Computers XXI 2007. p. 19. Available online

Playing a business game needs to be both educational and entertaining. Thus, evaluation of the experience of playing games needs to incorporate both effective and affective dimensions. This experiment compared the experience of playing the conventional MIT beer game with a prototype electronic version, which had been developed to reduce the complexity and costs associated with the original game. It suggested design enhancements in terms of effective and affective dimensions of play.

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» 2003 «

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Minocha, Shailey, Millard, Nicola and Dawson, Liisa (2003): Integrating Customer Relationship Management Strategies in (B2C) E-Commerce Environments. In: Proceedings of IFIP INTERACT03: Human-Computer Interaction 2003, Zurich, Switzerland. p. 335.

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Steiger, Patrick, Lindgaard, Gitte, Felix, Daniel and Millard, Nicola (2003): The Business Case of HCI. In: Proceedings of IFIP INTERACT03: Human-Computer Interaction 2003, Zurich, Switzerland. p. 1049.

» 1999 «

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Millard, Nicola, Hole, Linda and Crowle, Simon (1999): Smiling Through: Motivation At The User Interface. In: Bullinger, Hans-Jörg (ed.) HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction August 22-26, 1999, Munich, Germany. pp. 824-828.

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Changes to this page (author)

26 Feb 2010: Enabled abstracts to be shown on Nicola Millard's author page.
04 Jun 2009: Author was edited
12 May 2008: Author was edited
24 Jul 2007: Author was edited
24 Jul 2007: Author was added to the bibliography

Publication statistics

Publication period:1999-2007
Publication count:4
Number of co-authors:8



Productive colleagues

Nicola Millard's 3 most productive colleagues in number of publications:

Gitte Lindgaard:32
Shailey Minocha:11
Linda Hole:3


Collaboration count

Number of publications with 3 favourite co-authors:

Rosalind Britton:1
Linda Hole:1
Simon Crowle:1

 

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Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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