Martin Kaltenbrunner

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Publications by Martin Kaltenbrunner (bibliography)

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2009
 
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Kaltenbrunner, Martin (2009): reacTIVision and TUIO: a tangible tabletop toolkit. In: Proceedings of the 2009 ACM International Conference on Interactive Tabletops and Surfaces 2009. pp. 9-16.

This article presents the recent updates and an evaluation of reacTIVision, a computer vision toolkit for fiducial marker tracking and multi-touch interaction. It also discusses the current and future development of the TUIO protocol and framework, which has been primarily designed as an abstraction layer for the description and transmission of pointers and tangible object states in the context of interactive tabletop surfaces. The initial protocol definition proved to be rather robust due to the simple and straightforward implementation approach, which also supported its widespread adoption within the open source community. This article also discusses the current limitations of this simplistic approach and provides an outlook towards a next generation protocol definition, which will address the need for additional descriptors and the protocol's general extensibility.

© All rights reserved Kaltenbrunner and/or his/her publisher

 
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Jordą, Sergi, Hunter, Seth E., Conesa, Pol Pla i, Gallardo, Daniel, Leithinger, Daniel, Kaufman, Henry, Julią, Carles F. and Kaltenbrunner, Martin (2009): Development strategies for tangible interaction on horizontal surfaces. In: Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2009. pp. 369-372.

Tangible interactions on horizontal surfaces are increasingly relevant for collaborative applications, embodied interaction, musical performance, and interaction with 3D information. This unique studio opportunity introduces approaches to developing applications on four related platforms: the Reactable: a musical tabletop, and its companion fiducial tracking system reacTIVision, Microsoft Surface: a commercial multi-touch table, MemTable: a large interactive tabletop, and Relief: a responsive 3D surface. It will focus on the unique affordances of multi-input and multi-user event handling shared and afforded by each of the four platforms. Participants will work in small groups within some simplified code templates to develop a small applications focused on co-located input by multiple people, combining the use of tangible objects and touch input.

© All rights reserved Jordą et al. and/or their publisher

2007
 
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Kaltenbrunner, Martin and Bencina, Ross (2007): reacTIVision: a computer-vision framework for table-based tangible interaction. In: Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007. pp. 69-74.

This article provides an introductory overview to first-time users of the reacTIVision framework -- an open-source cross-platform computer-vision framework primarily designed for the construction of table-based tangible user interfaces. The central component of the framework is a standalone application for fast and robust tracking of fiducial markers in a real-time video stream. The framework also defines a transport protocol for efficient and reliable transmission of object states via a local or wide area network. In addition, the distribution includes a collection of client example projects for various programming environments that allow the rapid development of unique tangible user interfaces. This article also provides a discussion of key points relevant to the construction of the necessary table hardware and surveys some projects that have been based on this technology.

© All rights reserved Kaltenbrunner and Bencina and/or ACM Press

 
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Jordą, Sergi, Geiger, Günter, Alonso, Marcos and Kaltenbrunner, Martin (2007): The reacTable: exploring the synergy between live music performance and tabletop tangible interfaces. In: Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007. pp. 139-146.

In recent years we have seen a proliferation of musical tables. Believing that this is not just the result of a tabletop trend, in this paper we first discuss several of the reasons for which live music performance and HCI in general, and musical instruments and tabletop interfaces in particular, can lead to a fertile two-way cross-pollination that can equally benefit both fields. After that, we present the reacTable, a musical instrument based on a tabletop interface that exemplifies several of these potential achievements.

© All rights reserved Jordą et al. and/or ACM Press

Cited on the following page:

» Tangible Interaction: [/encyclopedia/tangible_interaction.html]


 
 
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Changes to this page (author)

03 Nov 2010: Author was edited
03 Nov 2010: Author was edited
21 Feb 2010: Enabled abstracts to be shown on Martin Kaltenbrunner's author page.
24 Jul 2007: Author was edited
24 Jul 2007: Author was added to the bibliography

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URL: http://www.interaction-design.org/references/authors/martin_kaltenbrunner.html

Publication statistics

Pub. period:2007-2009
Pub. count:4
Number of co-authors:10



Co-authors

Number of publications with 3 favourite co-authors:

Sergi Jordą:2
Daniel Leithinger:1
Henry Kaufman:1

 

 

Productive colleagues

Martin Kaltenbrunner's 3 most productive colleagues in number of publications:

Daniel Leithinger:7
Sergi Jordą:5
Daniel Gallardo:3
 
Dec 13

Once the product's task is known, design the interface first; then implement to the interface design..... As far as the customer is concerned, the interface is the the product.

-- Jef Raskin, Cited by Malcolm McCullough in Digital Ground, 2004

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