Pub. period:1996-2012
Pub. count:92
Number of co-authors:160
Number of publications with 3 favourite co-authors:
Hirokazu Kato:16Mark Billinghurst's 3 most productive colleagues in number of publications:
Carl Gutwin:116 Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Mark Billinghurst has a wealth of knowledge and expertise in human computer interface technology, particularly in the area of Augmented Reality (the overlay of three-dimensional images on the real world). In 2002, the former HIT Lab US Research Associate completed his PhD in Electrical Engineering, at the University of Washington, under the supervision of Professor Thomas Furness III and Professor Linda Shapiro. As part of the research for his thesis titled Shared Space: Exploration in Collaborative Augmented Reality, Dr Billinghurst invented the Magic Book - an animated children's book that comes to life when viewed through the lightweight head-mounted display (HMD). Not surprisingly, Dr Billinghurst has achieved several accolades in recent years for his contribution to Human Interface Technology research. He was awarded a Discover Magazine Award in 2001, for Entertainment for creating the Magic Book technology. He was selected as one of eight leading New Zealand innovators and entrepreneurs to be showcased at the Carter Holt Harvey New Zealand Innovation Pavilion at the America's Cup Village from November 2002 until March 2003. In 2004 he was nominated for a prestigious World Technology Network (WTN) World Technology Award in the education category and in 2005 he was appointed to the New Zealand Government's Growth and Innovation Advisory Board. Originally educated in New Zealand, Dr Billinghurst is a two-time graduate of Waikato University where he completed a BCMS (Bachelor of Computing and Mathematical Science)(first class honours) in 1990 and a Master of Philosophy (Applied Mathematics & Physics) in 1992. Research interests: Dr. Billinghurst's research focuses primarily on advanced 3D user interfaces such as: . Wearable Computing - Spatial and collaborative interfaces for small wearable computers. These interfaces address the idea of what is possible when you merge ubiquitous computing and communications on the body. . Shared Space - An interface that demonstrates how augmented reality, the overlaying of virtual objects on the real world, can radically enhance face-face and remote collaboration. Multimodal Input - Combining natural language and artificial intelligence techniques to allow human computer interaction with an intuitive mix of voice, gesture, speech, gaze and body motion.
Lee, Gun and Billinghurst, Mark (2012): CityViewAR outdoor AR visualization. In: Proceedings of CHINZ12, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction 2012. p. 97.
Sharma, Anirudh, Madhvanath, Sriganesh, Shekhawat, Ankit and Billinghurst, Mark (2011): MozArt: a multimodal interface for conceptual 3D modeling. In: Proceedings of the 2011 International Conference on Multimodal Interfaces 2011. pp. 307-310.
Clark, Adrian, Dünser, Andreas, Billinghurst, Mark, Piumsomboon, Thammathip and Altimira, David (2011): Seamless interaction in space. In: Proceedings of the 2011 Australian Computer-Human Interaction Conference 2011. pp. 88-97.
Duh, Henry Been-Lirn, Do, Ellen Yi-Luen, Billinghurst, Mark, Quek, Francis and Chen, Vivian Hsueh-hua (2010): Senior-friendly technologies: interaction design for senior users. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems 2010. pp. 4513-4516.
Hagbi, Nate, Grasset, Raphael, Bergig, Oriel, Billinghurst, Mark and El-Sana, Jihad (2010): In-Place Sketching for content authoring in Augmented Reality games. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 91-94.
Block, Florian, Gutwin, Carl, Haller, Michael, Gellersen, Hans-Werner and Billinghurst, Mark (2008): Pen and paper techniques for physical customisation of tabletop interfaces. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 17-24.
Dicke, Christina, Deo, Shaleen, Billinghurst, Mark, Adams, Nathan and Lehikoinen, Juha (2008): Experiments in mobile spatial audio-conferencing: key-based and gesture-based interaction. In: Hofte, G. Henri ter, Mulder, Ingrid and Ruyter, Boris E. R. de (eds.) Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services - Mobile HCI 2008 September 2-5, 2008, Amsterdam, the Netherlands. pp. 91-100.
Gilroy, Stephen W., Cavazza, Marc, Chaignon, Rémi, Mäkelä, Satu-Marja, Niranen, Markus, Andre, Elisabeth, Vogt, Thurid, Urbain, Jérôme, Seichter, Hartmut, Billinghurst, Mark and Benayoun, Maurice (2008): An affective model of user experience for interactive art. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 107-110.
Buchanan, Philip, Seichter, Hartmut, Billinghurst, Mark and Grasset, Raphael (2008): Augmented reality and rigid body simulation for edutainment: the interesting mechanism - an AR puzzle to teach Newton physics. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 17-20.
Grasset, Raphael, Dünser, Andreas and Billinghurst, Mark (2008): Edutainment with a mixed reality book: a visually augmented illustrative childrens' book. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 292-295.
Lee, Minkyung and Billinghurst, Mark (2008): A Wizard of Oz study for an AR multimodal interface. In: Digalakis, Vassilios, Potamianos, Alexandros, Turk, Matthew, Pieraccini, Roberto and Ivanov, Yuri (eds.) Proceedings of the 10th International Conference on Multimodal Interfaces - ICMI 2008 October 20-22, 2008, Chania, Crete, Greece. pp. 249-256.
Block, Florian, Haller, Michael, Gellersen, Hans-Werner, Gutwin, Carl and Billinghurst, Mark (2008): VoodooSketch: extending interactive surfaces with adaptable interface palettes. In: Schmidt, Albrecht, Gellersen, Hans-Werner, Hoven, Elise van den, Mazalek, Ali, Holleis, Paul and Villar, Nicolas (eds.) TEI 2008 - Proceedings of the 2nd International Conference on Tangible and Embedded Interaction February 18-20, 2008, Bonn, Germany. pp. 55-58.
Buchmann, Volkert, Billinghurst, Mark and Cockburn, Andy (2008): Directional interfaces for wearable augmented reality. In: CHINZ08 - the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction 2008. pp. 47-54.
Dünser, Andreas, Billinghurst, Mark and Mancero, Gabriela (2008): Evaluating visual search performance with a multi layer display. In: Proceedings of OZCHI08 - the CHISIG Annual Conference on Human-Computer Interaction 2008. pp. 307-310.
Sodnik, Jaka, Dicke, Christina, Tomazic, Saso and Billinghurst, Mark (2008): A user study of auditory versus visual interfaces for use while driving. In International Journal of Human-Computer Studies, 20 (5) pp. 318-332.
Gilroy, Stephen W., Cavazza, Marc, Chaignon, Rémi, Mäkelä, Satu-Marja, Niranen, Markus, Andre, Elisabeth, Vogt, Thurid, Urbain, Jérôme, Billinghurst, Mark, Seichter, Hartmut and Benayoun, Maurice (2008): E-tree: emotionally driven augmented reality art. In: El-Saddik, Abdulmotaleb, Vuong, Son, Griwodz, Carsten, Bimbo, Alberto Del, Candan, K. Selcuk and Jaimes, Alejandro (eds.) Proceedings of the 16th International Conference on Multimedia 2008 October 26-31, 2008, Vancouver, British Columbia, Canada. pp. 945-948.
Lee, Minkyung and Billinghurst, Mark (2008): A Wizard of Oz study for an AR multimodal interface. In: Proceedings of the 2008 International Conference on Multimodal Interfaces 2008. pp. 249-256.
© All rights reserved Lee and Billinghurst and/or their publisher
Hong, Dongpyo, Höllerer, Tobias, Haller, Michael, Takemura, Haruo, Cheok, Adrian David, Kim, Gerard Jounghyun, Billinghurst, Mark, Woo, Woontack, Hornecker, Eva, Jacob, Robert J. K., Hummels, Caroline, Ullmer, Brygg, Schmidt, Albrecht, Hoven, Elise van den and Mazalek, Ali (2008): Advances in Tangible Interaction and Ubiquitous Virtual Reality. In IEEE Pervasive Computing, 7 (2) pp. 90-96.
Sodnik, Jaka, Tomazic, Saso, Dicke, Christina and Billinghurst, Mark (2008): Spatial Auditory Interface for an Embedded Communication Device in a Car. In: Proceedings of the 2008 International Conference on Advances in Computer-Human Interactions 2008. pp. 69-76.
Green, Scott A., Richardson, Scott M., Stiles, Randy J., Billinghurst, Mark and Chase, J. Geoffrey (2008): Multimodal Metric Study for Human-Robot Collaboration. In: Proceedings of the 2008 International Conference on Advances in Computer-Human Interactions 2008. pp. 218-223.
Brandl, Peter, Haller, Michael, Hurnaus, Michael, Lugmayr, Verena, Oster, Claudia, Schafleitner, Christian and Billinghurst, Mark (2007): An Adaptable Rear-Projection Screen Using Digital Pens And Hand Gestures. In: Proceedings of the 17th International Conference on Artificial Reality and Telexistence November 2007, 2007, Esbjerg . pp. 49-54.
Thomas, Bruce and Billinghurst, Mark (eds.) OZCHI Nov 28-30, 2007, Adelaide, Australia.
Henrysson, Anders and Billinghurst, Mark (2007): Using a mobile phone for 6 DOF mesh editing. In: Proceedings of CHINZ07, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction 1-4 July 2007, 2007, Hamilton, New Zealand. pp. 9-16.
© All rights reserved Henrysson and Billinghurst and/or ACM Press
Jeon, Seokhee, Kim, Gerard Jounghyun and Billinghurst, Mark (2007): Interacting with a Tabletop Display Using a Camera Equipped Mobile Phone. In: Jacko, Julie A. (ed.) HCI International 2007 - 12th International Conference - Part II July 22-27, 2007, Beijing, China. pp. 336-343.
Dicke, Christina, Sodnik, Jaka, Billinghurst, Mark and Tomazic, Saso (2007): Spatial Auditory Interfaces Compared to Visual Interfaces for Mobile Use in a Driving Task. In: Cardoso, Jorge, Cordeiro, José and Filipe, Joaquim (eds.) ICEIS 2007 - Proceedings of the Ninth International Conference on Enterprise Information Systems Volume HCI June 12-16, 2007, Funchal, Portugal. pp. 282-285.
Wagner, Daniel, Barakonyi, Istvan, Billinghurst, Mark and MacIntyre, Blair (2007): Tutorial 5: Handheld Augmented Reality. In: Sherman, William R., Lin, Ming C. and Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. p. 321.
Hauber, Jorg, Regenbrecht, Holger, Billinghurst, Mark and Cockburn, Andy (2006): Spatiality in videoconferencing: trade-offs between efficiency and social presence. In: Proceedings of ACM CSCW06 Conference on Computer-Supported Cooperative Work 2006. pp. 413-422.
Sodnik, Jaka, Tomazic, Saso, Grasset, Raphael, Duenser, Andreas and Billinghurst, Mark (2006): Spatial sound localization in an augmented reality environment. In: Kjeldskov, Jesper and Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction 2006. pp. 111-118.
Waldner, Manuela, Hauber, Jörg, Zauner, Jürgen, Haller, Michael and Billinghurst, Mark (2006): Tangible tiles: design and evaluation of a tangible user interface in a collaborative tabletop setup. In: Kjeldskov, Jesper and Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction 2006. pp. 151-158.
Hampshire, Alastair, Seichter, Hartmut, Grasset, Raphael and Billinghurst, Mark (2006): Augmented reality authoring: generic context from programmer to designer. In: Kjeldskov, Jesper and Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction 2006. pp. 409-412.
© All rights reserved Hampshire et al. and/or their publisher
Jurgens, Volkert, Cockburn, Andy and Billinghurst, Mark (2006): Depth cues for augmented reality stakeout. In: Proceedings of CHINZ06, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction 2006. pp. 117-124.
Gough, Christiaan A. D'H, Green, Richard and Billinghurst, Mark (2006): Accounting for user familiarity in user interfaces. In: Proceedings of CHINZ06, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction 2006. pp. 137-138.
Grasset, Raphael, Looser, Julian and Billinghurst, Mark (2006): Transitional interface: concept, issues and framework. In: Fifth IEEE and ACM International Symposium on Mixed and Augmented Reality - ISMAR 2006 October 22-25, 2006, Santa Barbara, CA, USA. pp. 231-232.
Irawati, Sylvia, Green, Scott, Billinghurst, Mark, Dünser, Andreas and Ko, Heedong (2006): "Move the couch where?" : developing an augmented reality multimodal interface. In: Fifth IEEE and ACM International Symposium on Mixed and Augmented Reality - ISMAR 2006 October 22-25, 2006, Santa Barbara, CA, USA. pp. 183-186.
Wagner, Daniel, Billinghurst, Mark and Schmalstieg, Dieter (2006): How real should virtual characters be?. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane and Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. p. 57.
Jeon, Seokhee, Hwang, Jane, Kim, Gerard Jounghyun and Billinghurst, Mark (2006): Interaction techniques in large display environments using hand-held devices. In: Slater, Mel, Kitamura, Yoshifumi, Tal, Ayellet, Amditis, Angelos and Chrysanthou, Yiorgos (eds.) VRST 2006 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 1-3, 2006, Limassol, Cyprus. pp. 100-103.
Billinghurst, Mark and Henrysson, Anders (2006): Research Directions in Handheld AR. In IJVR, 5 (2) pp. 51-58.
Regenbrecht, Holger, Haller, Michael, Hauber, Jörg and Billinghurst, Mark (2006): Carpeno: interfacing remote collaborative virtual environments with table-top interaction. In Virtual Reality, 10 (2) pp. 95-107.
Bucolo, Sam, Billinghurst, Mark and Sickinger, David (2005): Mobile maze: a comparison of camera based mobile game human interfaces. In: Proceedings of 7th conference on Human-computer interaction with mobile devices and services 2005. pp. 329-330.
Farbiz, Farzam, Cheok, Adrian David, Wei, Liu, Ying, Zhou Zhi, Ke, Xu, Prince, Simon, Billinghurst, Mark and Kato, Hirokazu (2005): Live 3-dimensional content for augmented reality. In IEEE Transaction of Multimedia, 7 (3) .
Grasset, Raphael, Lamb, Philip and Billinghurst, Mark (2005): Evaluation of Mixed-Space Collaboration. In: Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2005 5-8 October, 2005, Vienna, Austria. pp. 90-99.
Grasset, Raphael, Looser, Julian and Billinghurst, Mark (2005): A Step Towards a Multimodal AR Interface: A New Handheld Device for 3D Interaction. In: Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2005 5-8 October, 2005, Vienna, Austria. pp. 206-207.
Henrysson, Anders, Billinghurst, Mark and Ollila, Mark (2005): Face to Face Collaborative AR on Mobile Phones. In: Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2005 5-8 October, 2005, Vienna, Austria. pp. 80-89.
Bucolo, Sam, Billinghurst, Mark and Sickinger, David (2005): Mobile maze: a comparison of camera based mobile game human interfaces. In: Tscheligi, Manfred, Bernhaupt, Regina and Mihalic, Kristijan (eds.) Proceedings of the 7th Conference on Human-Computer Interaction with Mobile Devices and Services - Mobile HCI 2005 September 19-22, 2005, Salzburg, Austria. pp. 329-330.
Billinghurst, Mark (ed.) MUM 2005 - Proceedings of the 4th International Conference on Mobile and Ubiquitous Multimedia December 8-10, 2005, Christchurch, New Zealand.
Bucolo, Sam, Billinghurst, Mark and Sickinger, David (2005): User experiences with mobile phone camera game interfaces. In: Billinghurst, Mark (ed.) MUM 2005 - Proceedings of the 4th International Conference on Mobile and Ubiquitous Multimedia December 8-10, 2005, Christchurch, New Zealand. pp. 87-94.
Henrysson, Anders, Ollila, Mark and Billinghurst, Mark (2005): Mobile phone based AR scene assembly. In: Billinghurst, Mark (ed.) MUM 2005 - Proceedings of the 4th International Conference on Mobile and Ubiquitous Multimedia December 8-10, 2005, Christchurch, New Zealand. pp. 95-102.
Billinghurst, Mark and Cockburn, Andy (eds.) AUIC 2005 - User Interfaces 2005 - Sixth Australasian User Interface Conference January-February, 2005, Newcastle, NSW, Australia.
Buchmann, Volkert, Nilsen, Trond and Billinghurst, Mark (2005): Interaction With Partially Transparent Hands And Objects. In: Billinghurst, Mark and Cockburn, Andy (eds.) AUIC 2005 - User Interfaces 2005 - Sixth Australasian User Interface Conference January-February, 2005, Newcastle, NSW, Australia. pp. 17-20.
Lee, Gun A., Kim, Gerard Jounghyun and Billinghurst, Mark (2005): Immersive authoring: What You eXperience Is What You Get (WYXIWYG). In Communications of the ACM, 48 (7) pp. 76-81.
Schmidt, Albrecht, Gross, Tom and Billinghurst, Mark (2004): Introduction to Special Issue on Context-Aware Computing in CSCW. In Computer Supported Cooperative Work, 13 (3) pp. 221-222.
Kato, Hirokazu and Billinghurst, Mark (2004): Developing AR Applications with ARToolKit. In: 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2004 2-5 November, 2004, Arlington, VA, USA. p. 305.
Lee, Gun A., Nelles, Claudia, Billinghurst, Mark and Kim, Gerard Jounghyun (2004): Immersive Authoring of Tangible Augmented Reality Applications. In: 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2004 2-5 November, 2004, Arlington, VA, USA. pp. 172-181.
Hauber, Jörg, Billinghurst, Mark and Regenbrecht, Holger (2004): Tangible Teleconferencing. In: Masoodian, Masood, Jones, Steve and Rogers, Bill (eds.) Computer Human Interaction 6th Asia Pacific Conference - APCHI 2004 June 29 - July 2, 2004, Rotorua, New Zealand. pp. 143-152.
Billinghurst, Mark (2004): Introduction to Augmented Reality. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 266.
Billinghurst, Mark, Belcher, Daniel, Gupta, Arnab and Kiyokawa, Kiyoshi (2003): Communication Behaviors in Colocated Collaborative AR Interfaces. In International Journal of Human-Computer Interaction, 16 (3) pp. 395-423.
© All rights reserved Billinghurst et al. and/or Lawrence Erlbaum Associates
Belcher, Daniel, Billinghurst, Mark, Hayes, Sean and Stiles, Randy (2003): Using Augmented Reality for Visualizing Complex Graphs in Three Dimensions. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 84-92.
Kiyokawa, Kiyoshi, Billinghurst, Mark, Campbell, Bruce and Woods, Eric (2003): An Occlusion-Capable Optical See-through Head Mount Display for Supporting Co-located Collaboration. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 133-141.
Reitmayr, Gerhard, Billinghurst, Mark and Schmalstieg, Dieter (2003): WireAR-Legacy Applications in Augmented Reality. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 331-332.
Prince, Simon, Cheok, Adrian David, Farbiz, Farzam, Williamson, Todd, Johnson, Nik, Billinghurst, Mark and Kato, Hirokazu (2002): 3-D live: real time interaction for mixed reality. In: Churchill, Elizabeth F., McCarthy, Joe, Neuwirth, Christine and Rodden, Tom (eds.) Proceedings of the 2002 ACM conference on Computer supported cooperative work November 16 - 20, 2002, New Orleans, Louisiana, USA. pp. 364-371.
Gordon, Gaile G., Billinghurst, Mark, Bell, Melanie, Woodfill, John, Kowalik, Bill, Erendi, Alex and Tilander, Janet (2002): The Use of Dense Stereo Range Data in Augmented Reality. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 14-.
Cheok, Adrian David, Weihua, Wang, Yang, Xubo, Prince, Simon, Wan, Fong Siew, Billinghurst, Mark and Kato, Hirokazu (2002): Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 59-68.
Cheok, Adrian David, Weihua, Wang, Yang, Xubo, Prince, Simon, Wan, Fong Siew, Billinghurst, Mark and Kato, Hirokazu (2002): Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. p. 317.
Kiyokawa, Kiyoshi, Billinghurst, Mark, Hayes, Sean, Gupta, Anoop, Sannohe, Yuki and Kato, Hirokazu (2002): Communication Behaviors of Co-Located Users in Collaborative AR Interfaces. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 139-148.
Prince, Simon, Cheok, Adrian David, Farbiz, Farzam, Williamson, Todd, Johnson, Nikolas, Billinghurst, Mark and Kato, Hirokazu (2002): 3D Live: Real Time Captured Content for Mixed Reality. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 7-13.
Prince, Simon, Cheok, Adrian David, Farbiz, Farzam, Williamson, Todd, Johnson, Nikolas, Billinghurst, Mark and Kato, Hirokazu (2002): 3D Live: Real Time Captured Content for Mixed Reality. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. p. 317.
Billinghurst, Mark (2002): editorial: Special Issue on Wearable Computing. In Personal and Ubiquitous Computing, 6 (1) pp. 1-2.
Cheok, Adrian David, Yang, Xubo, Zhou, ZhiYing, Billinghurst, Mark and Kato, Hirokazu (2002): Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing. In Personal and Ubiquitous Computing, 6 (5) pp. 430-442.
Poupyrev, Ivan, Tan, Desney S., Billinghurst, Mark, Kato, Hirokazu, Regenbrecht, Holger and Tetsutani, Nobuji (2002): Developing a Generic Augmented-Reality Interface. In IEEE Computer, 35 (3) pp. 44-50.
Hedley, Nicholas R., Billinghurst, Mark, Postner, Lori, May, Richard and Kato, Hirokazu (2002): Explorations in the Use of Augmented Reality for Geographic Visualization. In Presence: Teleoperators and Virtual Environments, 11 (2) pp. 119-133.
Billinghurst, Mark and Kato, Hirokazu (2002): Collaborative augmented reality. In Communications of the ACM, 45 (7) pp. 64-70.
Billinghurst, Mark, Kato, Hirokazu, Kiyokawa, Kiyoshi, Belcher, Daniel and Poupyrev, Ivan (2002): Experiments with Face-To-Face Collaborative AR Interfaces. In Virtual Reality, 6 (3) pp. 107-121.
Bowman, Doug A. and Billinghurst, Mark (2002): Introduction. In Virtual Reality, 6 (3) pp. 105-106.
Billinghurst, Mark and Schmalstieg, Dieter (2002): Tutorial 2: Developing Augmented Reality Applications. In: VR 2002 2002. pp. 300-.
Mania, Katerina, Ellis, Stephen R., Billinghurst, Mark and Steed, Anthony (2002): Tutorial 1: Usability Evaluation Techniques for Virtual Reality Technologies. In: VR 2002 2002. pp. 299-.
Billinghurst, Mark, Cheok, Adrian David, Prince, Simon and Kato, Hirokazu (2002): Real World Teleconferencing. In IEEE Computer Graphics and Applications, 22 (6) pp. 11-13.
Billinghurst, Mark, Kato, H. and Poupyrev, Ivan (2001): Collaboration With Tangible Augmented Reality Interfaces. In: Proceedings of the Ninth International Conference on Human-Computer Interaction 2001. pp. 797-801.
Poupyrev, Ivan, Berry, R., Billinghurst, Mark, Kato, H., Nakao, K., Baldwin, L. and Kurumisawa, J. (2001): Augmented Reality Interface for Electronic Music Performance. In: Proceedings of the Ninth International Conference on Human-Computer Interaction 2001. pp. 805-808.
Kato, H., Billinghurst, Mark, Morinaga, K. and Tachibana, K. (2001): The Effect of Spatial Cues in Augmented Reality Video Conferencing. In: Proceedings of the Ninth International Conference on Human-Computer Interaction 2001. pp. 478-481.
Poupyrev, Ivan, Tan, Desney S., Billinghurst, Mark, Kato, H., Regenbrecht, H. and Tetsutani, N. (2001): Tiles: A Mixed Reality Authoring Interface. In: Proceedings of IFIP INTERACT01: Human-Computer Interaction 2001, Tokyo, Japan. pp. 334-341.
Ellis, Stephen R., Mania, Katerina, Chalmers, Alan, Billinghurst, Mark and Steed, Anthony (2001): Tutorial 4: Usability Evaluation Techniques for Virtual Reality Technologies. In: VR 2001 2001. p. 310.
Billinghurst, Mark, Kato, Hirokazu and Poupyrev, Ivan (2001): The MagicBook?Moving Seamlessly between Reality and Virtuality. In IEEE Computer Graphics and Applications, 21 (3) pp. 6-8.
Billinghurst, Mark, Kato, Hirokazu and Poupyrev, Ivan (2001): The MagicBook: a transitional AR interface. In Computers & Graphics, 25 (5) pp. 745-753.
Cassell, Justine, Bickmore, Timothy, Billinghurst, Mark, Campbell, L., Chang, K., Vilhjálmsson, Hannes and Yan, H. (1999): Embodiment in Conversational Interfaces: Rea. In: Altom, Mark W. and Williams, Marian G. (eds.) Proceedings of the ACM CHI 99 Human Factors in Computing Systems Conference May 15-20, 1999, Pittsburgh, Pennsylvania. pp. 520-527.
Billinghurst, Mark, Bowskill, J., Jessop, M. and Morphett, Jason (1999): Spatial Conferencing Using a Wearable Computer. In Personal and Ubiquitous Computing, 3 (1) .
Billinghurst, Mark and Starner, Thad (1999): Wearable Devices: New Ways to Manage Information. In IEEE Computer, 32 (1) pp. 57-64.
Poupyrev, Ivan, Weghorst, Suzanne, Billinghurst, Mark and Ichikawa, Tadao (1998): Egocentric Object Manipulation in Virtual Environments: Evaluation of Interaction Techniques. In Comput. Graph. Forum, 17 (3) pp. 41-52.
Billinghurst, Mark, Bowskill, Jerry, Dyer, Nick and Morphett, Jason (1998): Spatial Information Displays on a Wearable Computer. In IEEE Computer Graphics and Applications, 18 (6) pp. 24-31.
Billinghurst, Mark, Baldis, Sisinio, Miller, Edward and Weghorst, Suzanne (1997): Shared Space: Collaborative Information Spaces. In: Salvendy, Gavriel, Smith, Michael J. and Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 1 August 24-29, 1997, San Francisco, California, USA. pp. 7-10.
Billinghurst, Mark, Baldis, Sisinio, Matheson, Lydia and Philips, Mark (1997): 3D palette: a virtual reality content creation tool. In: VRST 1997 1997. pp. 155-156.
Poupyrev, Ivan, Weghorst, Suzanne, Billinghurst, Mark and Ichikawa, Tadao (1997): A framework and testbed for studying manipulation techniques for immersive VR. In: VRST 1997 1997. pp. 21-28.
Poupyrev, Ivan, Billinghurst, Mark, Weghorst, Suzanne and Ichikawa, Tadao (1996): The Go-Go Interaction Technique: Non-Linear Mapping for Direct Manipulation in VR. In: Kurlander, David, Brown, Marc and Rao, Ramana (eds.) Proceedings of the 9th annual ACM symposium on User interface software and technology November 06 - 08, 1996, Seattle, Washington, United States. pp. 79-80.
» 3D User Interfaces: [/encyclopedia/3d_user_interfaces.html]
Pub. period:1996-2012
Pub. count:92
Number of co-authors:160
Number of publications with 3 favourite co-authors:
Hirokazu Kato:16Mark Billinghurst's 3 most productive colleagues in number of publications:
Carl Gutwin:116 Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !