Publication statistics

Pub. period:2005-2011
Pub. count:6
Number of co-authors:22



Co-authors

Number of publications with 3 favourite co-authors:

Roger Zimmermann:3
Gillian R. Hayes:2
Sen H. Hirano:1

 

 

Productive colleagues

Leslie S. Liu's 3 most productive colleagues in number of publications:

Gillian R. Hayes:39
Roger Zimmermann:21
Monica Tentori:11
 
 
 
Jul 09

The evolution of HCI technology is a coevolution of HCI tasks and HCI artifacts: A task implicitly sets requirements for the development of artifacts to support; an artifact suggests possibilities and introduces constraints that often radically redefine the task for which the artifact was originally developed. [...] This dynamic relation, the task-artifact cycle, circumscribes the development activities of human-computer interaction

-- John M. Carroll, Wendy A. Kellogg, and Mary Beth Rosson in "The Task-Artifact Cycle" in Designing Interaction (1992)

 
 

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Leslie S. Liu

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Publications by Leslie S. Liu (bibliography)

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2011
 
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Liu, Leslie S., Hirano, Sen H., Tentori, Monica, Cheng, Karen G., George, Sheba, Park, Sun Young and Hayes, Gillian R. (2011): Improving communication and social support for caregivers of high-risk infants through mobile technologies. In: Proceedings of ACM CSCW11 Conference on Computer-Supported Cooperative Work 2011. pp. 475-484.

Upon leaving the hospital, parents of high-risk infants experience a variety of challenges in providing care at home. In this work, we present results from a qualitative study to understand the role of social interaction and information-sharing surrounding high-risk infants among both home caregivers and health professionals. These results demonstrate challenges in communication and social support for caregivers of these infants. Based on these results, we present design guidelines for collaborative communication technologies for this population and a prototype system design that demonstrates how these design guidelines might be met in a mobile application. Finally, we discuss how collaborative technologies can serve to improve communication with professionals as well as provide much-needed social support.

© All rights reserved Liu et al. and/or their publisher

 
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Liu, Leslie S., Shih, Patrick C. and Hayes, Gillian R. (2011): Barriers to the adoption and use of personal health record systems. In: Proceedings of the 2011 iConference 2011. pp. 363-370.

Personal health records (PHR) have enormous potential to improve both documentation of health information and patient care. The adoption of these systems, however, has been relatively slow. In this work, we used a multi-method approach to evaluate PHR systems. We interviewed potential end users -- clinicians and patients -- and conducted evaluations with patients and caregivers as well as a heuristic evaluation with HCI experts. In these studies, we focused on three PHR systems: Google Health, Microsoft HealthVault, and WorldMedCard. Our results demonstrate that both usability concerns and socio-cultural influences are barriers to PHR adoption and use. In this paper, we present those results as well as reflect on how both PHR designers and developers might address these issues now and throughout the design cycle.

© All rights reserved Liu et al. and/or ACM Press

2008
 
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Edwards, George T., Liu, Leslie S., Moulic, Randy and Shea, Dennis G. (2008): Proxima: a mobile augmented-image search system. In: El-Saddik, Abdulmotaleb, Vuong, Son, Griwodz, Carsten, Bimbo, Alberto Del, Candan, K. Selcuk and Jaimes, Alejandro (eds.) Proceedings of the 16th International Conference on Multimedia 2008 October 26-31, 2008, Vancouver, British Columbia, Canada. pp. 921-924.

2006
 
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Liu, Leslie S., Zimmermann, Roger, Xiao, Baoxuan and Christen, Jon (2006): PartyPeer: a P2P massively multiplayer online game. In: Nahrstedt, Klara, Turk, Matthew, Rui, Yong, Klas, Wolfgang and Mayer-Patel, Ketan (eds.) Proceedings of the 14th ACM International Conference on Multimedia October 23-27, 2006, Santa Barbara, CA, USA. pp. 507-508.

 
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McLaughlin, Margaret, Zimmermann, Roger, Liu, Leslie S., Jung, Younbo, Peng, Wei, Jin, Seung A., Stewart, Jill, Yeh, Shih-Ching, Zhu, Weirong and Seo, Beomjoo (2006): Integrated Voice and Haptic Support for Tele-Rehabilitation. In: PerCom 2006 - 4th IEEE Conference on Pervasive Computing and Communications Workshops 13-17 March, 2006, Pisa, Italy. pp. 590-595.

2005
 
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Qin, Min, Zimmermann, Roger and Liu, Leslie S. (2005): Supporting multimedia streaming between mobile peers with link availability prediction. In: Zhang, Hongjiang, Chua, Tat-Seng, Steinmetz, Ralf, Kankanhalli, Mohan S. and Wilcox, Lynn (eds.) Proceedings of the 13th ACM International Conference on Multimedia November 6-11, 2005, Singapore. pp. 956-965.

 
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Changes to this page (author)

10 Nov 2012: Modified
18 Apr 2011: Modified
24 Aug 2009: Modified
17 Jun 2009: Modified
17 Jun 2009: Modified
17 Jun 2009: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/leslie_s__liu.html

Publication statistics

Pub. period:2005-2011
Pub. count:6
Number of co-authors:22



Co-authors

Number of publications with 3 favourite co-authors:

Roger Zimmermann:3
Gillian R. Hayes:2
Sen H. Hirano:1

 

 

Productive colleagues

Leslie S. Liu's 3 most productive colleagues in number of publications:

Gillian R. Hayes:39
Roger Zimmermann:21
Monica Tentori:11
 
 
 
Jul 09

The evolution of HCI technology is a coevolution of HCI tasks and HCI artifacts: A task implicitly sets requirements for the development of artifacts to support; an artifact suggests possibilities and introduces constraints that often radically redefine the task for which the artifact was originally developed. [...] This dynamic relation, the task-artifact cycle, circumscribes the development activities of human-computer interaction

-- John M. Carroll, Wendy A. Kellogg, and Mary Beth Rosson in "The Task-Artifact Cycle" in Designing Interaction (1992)

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!