Publication statistics

Pub. period:2000-2010
Pub. count:6
Number of co-authors:10



Co-authors

Number of publications with 3 favourite co-authors:

Gregory M. Corso:
Anne Vinter Ratzer:
Jeppe Broensted:

 

 

Productive colleagues

Klaus Marius Hansen's 3 most productive colleagues in number of publications:

Elizabeth D. Mynat..:71
Blair MacIntyre:43
Stephen Voida:12
 
 
 

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Klaus Marius Hansen

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Has also published under the name of:
"K. M. Hansen"

 

Publications by Klaus Marius Hansen (bibliography)

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2010
 
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Broensted, Jeppe, Hansen, Klaus Marius and Ingstrup, Mads (2010): Service Composition Issues in Pervasive Computing. In IEEE Pervasive Computing, 9 pp. 62-70. Available online

2004
 
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Damm, Christian Heide and Hansen, Klaus Marius (2004): An Evaluation of Workspace Awareness in Collaborative, Gesture-based Diagramming Tools. In: Proceedings of the HCI04 Conference on People and Computers XVIII 2004. pp. 35-50.

2002
 
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Hansen, Klaus Marius and Damm, Christian Heide (2002): Instant collaboration: using context-aware instant messaging for session management in distributed collaboration tools. In: Proceedings of the Second Nordic Conference on Human-Computer Interaction October 19-23, 2002, Aarhus, Denmark. pp. 279-282. Available online

Distributed collaboration has become increasingly important, and instant messaging has become widely used for distributed communication. We present findings from an investigation of instant messaging use for work-related activities in a commercial setting. Based on these findings, we propose a lightweight session management design for distributed collaboration tools based on context-aware instant messaging. An implementation of this design is presented and an ongoing evaluation is discussed.

© All rights reserved Hansen and Damm and/or ACM Press

 
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Ratzer, Anne Vinter and Hansen, Klaus Marius (2002): Ideogramic: flexibility and formality in collaborative diagramming. In: Proceedings of the Second Nordic Conference on Human-Computer Interaction October 19-23, 2002, Aarhus, Denmark. pp. 291-292. Available online

Modelling is central to doing and learning object-oriented development. We present a new tool, Ideogramic UML, for gesture-based collaborative object-oriented modelling, which is particularly effective on pen-based input and output devices such as electronic whiteboards. Furthermore we show how the interaction principles of this tool generalize to other application domains.

© All rights reserved Ratzer and Hansen and/or ACM Press

2001
 
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MacIntyre, Blair, Mynatt, Elizabeth D., Voida, Stephen, Hansen, Klaus Marius, Tullio, Joe and Corso, Gregory M. (2001): Support for multitasking and background awareness using interactive peripheral displays. In: Marks, Joe and Mynatt, Elizabeth D. (eds.) Proceedings of the 14th annual ACM symposium on User interface software and technology November 11 - 14, 2001, Orlando, Florida. pp. 41-50. Available online

In this paper, we describe Kimura, an augmented office environment to support common multitasking practices. Previous systems, such as Rooms, limit users by constraining the interaction to the desktop monitor. In Kimura, we leverage interactive projected peripheral displays to support the perusal, manipulation and awareness of background activities. Furthermore, each activity is represented by a montage comprised of images from current and past interaction on the desktop. These montages help remind the user of past actions, and serve as a springboard for ambient context-aware reminders and notifications.

© All rights reserved MacIntyre et al. and/or ACM Press

2000
 
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Damm, Christian Heide, Hansen, Klaus Marius and Thomsen, Michael (2000): Tool Support for Cooperative Object-Oriented Design: Gesture Based Modelling on an Electronic Whiteboard. In: Turner, Thea, Szwillus, Gerd, Czerwinski, Mary, Peterno, Fabio and Pemberton, Steven (eds.) Proceedings of the ACM CHI 2000 Human Factors in Computing Systems Conference April 1-6, 2000, The Hague, The Netherlands. pp. 518-525. Available online

Modeling is important in object-oriented software development. Although a number of Computer Aided Software Engineering (CASE) tools are available, and even though some are technically advanced, few developers use them. This paper describes our attempt to examine the requirements needed to provide tool support for the development process, and describes and evaluates a tool, Knight, which has been developed based on these requirements. The tool is based on a direct, whiteboard-like interaction achieved using gesture input on a large electronic whiteboard. So far the evaluations have been successful and the tool shows the potential of greatly enhancing current support for object-oriented modeling.

© All rights reserved Damm et al. and/or ACM Press

 
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