Publication statistics

Pub. period:2004-2007
Pub. count:4
Number of co-authors:5



Co-authors

Number of publications with 3 favourite co-authors:

Suguru Higashino:2
Yoshinobu Tonomura:2
Sidney Fels:1

 

 

Productive colleagues

Kento Miyaoku's 3 most productive colleagues in number of publications:

Sidney Fels:36
Yoshinobu Tonomura:12
Takashi Satou:5
 
 
 
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For a list of all the ways technology has failed to improve the quality of life, please press three.

-- Alice Kahn

 
 

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Kento Miyaoku

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Publications by Kento Miyaoku (bibliography)

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2007
 
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Miyaoku, Kento, Higashino, Suguru and Tonomura, Yoshinobu (2007): C-Blink: A Hue-Difference-Based Light Signal Marker via a Cell Phone Color Display. In International Journal of Human-Computer Interaction, 23 (1) pp. 143-161.

To enable existing cell phones to interact with contents shown on large public screens in town, we propose "C-Blink," a new light signal marker method that uses the color liquid-crystal display of a cell phone as a visible light source. We overcome the performance limitations of such displays by developing a hue-difference-blink technique. In combination with a screen-side sensor, we describe a system that detects and receives light signal markers sent by cell phone displays. Evaluations of a prototype system confirm that C-Blink performs well under common indoor lighting. The C-Blink program can be installed in any mobile terminal that has a color display, and the installation costs are low. C-Blink is a very useful way of enabling screens to become interfaces for existing mobile terminals.

© All rights reserved Miyaoku et al. and/or Lawrence Erlbaum Associates

 
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Yoshida, Yuichi, Miyaoku, Kento and Satou, Takashi (2007): Mobile Magic Hand: Camera Phone Based Interaction Using Visual Code and Optical Flow. In: Jacko, Julie A. (ed.) HCI International 2007 - 12th International Conference - Part II July 22-27, 2007, Beijing, China. pp. 513-521.

 
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Miyaoku, Kento and Fels, Sidney (2007): C-Band: A Flexible Ring Tag System for Camera-Based User Interface. In: Shumaker, Randall (ed.) ICVR 2007 - Virtual Reality - Second International Conference - Part 1 July 22-27, 2007, Beijing, China. pp. 320-328.

2004
 
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Miyaoku, Kento, Higashino, Suguru and Tonomura, Yoshinobu (2004): C-blink: a hue-difference-based light signal marker for large screen interaction via any mobile terminal. In: Proceedings of the 2004 ACM Symposium on User Interface Software and Technology 2004. pp. 147-156.

To enable common mobile terminals to interact with contents shown on large screens, we propose \"C-Blink\", a new light signal marker method that uses the color liquid-crystal display of a mobile terminal as a visible light source. We overcome the performance limitations of such displays by developing a hue-difference-blink technique. In combination with a screen-side sensor, we describe a system that detects and receives light signal markers sent by cell phone displays. Evaluations of a prototype system confirm that C-Blink performs well under common indoor lighting. The C-Blink program can be installed in any mobile terminal that has a color display, and the installation costs are small. C-Blink is a very useful way of enabling ubiquitous large screens to become interfaces for mobile terminals.

© All rights reserved Miyaoku et al. and/or ACM Press

 
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Changes to this page (author)

22 Feb 2010: Modified
05 Jun 2009: Added
04 Jun 2009: Added
12 May 2008: Added
11 Jun 2007: Added

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/kento_miyaoku.html

Publication statistics

Pub. period:2004-2007
Pub. count:4
Number of co-authors:5



Co-authors

Number of publications with 3 favourite co-authors:

Suguru Higashino:2
Yoshinobu Tonomura:2
Sidney Fels:1

 

 

Productive colleagues

Kento Miyaoku's 3 most productive colleagues in number of publications:

Sidney Fels:36
Yoshinobu Tonomura:12
Takashi Satou:5
 
 
 
May 24

For a list of all the ways technology has failed to improve the quality of life, please press three.

-- Alice Kahn

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!