Number of co-authors:9
Number of publications with 3 favourite co-authors:Sarah J. Swierenga:2Rebecca S. Donovan:2Clifford E. Brown:1
Kenneth R. Boff's 3 most productive colleagues in number of publications:Clifford E. Brown:8Sarah J. Swierenga:7Donald L. Monk:6
Design is the art of gradually applying constraints until only one solution remains.
Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess
User Experience and Experience Design !
Our Latest Books
Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger
Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad
Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam
Kenneth R. Boff
Publications by Kenneth R. Boff (bibliography)
Boff, Kenneth R., Monk, Donald L., Swierenga, Sarah J., Brown, Clifford E. and Cody, William J. (1991): Computer-Aided Human Factors for Systems Designers. In: Proceedings of the Human Factors Society 35th Annual Meeting 1991. pp. 332-336.
Over the past decade, a multi-phased project supported by agencies of the Department of Defense, FAA, and NATO has been underway to understand and remediate problems in the transitioning of ergonomic research to system design applications. Efforts to enhance the usability of ergonomic data in system design have resulted in the present R&D project, which is concerned with developing a multi-media ergonomics database on CD-ROM. The Computer Aided Systems Human Engineering (CASHE) system, Version 1.0, will contain the Boff and Lincoln (1988) Engineering Data Compendium, MIL-STD-1472D and the Perception&Performance Prototyper. The Perception&Performance Prototyper will allow the user to experience and manipulate the technical data found in the Compendium and MIL-STD-1472D. The CASHE tool will also include specialized data retrieval, scaling, and analysis capabilities as well as state-of-the-art in information retrieval, browsing, and navigation.
© All rights reserved Boff et al. and/or Human Factors Society
Swierenga, Sarah J., Boff, Kenneth R. and Donovan, Rebecca S. (1991): Effectiveness of Coding Schemes in Rapid Communication Displays. In: Proceedings of the Human Factors Society 35th Annual Meeting 1991. pp. 1522-1526.
An important issue in implementing Rapid Communication (RAPCOM) display technology is the manner in which information is coded within a given display sequence. This study compared performance on a search task for four single coding strategies as well as four redundant code combinations at five presentation rates. Results indicated significant differences in accuracy and reaction time for task performance using single and redundant codes at various frame durations. These findings helped to identify several potential coding formats that can be utilized in real-world settings.
© All rights reserved Swierenga et al. and/or Human Factors Society
Lincoln, Janet E. and Boff, Kenneth R. (1988): Making Behavioral Data Useful for System Design Applications: Development of the Engineering Data Compendium. In: Proceedings of the Human Factors Society 32nd Annual Meeting 1988. pp. 1021-1025.
In spite of the critical need to match the capabilities of complex human-interfaced systems to the capabilities and limitations of the human operator, relevant research findings on human perception and performance are seldom given systematic consideration in the design of control and display systems. A major reason is that the costs and risks associated with accessing, interpreting, and applying these data are unacceptably high to designers already overburdened with technical information. To help reduce these costs, the Integrated Perceptual Information for Designers (IPDP) program has developed: (1) a procedure for compiling and integrating widely scattered human performance research data with potential application in system design; and (2) a format for presenting these data so they can be used directly by practitioners to support design decisions and trade-offs. This data consolidation procedure and presentation format have been used to produce a full-scale demonstration data resource, the Engineering Data Compendium, that integrates information from over 75 subareas of human perception and performance into a 4-volume reference work for designers.
© All rights reserved Lincoln and Boff and/or Human Factors Society
Osgood, Sarah Swierenga, Boff, Kenneth R. and Donovan, Rebecca S. (1988): Rapid Communication Display Technology Efficiency in a Multi-Task Environment. In: Proceedings of the Human Factors Society 32nd Annual Meeting 1988. pp. 1395-1399.
The present study examined the advantage of Rapid Communication (RAP-COM) Display Technology over conventional spatially arrayed displays in the context of secondary task demands. This research represents an early step in assessing the use of RAP-COM display techniques in multi-task environments. Eight subjects were instructed to respond to briefly presented visual stimuli, while concurrently performing an unstable tracking task at two levels of difficulty. Duration thresholds, obtained using a moment-to-moment adaptive tracking performance procedure, were collected for RAP-COM and spatially arrayed displays while RMS error scores were collected from the unstable tracking task performance. Information transfer rates for the RAP-COM technique were faster than for the spatially distributed array under both the single and dual task conditions. Regardless of secondary tracking task difficulty, subjects were able to maintain primary task performance levels on RAP-COM and spatial display tasks, although a decrement in tracking performance was seen.
© All rights reserved Osgood et al. and/or Human Factors Society
Matin, Ethel, Boff, Kenneth R. and Donovan, Rebecca (1987): Raising Control/Display Efficiency with Rapid Communication Display Technology. In: Proceedings of the Human Factors Society 31st Annual Meeting 1987. pp. 258-262.
Basic research related to the development of a new visual display technology is described. Essentially, this technology enables the serial presentation of independent frames of visual information via a single display window. Experiment 1 compared the serial display with a conventional display consisting of three spatially separated windows which subjects accessed by making saccadic eye movements. The performance measure was time per frame of information for 90% correct responding, called the duration threshold. Large time differences were found, with faster information communication for the serial display in all subjects. Experiment 2 measured the duration threshold in a serial display as a function of the number of sequentially presented frames, which varied between one and twelve. Word search and word recognition tasks were studied. The results showed an approximately linear increase in threshold with number of frames for both tasks.
© All rights reserved Matin et al. and/or Human Factors Society
Boff, Kenneth R. (ed.) (1986): Handbook of Perception and Human Performance. New York, John Wiley and Sons
Show list on your website
Join our community and advance:
Changes to this page (author)23 Feb 2012: Modified23 Feb 2012: Modified
14 Feb 2008: Added
26 Jun 2007: Modified
26 Jun 2007: Modified
25 Jun 2007: Modified
25 Jun 2007: Modified
25 Jun 2007: Added
Page maintainer: The Editorial Team