Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Osawa, Hirotaka, Orszulak, Jarrod, Godfrey, Kathryn M., Yamada, Seiji and Coughlin, Joseph F. (2011): Who explains it?: avoiding the feeling of third-person helpers in auditory instruction for older people. In: Proceedings of the 6th International Conference on Human Robot Interaction 2011. pp. 409-410.
Reimer, Bryan, Mehler, Bruce, Coughlin, Joseph F., Godfrey, Kathryn M. and Tan, Chuanzhong (2009): An on-road assessment of the impact of cognitive workload on physiological arousal in young adult drivers. In: Schmidt, Albrecht, Dey, Anind K., Seder, Thomas and Juhlin, Oskar (eds.) Proceedings of 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications - AutomotiveUI 2009 21-22 September , 2009, Essen, Germany. pp. 115-118.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !