I use free sources like Interaction-Design.org so often that I have an obligation to recognize its value and support its continued presence

Last 3 Donors


Support us

Funding progress for 2010:

Kari Kuutti

Picture of Kari Kuutti. Copyright unknown.
Has also published under the name of:
"K. Kuutti"



About the author:
No description available of Kari Kuutti...
ADD DESCRIPTION
ADD PUBLICATION
SHARE YOUR RESEARCH

Publications by Kari Kuutti (bibliography)

 what's this?

» 2008 «

Edit | Del

McCall, Rod, Wagner, Ina, Kuutti, Kari, Jacucci, Guilio and Broll, Wolfgang (2008): Urban mixed realities: technologies, theories and frontiers. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 3973-3976. Available online

This workshop will address the approaches, challenges, benefits and aspects of interaction within urban mixed reality environments. It will seek to draw upon existing research into place, presence and situated interaction while exploring areas of art, flow, ambience, urban design, performance and technology. In doing so, it will bridge the divide between art and science which exists in the growing research area of urban mixed realities. The anticipated outcome is a closer examination of the issues relevant to interacting within urban mixed realities and how to drive the research agenda forward.

Copyrights may apply

Edit | Del

Molin-Juustila, Tonja, Nuojua, Johanna and Kuutti, Kari (2008): Urban planning and ubicomp design: do we need to extend legally enforced participation?. In: Proceedings of the Fifth Nordic Conference on Human-Computer Interaction 2008. pp. 515-518. Available online

The paper attempts to open a discussion on user participation in the new situation, where information technology penetrates everyday and becomes part of our physical environment. Participation in the planning of built environment is legally enforced in urban planning, and the paper asks, if the participation in the design of ubicomp environments should be treated in a similar way.

Copyrights may apply

» 2007 «

Edit | Del

Isomursu, Minna, Tähti, Marika, Väinämö, Soili and Kuutti, Kari (2007): Experimental evaluation of five methods for collecting emotions in field settings with mobile applications. In International Journal of Human-Computer Studies, 65 (4) pp. 404-418

This paper presents experiences on using five different self-report methods, two adopted from literature and three self-created, for collecting information about emotional responses to mobile applications. These methods were used in nine separate field experiments done in naturalistic settings. Based on our experiments, we can argue that all of these methods can be successfully used for collecting emotional responses to evaluate mobile applications in mobile settings. However, differences can be identified in the suitability of the methods for different research setups. Even though the self-report instruments provide a feasible alternative for evaluating emotions evoked by mobile applications, several challenges were identified, for example, in capturing the dynamic nature of mobile interaction usage situations and contexts. To summarise our results, we propose a framework for selecting and comparing these methods for different usage purposes.

Copyrights may apply

» 2006 «

Edit | Del

Kuutti, Kari and Hakkila, Jonna (2006): MobileHCI'06 doctoral consortium. In: Proceedings of 8th conference on Human-computer interaction with mobile devices and services 2006. pp. 301-302. Available online

Edit | Del

Kuutti, Kari and Häkkilä, Jonna (2006): MobileHCI'06 doctoral consortium. In: Nieminen, Marko and Röykkee, Mika (eds.) Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services - Mobile HCI 2006 September 12-15, 2006, Helsinki, Finland. pp. 301-302. Available online

» 2004 «

Edit | Del

Isomursu, Minna, Kuutti, Kari and Väinämö, Soili (2004): Experience clip: method for user participation and evaluation of mobile concepts. In: Clement, Andrew and Besselaar, Peter Van den (eds.) PDC 2004 - Proceedings of the Eighth Conference on Participatory Design July 27-31, 2004, Toronto, Ontario, Canada. pp. 83-92. Available online

» 2003 «

Edit | Del

Iacucci, Giulio, Juustila, Antti, Kuutti, Kari, Pehkonen, Pekka and Ylisaukko-oja, Arto (2003): Connecting Remote Visits and Design Environment: User Needs and Prototypes for Architecture Design. In: Chittaro, Luca (ed.) Human-Computer Interaction with Mobile Devices and Services - 5th International Symposium - Mobile HCI 2003 September 8-11, 2003, Udine, Italy. pp. 45-60. Available online

» 2002 «

Edit | Del

Bertelsen, Olav W., Bødker, Susanne and Kuutti, Kari (eds.) Nordichi 2002 - Proceedings of the Second Nordic Conference on Human-Computer Interaction October 19-23, 2002, Aarhus, Denmark.

Edit | Del

Iacucci, Giulio, Iacucci, Carlo and Kuutti, Kari (2002): Imagining and experiencing in design, the role of performances. In: Proceedings of the Second Nordic Conference on Human-Computer Interaction October 19-23, 2002, Aarhus, Denmark. pp. 167-176. Available online

Several works have been published describing group performances to experience ideas during early design phases. Beyond practical accounts, performances have been poorly considered in the design literature. By analysing some of these works along with ours, we have inferred three roles of performance in the design of interactive systems: exploring, communicating, and testing. Starting from this categorization we discuss concepts that might be useful for a deeper understanding of the role of performances: the creation of a fictional space, the role of imagination, and interactional creativity.

Copyrights may apply

Edit | Del

Kuutti, Kari, Iacucci, Giulio and Iacucci, Carlo (2002): Acting to know: improving creativity in the design of mobile services by using performances. In: Proceedings of the 2002 Conference on Creativity and Cognition 2002. pp. 95-102. Available online

The paper contrasts two views on knowing: those of the observer and the active actor in a situation. The paper suggests that there are design cases where performance can produce different knowledge. The paper reviews the use of performances in theatre and discusses a technique to use performances in the design of mobile services. The technique is illustrated by example. The session are analysed to describe creativity and knowledge of participants.

Copyrights may apply

Edit | Del

Iacucci, Giulio and Kuutti, Kari (2002): Everyday Life as a Stage in Creating and Performing Scenarios for Wireless Devices. In Personal and Ubiquitous Computing, 6 (4) pp. 299-306

» 2001 «

Edit | Del

Kuutti, Kari, Battarbee, Katja, Säde, Simo, Mattelmäki, Tuuli, Keinonen, Turkka, Teirikko, Topias and Tornberg, Anne-Mari (2001): Virtual Prototypes in Usability Testing. In: HICSS 2001 2001. . Available online

» 2000 «

Edit | Del

Iacucci, Giulio, Kuutti, Kari and Ranta, Mervi (2000): On the Move with a Magic Thing: Role Playing in Concept Design of Mobile Services and Devices. In: Proceedings of DIS00: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 2000. pp. 193-202. Available online

Designing concepts for new mobile services and devices, poses several challenges to the design. We consider user participation as a way to address part of the challenges. We show how our effort relates to current and past research. In particular, PD (Participatory Design) has inspired us in developing two participatory techniques. The two techniques are organized around situations either staged or real where users and designers can envision and enact future scenarios: a role-playing game with toys, and SPES (Situated and Participative Enactment of Scenarios). They were developed in an industry-funded project that investigates services for the nomadic Internet user of the future. We then discuss how the techniques help in facing the design challenges.

Copyrights may apply

» 1999 «

Edit | Del

Kaptelinin, Victor and Kuutti, Kari (1999): Cognitive tools reconsidered: From augmentation to mediation. In: Marsh, Jonathan P., Gorayska, Barbara and Mey, Jacob L. "Humane Interfaces: Questions of Method and Practice in Cognitive Technology". Elsevier Science Publishers

Used on the following page:

» Distributed Cognition: [/encyclopedia/distributed_cognition.html]


Edit | Del

Kuutti, Kari (1999): Supporting perspective making and perspective taking: a framework for contextual information. In: 1999. pp. 293-297.

Edit | Del

Hickey, S., Kuutti, Kari and Ahola, S. (1999): Mobile virtual participation in a distributed meeting using an omni-directional camera system. In: 1999. pp. 533-537.

Edit | Del

Kuutti, Kari (1999): Small interfaces - a blind spot of the academical HCI community?. In: Bullinger, Hans-Jörg (ed.) HCI International 1999 - Proceedings of the 8th International Conference on Human-Computer Interaction August 22-26, 1999, Munich, Germany. pp. 710-714.

» 1996 «

Edit | Del

Bannon, Liam and Kuutti, Kari (1996): Shifting Perspectives on Organizational Memory: From Storage to Active Remembering. In: HICSS 1996 1996. pp. 156-167. Available online

» 1995 «

Edit | Del

Kuutti, Kari and Virkkunen, Jaakko (1995): Organisational memory and learning network organisation: the case of Finnish labour protection inspectors. In: HICSS 1995 1995. pp. 313-322. Available online

» 1993 «

Edit | Del

Kuutti, Kari and Bannon, Liam (1993): Searching for Unity among Diversity: Exploring the "Interface" Concept. In: Ashlund, Stacey, Mullet, Kevin, Henderson, Austin, Hollnagel, Erik and White, Ted (eds.) Proceedings of the ACM CHI 93 Human Factors in Computing Systems Conference April 24-29, 1993, Amsterdam, The Netherlands. pp. 263-268. Available online

Despite widespread interest in the human-computer interaction (HCI) field, there remains much debate as to appropriate conceptual frameworks for the field, and even confusion surrounding the meaning of basic terms in the field. HCI is seen by many as focusing on the design of interfaces to computer systems, yet exactly what is implied by this focus on "interfaces" is unclear. In this paper we show how a better understanding of what is meant by the interface is possible via the concept of abstraction levels. We show how this levels approach can clarify some ambiguities, and also how it can be related to different phases in the evolution of the human-computer interaction field itself. In this context, we are able to account for the recent interest in activity theory as a possible alternative framework for HCI work, while stressing the need for HCI research and design to consider each of the separate, but related, levels.

Copyrights may apply

» 1992 «

Edit | Del

Kuutti, Kari and Arvonen, Tuula (1992): Identifying Potential CSCW Applications by Means of Activity Theory Concepts: A Case Example. In: Mantel, Marilyn and Baecker, Ronald M. (eds.) Proceedings of the 1992 ACM conference on Computer-supported cooperative work November 01 - 04, 1992, Toronto, Ontario, Canada. pp. 233-240. Available online

The paper presents some novel concepts and models derived from Activity Theory for to identify a potential CSCW application. It is suggested that the six elements of the structure of the activity concept might be useful for differentiating between areas of support, and that three levels of support are needed in order to cope with both routine and emergent features of cooperative work situations. Thus a 3x6 support type classification is formed and its usefulness studied by means of a real-world example. A work situation is analyzed, problems identified and possible areas of support defined. A temporary solution is produced and, by evaluating it, possible directions for the development of a "real" new CSCW application and the usefulness of the classification are discussed.

Copyrights may apply

Edit | Del

Kuutti, Kari (1992): HCI Research Debate and Activity Theory Position. In: East-West International Conference on Human-Computer Interaction: Proceedings of the EWHCI92 1992. pp. 13-22.

During the last years the mainstream framework for HCI research -- the information-processing cognitive psychology -- has gained more and more criticism because of serious problems in applying it both in research and practical design. In a debate within HCI research the capability of information processing psychology has been questioned and new theoretical frameworks searched. This paper presents an overview of the situation and discusses about potentials of Activity Theory as an alternative framework for HCI research and design.

Copyrights may apply

» 1991 «

Edit | Del

Kuutti, Kari (1991): The concept of activity as a basic unit of analysis for CSCW research. In: Bannon, Liam, Robinson, Mike and Schmidt, Kjeld (eds.) ECSCW 91 - Proceedings of the Second European Conference on Computer-Supported Cooperative Work 1991. .

ADD PUBLICATION
SHOW THIS LIST ON YOUR HOMEPAGE

What do YOU think?

Give us your opinion! Do you have any comments/additions
that you would like other visitors to see?

 
comment You say: Mar 21st, 2010
#1
Be the first to add a thoughtful note to this page ! 

  will be spam-protected
 

 
How many?
=
e.g. "6"
 

Changes to this page (author)

22 Feb 2010: Enabled abstracts to be shown on Kari Kuutti's author page.
12 Jun 2009: Author was edited
12 Jun 2009: Author was edited
12 Jun 2009: Author was edited
04 Jun 2009: Author was edited
02 Jun 2009: Author was edited
01 Jun 2009: Author was edited
31 May 2009: Author was edited
29 May 2009: Author was edited
29 May 2009: Author was edited
12 May 2008: Author was edited
12 May 2008: Author was edited
25 Jul 2007: Author was edited
25 Jul 2007: Author was edited
24 Jul 2007: Author was edited
29 Jun 2007: Author was edited
29 Jun 2007: Author was added to the bibliography
22 Jun 2007: Author was edited
22 Jun 2007: Author was edited
28 Apr 2003: Added the author to the bibliography

Publication statistics

Publication period:1991-2008
Publication count:23
Number of co-authors:31



Productive colleagues

Kari Kuutti's 3 most productive colleagues in number of publications:

Liam Bannon:28
Ina Wagner:26
Susanne Bødker:26


Collaboration count

Number of publications with 3 favourite co-authors:

Giulio Iacucci:5
Carlo Iacucci:2
Soili Väinämö:2

 

Other options

Learn more about Kari Kuutti:
- Google Scholar
- ACM
- CSB

Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

  • Share this quote on... Bookmark and Share
  • Get more quotes

Eva Hornecker on Tangible Interaction

Eva Hornecker explains the evolving concept of Tangible Interaction.

Read Eva's insightful entry here..

Help us help you!

  • Spread the word: Bookmark and Share
  • Donate
  • Other ways to help
 

Page information

Page maintainer: The Editorial Team
How to cite/reference this page
URL: http://www.interaction-design.org/references/authors/kari_kuutti.html