Publication statistics

Pub. period:2004-2011
Pub. count:19
Number of co-authors:47



Co-authors

Number of publications with 3 favourite co-authors:

Mirjana Spasojevic:4
Janet Go:4
Rafael Ballagas:3

 

 

Productive colleagues

Joseph Jofish Kaye's 3 most productive colleagues in number of publications:

Abigail Sellen:81
Shahram Izadi:50
John Bowers:41
 
 
 
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Joseph Jofish Kaye

Ph.D

Picture of Joseph Jofish Kaye.
Has also published under the name of:
"Jofish Kaye"

Personal Homepage:
research.nokia.com/people/jofish_kaye


Current place of employment:
Nokia Research

Jofish Kaye is Senior Research Scientist & Ethnographer at Nokia Research Center, Palo Alto. His research explores the social, cultural, and technological effects of technology on people and vice versa. These have recent included studies of families’ values and technology choices and visualizations of human-generated data, such as Twitter and publication records. His work has included ethnographic, cultural, critical and technological studies of, among other topics, grassroots creative leisure practices, such as hacking and tinkering, academics' archiving practices, couples in long distance relationships, affective computing, ubiquitous computing, social networking, the role of women in computing, and smart homes and kitchens. He has worked as Visiting Researcher at Microsoft Research Cambridge, and with the Domestic Design & Technology Research Group at Intel and several startups. He has a Ph.D in Information Science from Cornell, an M.S. from the MIT Media Lab, and a B.S. in Cognitive Science, also from MIT.

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Publications by Joseph Jofish Kaye (bibliography)

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2011
 
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Ames, Morgan G., Go, Janet, Kaye, Joseph Jofish and Spasojevic, Mirjana (2011): Understanding technology choices and values through social class. In: Proceedings of ACM CSCW11 Conference on Computer-Supported Cooperative Work 2011. pp. 55-64.

This ethnographic study of 22 diverse families in the San Francisco Bay Area provides a holistic account of parents' attitudes about their children's use of technology. We found that parents from different socioeconomic classes have different values and practices around technology use, and that those values and practices reflect structural differences in their everyday lives. Calling attention to class differences in technology use challenges the prevailing practice in human-computer interaction of designing for those similar to oneself, which often privileges middle-class values and practices. By discussing the differences between these two groups and the advantages of researching both, this research highlights the benefits of explicitly engaging with socioeconomic status as a category of analysis in design.

© All rights reserved Ames et al. and/or their publisher

Kaye, Joseph Jofish (2013): Evaluation and HCI. In: Soegaard, Mads and Dam, Rikke Friis (eds.). "The Encyclopedia of Human-Computer Interaction, 2nd Ed.". Aarhus, Denmark: The Interaction Design Foundation. Available online at http://www.interaction-design.org/encyclopedia/evaluation_and_hci.html

2010
 
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Sohn, Timothy, Setlur, Vidya, Mori, Koichi, Kaye, Joseph Jofish, Horii, Horishi, Battestini, Agathe, Ballagas, Rafael, Paretti, Christopher and Spasojevic, Mirjana (2010): Addressing mobile information overload in the universal inbox through lenses. In: Proceedings of 12th Conference on Human-computer interaction with mobile devices and services 2010. pp. 361-364.

Increasingly, smartphones are being used to access all manner of information: email messages, Facebook status updates, tweets, RSS feeds, photographs and more. Approaches to dealing with this multi-faceted information stream developed on the desktop, such as switching between multiple applications or multiple browser windows, are unwieldy and scale poorly for mobile devices. In this paper, we propose the combination of the universal inbox and a system called 'Lenses' for extracting information of interest as part of a solution to this problem. These mechanisms allow the user to easily specify ways to sort, filter and manage their universal inbox in an intuitive way. We culminate with a discussion of implications for mobile phone interface design.

© All rights reserved Sohn et al. and/or their publisher

 
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Fernaeus, Ylva, Cramer, Henriette, Korhonen, Hannu and Kaye, Joseph Jofish (2010): Please enjoy!: workshop on playful experiences in mobile HCI. In: Proceedings of 12th Conference on Human-computer interaction with mobile devices and services 2010. pp. 505-508.

This workshop aims to explore different approaches and challenges in studying playfulness as a mode of interacting with mobile technology. Researchers, designers and developers with interest in this theme are welcome to participate in a full day activity of demos, presentations and discussions. In particular, our emphasis is on how to introduce, explore and understand playful interaction in mobile applications used in the wild.

© All rights reserved Fernaeus et al. and/or their publisher

 
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Raffle, Hayes, Ballagas, Rafael, Revelle, Glenda, Horii, Hiroshi, Follmer, Sean, Go, Janet, Reardon, Emily, Mori, Koichi, Kaye, Joseph Jofish and Spasojevic, Mirjana (2010): Family story play: reading with young children (and Elmo) over a distance. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems 2010. pp. 1583-1592.

We introduce Family Story Play, a system that supports grandparents to read books together with their grandchildren over the Internet. Family Story Play is designed to improve communication across generations and over a distance, and to support parents and grandparents in fostering the literacy development of young children. The interface encourages active child participation in the book reading experience by combining a paper book, a sensor-enhanced frame, video conferencing technology, and video content of a Sesame Street Muppet (Elmo). Results with users indicate that Family Story Play improves child engagement in long-distance communication and increases the quality of interaction between young children and distant grandparents. Additionally, Family Story Play encourages dialogic reading styles that are linked with literacy development. Ultimately, reading with Family Story Play becomes a creative shared activity that suggests a new kind of collaborative story telling.

© All rights reserved Raffle et al. and/or their publisher

 
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Ames, Morgan G., Go, Janet, Kaye, Joseph Jofish and Spasojevic, Mirjana (2010): Making love in the network closet: the benefits and work of family videochat. In: Proceedings of ACM CSCW10 Conference on Computer-Supported Cooperative Work 2010. pp. 145-154.

In this paper, we explore the benefits of videochat for families and the corresponding work that home users engage in to make a video call run smoothly. We explore the varieties of social work required, including coordination work, presentation work, behavioral work, and scaffolding work, as well as the technical work necessary. We outline the benefits families enjoy for doing this work and discuss the ways in which families use videochat to reinforce their identity as a family and reinforce their family values, in effect making -- as in creating -- love. We conclude with recommendations for improving videochat and for designing with family values in mind more generally.

© All rights reserved Ames et al. and/or their publisher

 
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Neustaedter, Carman, Judge, Tejinder K., Harrison, Steve, Sellen, Abigail, Cao, Xiang, Kirk, David and Kaye, Joseph Jofish (2010): Connecting families: new technologies, family communication, and the impact on domestic space. In: GROUP10 International Conference on Supporting Group Work 2010. pp. 363-366.

2009
 
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Kaye, Joseph Jofish (2009): Some statistical analyses of CHI. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems 2009. pp. 2585-2594.

In this paper I show a variety of ways to represent and think about statistical aspects of CHI and its sister conferences. In particular, I look at author counts, gender analysis, and representations of repeat authors. I use these visualizations to motivate questions about what the preferred state of CHI should be. For example, should we strive for gender equality at CHI, and if so, why, and if not, why not? Should we encourage the current trend of increasing number of authors per paper, or might we be loosing something in that process? I do not hope to answer these questions, but rather to encourage their discussion.

© All rights reserved Kaye and/or ACM Press

 
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Ballagas, Rafael, Kaye, Joseph Jofish, Ames, Morgan, Go, Janet and Raffle, Hayes (2009): Family communication: phone conversations with children. In: Proceedings of ACM IDC09 Interaction Design and Children 2009. pp. 321-324.

We interviewed and observed families in their homes to understand how they communicate across generations and across distances. The phone is still the most common way for keeping children in touch with distant relatives. However, many children can't talk on the phone by themselves until 7 or 8 years old. This paper examines the challenges children have with phone conversations, and looks at how families are currently working around these issues. These findings can help inform the design of future family communications technologies.

© All rights reserved Ballagas et al. and/or ACM Press

2008
 
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Taylor, Alex S., Wyche, Susan P. and Kaye, Joseph Jofish (2008): Pottering by design. In: Proceedings of the Fifth Nordic Conference on Human-Computer Interaction 2008. pp. 363-372.

The last decade of work in HCI has seen an increasing emphasis on the role of technology in the home, and a corresponding need for novel approaches for studying the needs, activities and relationships that constitute home life, so as to inform technology design. In this vein, we report on a particular aspect of home life in Britain: pottering. We investigate the ways in which pottering -- unplanned and serendipitous tidying, cleaning, gardening and minor home improvement -- can be used as a lens to understand the non-task-focused roles that technology may play in the home. We also describe the strategies we used to study this curious class of activities and hopefully illustrate how open, and sometimes opportunistic, approaches to research can have value.

© All rights reserved Taylor et al. and/or their publisher

2007
 
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Gaver, William W., Sengers, Phoebe, Kerridge, Tobie, Kaye, Joseph Jofish and Bowers, John (2007): Enhancing ubiquitous computing with user interpretation: field testing the home health horoscope. In: Proceedings of ACM CHI 2007 Conference on Human Factors in Computing Systems 2007. pp. 537-546.

Domestic ubiquitous computing systems often rely on inferences about activities in the home, but the open-ended, dynamic and heterogeneous nature of the home poses serious problems for such systems. In this paper, we propose that by shifting the responsibility for interpretation from the system to the user, we can build systems that interact with people at humanly meaningful levels, preserve privacy, and encourage engagement with suggested topics. We describe a system that embodies this hypothesis, using sensors and inferencing software to assess 'domestic wellbeing' and presenting the results to inhabitants through an output chosen for its ambiguity. In a three-month field study of the system, customised for a particular volunteer household, users engaged extensively with the system, discussing and challenging its outputs and responding to the particular topics it raised.

© All rights reserved Gaver et al. and/or ACM Press

 
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Brown, Barry A. T., Taylor, Alex S., Izadi, Shahram, Sellen, Abigail, Kaye, Joseph Jofish and Eardley, Rachel (2007): Locating Family Values: A Field Trial of the Whereabouts Clock. In: Krumm, John, Abowd, Gregory D., Seneviratne, Aruna and Strang, Thomas (eds.) UbiComp 2007 Ubiquitous Computing - 9th International Conference September 16-19, 2007, Innsbruck, Austria. pp. 354-371.

We report the results of a long-term, multi-site field trial of a situated awareness device for families called the “Whereabouts Clock”. The Clock displayed family members' current location as one of four privacy-preserving, deliberately coarse-grained categories (HOME , WORK , SCHOOL or ELSEWHERE) In use, the Clock supported not only family co-ordination but also more emotive aspects of family life such as reassurance, connectedness, identity and social touch. This emphasized aspects of family life frequently neglected in Ubicomp, such as the ways in which families' awareness of each others' activities contributes to a sense of a family's identity. We draw further on the results to differentiate between location as a technical aspect of awareness systems and what we characterize as “location-in-interaction”. Location-in-interaction is revealed as an emotional, accountable and even moral part of family life

© All rights reserved Brown et al. and/or Springer

 Cited in the following chapter:

Usability Evaluation: [/encyclopedia/usability_evaluation.html]


 
2006
 
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Kaye, Joseph Jofish, Vertesi, Janet, Avery, Shari, Dafoe, Allan, David, Shay, Onaga, Lisa, Rosero, Ivan and Pinch, Trevor (2006): To have and to hold: exploring the personal archive. In: Proceedings of ACM CHI 2006 Conference on Human Factors in Computing Systems 2006. pp. 275-284.

The personal archive is not only about efficient storage and retrieval of information. This paper describes a study of forty-eight academics and the techniques and tools they use to manage their digital and material archiving of papers, emails, documents, internet bookmarks, correspondence, and other artifacts. We present two sets of results: we first discuss rationales behind subjects' archiving, which go beyond information retrieval to include creating a legacy, sharing resources, confronting fears and anxieties, and identity construction. We then show how these rationales were mapped into our subjects' physical, social and electronic spaces, and discuss implications for development of digital tools that allow for personal archiving.

© All rights reserved Kaye et al. and/or ACM Press

 
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Kaye, Joseph Jofish (2006): I just clicked to say I love you: rich evaluations of minimal communication. In: Olson, Gary M. and Jeffries, Robin (eds.) Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems April 22-27, 2006, Montréal, Québec, Canada. pp. 363-368.

 Cited in the following chapter:

Affective Computing: [/encyclopedia/affective_computing.html]


 
2005
 
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Kaye, Joseph Jofish, Levitt, Mariah K., Nevins, Jeffrey, Golden, Jessica and Schmidt, Vanessa (2005): Communicating intimacy one bit at a time. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems 2005. pp. 1529-1532.

In this paper, we present a study of 'minimal intimate objects': low bandwidth devices for communicating intimacy for couples in long-distance relationships. We describe a user study of a software intimate object built to communicate a single bit at a time. The results from both log data and journal entries suggest that even a one-bit communication device is seen by users as a valuable and rich channel for communicating intimacy, despite the availability of wider channels of communication such as email, instant messaging, and telephone. We suggest the constrained nature of the communication affords active reinterpretation by its users, and discuss the results in the context of the study of intimacy in human-computer interaction.

© All rights reserved Kaye et al. and/or ACM Press

 
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Sengers, Phoebe, Boehner, Kirsten, David, Shay and Kaye, Joseph Jofish (2005): Reflective design. In: Bertelsen, Olav W., Bouvin, Niels Olof, Krogh, Peter Gall and Kyng, Morten (eds.) Proceedings of the 4th Decennial Conference on Critical Computing 2005 August 20-24, 2005, Aarhus, Denmark. pp. 49-58.

2004
 
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Kaye, Joseph Jofish (2004): Olfactory display. In: Proceedings of the 2004 ACM Symposium on User Interface Software and Technology 2004. p. 163.

The last twenty years have seen enormous leaps forward in computers\' abilities to generate sound and video. What happens when computers can produce scents on demand? In this talk, I present three approaches to this question. I first look at human olfactory processing: what is our olfactory bandwidth, and what are the limitations of our sense of smell? I then explore the use of scent to accompany other media, from historical examples like Sense-o-Rama and Aromarama, to more recent work including firefighter training systems, augmented gaming, and food and beverage applications. Finally, I look at the possibilities of olfactory output as an ambient display medium. I conclude with an overview of current computer-controlled olfactory output devices: off the shelf solutions for incorporating scent into user interface applications.

© All rights reserved Kaye and/or ACM Press

 
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Kaye, Joseph Jofish and Goulding, Liz (2004): Intimate objects. In: Proceedings of DIS04: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 2004. pp. 341-344.

We present a preliminary and ongoing study into intimate objects: technological devices for maintaining intimacy at a distance. We use the notion of critical technical practice to provide a theoretical framework on which to base our designs, building devices that differ from mass communication devices in three ways: they are for couples in a relationship to communicate with each other, not with everybody else, they are for a specific couple to use, not a generic couple, and they are for the transmission of specific intimate communication, not all-purpose communication. We present an overview of the study, give some examples of intimate object sketches produced by our subjects, and discuss questions posed by the study, particularly those concerning the generalizability of the results.

© All rights reserved Kaye and Goulding and/or ACM Press

 
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Kaye, Joseph Jofish (2004): Making Scents: aromatic output for HCI. In Interactions, 11 (1) pp. 48-61.

 
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Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/joseph_jofish_kaye.html

Publication statistics

Pub. period:2004-2011
Pub. count:19
Number of co-authors:47



Co-authors

Number of publications with 3 favourite co-authors:

Mirjana Spasojevic:4
Janet Go:4
Rafael Ballagas:3

 

 

Productive colleagues

Joseph Jofish Kaye's 3 most productive colleagues in number of publications:

Abigail Sellen:81
Shahram Izadi:50
John Bowers:41
 
 
 
Jul 11

Creative without strategy is called ‘art‘. Creative with strategy is called ‘advertising‘

-- Jef I. Richards

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!