Publication statistics

Pub. period:2008-2009
Pub. count:6
Number of co-authors:12



Co-authors

Number of publications with 3 favourite co-authors:

Peter Vandoren:5
Tom Van Laerhoven:5
Frank Van Reeth:5

 

 

Productive colleagues

Johannes Taelman's 3 most productive colleagues in number of publications:

Chris Raymaekers:94
Kris Luyten:49
Frank Van Reeth:35
 
 
 
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Johannes Taelman

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Publications by Johannes Taelman (bibliography)

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2009
 
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Vandoren, Peter, Claesen, Luc, Laerhoven, Tom Van, Taelman, Johannes, Raymaekers, Chris, Flerackers, Eddy and Reeth, Frank Van (2009): FluidPaint: an Interactive Digital Painting System using Real Wet Brushes. In: Proceedings of ACM International Conference on Interactive Tabletops and Surfaces November 23-25, 2009, Banff, Canada. pp. 53-56.

 
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Vandoren, Peter, Claesen, Luc, Laerhoven, Tom Van, Taelman, Johannes, Raymaekers, Chris, Flerackers, Eddy and Reeth, Frank Van (2009): FluidPaint: an interactive digital painting system using real wet brushes. In: Proceedings of the 2009 ACM International Conference on Interactive Tabletops and Surfaces 2009. pp. 53-56.

This paper presents FluidPaint, a novel digital paint system using real wet brushes. A new interactive canvas, accurately registering brush footprints and paint strokes in high precision has been developed. It is based on the real-time imaging of brushes and other painting instruments as well as the real-time co-located rendering of the painting results. This new painting user interface enhances the user experience and the artist's expressiveness. User tests demonstrate the intuitive nature of FluidPaint, naturally integrating interface elements of traditional painting in a digital paint system.

© All rights reserved Vandoren et al. and/or their publisher

2008
 
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Vandoren, Peter, Laerhoven, Tom Van, Claesen, Luc, Taelman, Johannes, Fiore, Fabian Di, Reeth, Frank Van and Flerackers, Eddy (2008): Dip -- it: digital infrared painting on an interactive table. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 2901-2906.

In this paper we report on our work to develop a novel input technique for a digital paint system. Using a brush with infrared (IR) light emitting fibers, we were able to create a natural paint interface on an interactive table. This IR-brush adds two important properties to our paint environment: haptic feedback and an accurate brush footprint. The modified brush approaches the haptic feedback of the traditional paint brush. The use of IR-light in the brush enables tracking the contact area of the brush on the interactive table. Informal usability tests show that our digital paint environment offers an intuitive interface and contributes to an enhanced user experience in digital painting.

© All rights reserved Vandoren et al. and/or ACM Press

 
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Vandoren, Peter, Laerhoven, Tom Van, Claessen, Luc, Taelman, Johannes, Raymaekers, Chris and Reeth, Frank Van (2008): IntuPaint: Bridging the Gap Between Physical and Digital Painting. In: Proceedings of the Third Annual IEEE International Workshop on Horizontal Interactive Human-Computer Interaction TABLETOP 2008 October 2-3, 2008, Amsterdam, The Netherlands. pp. 71-78.

 
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Vandoren, Peter, Laerhoven, Tom Van, Claesen, Luc, Taelman, Johannes, Raymaekers, Chris and Reeth, Frank Van (2008): IntuPaint: Bridging the gap between physical and digital painting. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 65-72.

 
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Cuypers, Tom, Schneider, Jan, Taelman, Johannes, Luyten, Kris and Bekaert, Philippe (2008): Eunomia: Toward a Framework for Multi-touch Information Displays in Public Spaces. In: Proceedings of the HCI08 Conference on People and Computers XXII 2008. pp. 31-34.

Multi-touch interaction techniques are becoming more widespread because of new industrial initiatives to make this hardware available and affordable for the consumer market. To cope with the diversity in hardware setups and the lack of knowledge about developing generic multi-touch applications, we created a framework, Eunomia, for abstracting the hardware from the software and to enable software developers to easily develop interactive applications taking advantage of multitouch interaction. We describe our first set of applications created on top of this framework that are targeted for public spaces. During the deployment of these applications, we were able to observe users that are confronted with multi-touch technologies in a public space.

© All rights reserved Cuypers et al. and/or their publisher

 
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Changes to this page (author)

03 Nov 2010: Added
01 Oct 2010: Added
10 Feb 2010: Modified
12 Jul 2009: Added
29 May 2009: Added
07 Oct 2008: Added
12 May 2008: Added

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/johannes_taelman.html

Publication statistics

Pub. period:2008-2009
Pub. count:6
Number of co-authors:12



Co-authors

Number of publications with 3 favourite co-authors:

Peter Vandoren:5
Tom Van Laerhoven:5
Frank Van Reeth:5

 

 

Productive colleagues

Johannes Taelman's 3 most productive colleagues in number of publications:

Chris Raymaekers:94
Kris Luyten:49
Frank Van Reeth:35
 
 
 
May 18

It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.

-- Steve Jobs, 1998

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!