Jeremy N. Bailenson

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Publications by Jeremy N. Bailenson (bibliography)

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» 2008 «

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Bailenson, Jeremy N., Davies, Alexandra, Blascovich, Jim, Beall, Andrew C., McCall, Cade and Guadagno, Rosanna E. (2008): The Effects of Witness Viewpoint Distance, Angle, and Choice on Eyewitness Accuracy in Police Lineups Conducted in Immersive Virtual Environments. In Presence: Teleoperators and Virtual Environments, 17 (3) pp. 242-255

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Yee, Nick and Bailenson, Jeremy N. (2008): A Method for Longitudinal Behavioral Data Collection in Second Life. In Presence: Teleoperators and Virtual Environments, 17 (6) pp. 594-596

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Bailenson, Jeremy N., Pontikakis, Emmanuel D., Mauss, Iris B., Gross, James J., Jabon, Maria E., Hutcherson, Cendri A. C., Nass, Clifford and John, Oliver (2008): Real-time classification of evoked emotions using facial feature tracking and physiological responses. In International Journal of Human-Computer Studies, 20 (5) pp. 303-317

We present automated, real-time models built with machine learning algorithms which use videotapes of subjects' faces in conjunction with physiological measurements to predict rated emotion (trained coders' second-by-second assessments of sadness or amusement). Input consisted of videotapes of 41 subjects watching emotionally evocative films along with measures of their cardiovascular activity, somatic activity, and electrodermal responding. We built algorithms based on extracted points from the subjects' faces as well as their physiological responses. Strengths of the current approach are (1) we are assessing real behavior of subjects watching emotional videos instead of actors making facial poses, (2) the training data allow us to predict both emotion type (amusement versus sadness) as well as the intensity level of each emotion, (3) we provide a direct comparison between person-specific, gender-specific, and general models. Results demonstrated good fits for the models overall, with better performance for emotion categories than for emotion intensity, for amusement ratings than sadness ratings, for a full model using both physiological measures and facial tracking than for either cue alone, and for person-specific models than for gender-specific or general models.

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» 2007 «

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Yee, Nick, Bailenson, Jeremy N. and Rickertsen, Kathryn (2007): A meta-analysis of the impact of the inclusion and realism of human-like faces on user experiences in interfaces. In: Proceedings of ACM CHI 2007 Conference on Human Factors in Computing Systems 2007. pp. 1-10. Available online

The use of embodied agents, defined as visual human-like representations accompanying a computer interface, is becoming prevalent in applications ranging from educational software to advertisements. In the current work, we assimilate previous empirical studies which compare interfaces with visually embodied agents to interfaces without agents, both using an informal, descriptive technique based on experimental results (46 studies) as well as a formal statistical meta-analysis (25 studies). Results revealed significantly larger effect sizes when analyzing subjective responses (i.e., questionnaire ratings, interviews) than when analyzing behavioral responses such as task performance and memory. Furthermore, the effects of adding an agent to an interface are larger than the effects of animating an agent to behave more realistically. However, the overall effect sizes were quite small (e.g., across studies, adding a face to an interface only explains approximately 2.5% of the variance in results). We discuss the implications for both designers building interfaces as well as social scientists designing experiments to evaluate those interfaces.

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Bailenson, Jeremy N., Yee, Nick, Brave, Scott, Merget, Dan and Koslow, David (2007): Virtual Interpersonal Touch: Expressing and Recognizing Emotions Through Haptic Devices. In Human-Computer Interaction, 22 (3) pp. 325-353

This article examines the phenomenon of Virtual Interpersonal Touch (VIT), people touching one another via force-feedback haptic devices. As collaborative virtual environments become utilized more effectively, it is only natural that interactants will have the ability to touch one another. In the work presented here, we used relatively basic devices to begin to explore the expression of emotion through VIT. In Experiment 1, participants utilized a 2 DOF force-feedback joystick to express seven emotions. We examined various dimensions of the forces generated and subjective ratings of the difficulty of expressing those emotions. In Experiment 2, a separate group of participants attempted to recognize the recordings of emotions generated in Experiment 1. In Experiment 3, pairs of participants attempted to communicate the seven emotions using physical handshakes. Results indicated that humans were above chance when recognizing emotions via VIT but not as accurate as people expressing emotions through nonmediated handshakes. We discuss a theoretical framework for understanding emotions expressed through touch as well as the implications of the current findings for the utilization of VIT in human-computer interaction.

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» 2006 «

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Bailenson, Jeremy N. and Yee, Nick (2006): A Longitudinal Study of Task Performance, Head Movements, Subjective Report, Simulator Sickness, and Transformed Social Interaction in Collaborative Virtual Environments. In Presence: Teleoperators and Virtual Environments, 15 (6) pp. 699-716

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Bailenson, Jeremy N., Yee, Nick, Merget, Dan and Schroeder, Ralph (2006): The Effect of Behavioral Realism and Form Realism of Real-Time Avatar Faces on Verbal Disclosure, Nonverbal Disclosure, Emotion Recognition, and Copresence in Dyadic Interaction. In Presence: Teleoperators and Virtual Environments, 15 (4) pp. 359-372

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Deng, Zhigang, Bailenson, Jeremy N., Lewis, John P. and Neumann, Ulrich (2006): Perceiving Visual Emotions with Speech. In: Gratch, Jonathan, Young, Michael, Aylett, Ruth, Ballin, Daniel and Olivier, Patrick (eds.) IVA 2006 - Intelligent Virtual Agents - 6th International Conference August 21-23, 2006, Marina Del Rey, CA, USA. pp. 107-120. Available online

» 2005 «

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Bailenson, Jeremy N., Swinth, Kimberly R., Hoyt, Crystal L., Persky, Susan, Dimov, Alex and Blascovich, Jim (2005): The Independent and Interactive Effects of Embodied-Agent Appearance and Behavior on Self-Report, Cognitive, and Behavioral Markers of Copresence in Immersive Virtual Environments. In Presence: Teleoperators and Virtual Environments, 14 (4) pp. 379-393

» 2004 «

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Turk, Matthew, Bailenson, Jeremy N., Beall, Andrew C., Blascovich, Jim and Guadagno, Rosanna E. (2004): Multimodal transformed social interaction. In: Sharma, Rajeev, Darrell, Trevor, Harper, Mary P., Lazzari, Gianni and Turk, Matthew (eds.) Proceedings of the 6th International Conference on Multimodal Interfaces - ICMI 2004 October 13-15, 2004, State College, PA, USA. pp. 46-52. Available online

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Bailenson, Jeremy N., Beall, Andrew C., Blascovich, Jim and Rex, Christopher (2004): Examining Virtual Busts: Are Photogrammetrically Generated Head Models Effective for Person Identification?. In Presence: Teleoperators and Virtual Environments, 13 (4) pp. 416-427

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Bailenson, Jeremy N., Beall, Andrew C., Loomis, Jack M., Blascovich, Jim and Turk, Matthew (2004): Transformed Social Interaction: Decoupling Representation from Behavior and Form in Collaborative Virtual Environments. In Presence: Teleoperators and Virtual Environments, 13 (4) pp. 428-441

» 2001 «

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Bailenson, Jeremy N., Rex, Christopher, Beall, Andrew C. and Loomis, Jack M. (2001): Equilibrium Theory Revisited: Mutual Gaze and Personal Space in Virtual Environments. In Presence: Teleoperators and Virtual Environments, 10 (6) pp. 583-598

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Bailenson, Jeremy N., Beall, Andrew C., Blascovich, Jim, Raimundo, Mike and Weisbuch, Max (2001): Intelligent Agents Who Wear Your Face: Users' Reactions to the Virtual Self. In: Antonio, Angelica de, Aylett, Ruth and Ballin, Daniel (eds.) IVA 2001 - Intelligent Virtual Agents - Third International Workshop September 10-11, 2001, Madrid, Spain. pp. 86-99. Available online

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Changes to this page (author)

21 Feb 2010: Enabled abstracts to be shown on Jeremy N. Bailenson's author page.
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19 Jun 2007: Author was added to the bibliography

Publication statistics

Publication period:2001-2008
Publication count:14
Number of co-authors:30



Productive colleagues

Jeremy N. Bailenson's 3 most productive colleagues in number of publications:

Clifford Nass:54
Ulrich Neumann:19
Jack M. Loomis:11


Collaboration count

Number of publications with 3 favourite co-authors:

Jim Blascovich:6
Andrew C. Beall:6
Nick Yee:5

 

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