Publication statistics

Pub. period:1997-2005
Pub. count:7
Number of co-authors:12



Co-authors

Number of publications with 3 favourite co-authors:

Takeo Igarashi:4
Shuichi Sakai:3
Reiko Hamada:2

 

 

Productive colleagues

Hidehiko Tanaka's 3 most productive colleagues in number of publications:

Takeo Igarashi:66
Kenji Mase:34
Satoshi Matsuoka:14
 
 
 
Jul 30

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Hidehiko Tanaka

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Publications by Hidehiko Tanaka (bibliography)

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2005
 
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Hamada, Reiko, Okabe, Jun, Ide, Ichiro, Satoh, Shin'ichi, Sakai, Shuichi and Tanaka, Hidehiko (2005): Cooking navi: assistant for daily cooking in kitchen. In: Zhang, Hongjiang, Chua, Tat-Seng, Steinmetz, Ralf, Kankanhalli, Mohan S. and Wilcox, Lynn (eds.) Proceedings of the 13th ACM International Conference on Multimedia November 6-11, 2005, Singapore. pp. 371-374.

1999
 
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Honda, Masaaki, Igarashi, Takeo, Tanaka, Hidehiko and Sakai, Shuichi (1999): Integrated Manipulation: Context-Aware Manipulation of 2D Diagrams. In: Zanden, Brad Vander and Marks, Joe (eds.) Proceedings of the 12th annual ACM symposium on User interface software and technology November 07 - 10, 1999, Asheville, North Carolina, United States. pp. 159-160.

Diagram manipulation in conventional CAD systems requires frequent mode switching and explicit placement of the pivot for rotation and scaling. In order to simplify this process, we propose an interaction technique called integrated manipulation, where the user can move, rotate, and scale without mode switching. In addition, the pivot for rotation and scaling automatically snaps to a contact point during moving operation. We performed a user study is performed using our prototype system and a commercial CAD system. The results showed that users could perform a diagram manipulation task much more rapidly using our technique.

© All rights reserved Honda et al. and/or ACM Press

 
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Hamada, Reiko, Ide, Ichiro, Sakai, Shuichi and Tanaka, Hidehiko (1999): Associating video with related documents. In: ACM Multimedia 1999 1999. pp. 17-20.

1998
 
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Igarashi, Takeo, Kadobayashi, Rieko, Mase, Kenji and Tanaka, Hidehiko (1998): Path Drawing for 3D Walkthrough. In: Mynatt, Elizabeth D. and Jacob, Robert J. K. (eds.) Proceedings of the 11th annual ACM symposium on User interface software and technology November 01 - 04, 1998, San Francisco, California, United States. pp. 173-174.

This paper presents an interaction technique for walkthrough in virtual 3D spaces, where the user draws the intended path directly on the scene, and the avatar automatically moves along the path. The system calculates the path by projecting the stroke drawn on the screen to the walking surface in the 3D world. Using this technique, the user can specify not only the goal position, but also the route to take and the camera direction at the goal with a single stroke. A prototype system is tested using a display-integrated tablet, and experimental results suggest that the technique can enhance existing walkthrough techniques.

© All rights reserved Igarashi et al. and/or ACM Press

 
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Kawachiya, Sachiko, Igarashi, Takeo, Matsuoka, Satoshi and Tanaka, Hidehiko (1998): Reduction of Overhead in Drawing Figures with Computer: Detailed Analyses of Drawing Tasks. In: Third Asian Pacific Computer and Human Interaction July 15-17, 1998, Kangawa, Japan. pp. 11-18.

1997
 
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Igarashi, Takeo, Matsuoka, Satoshi, Kawachiya, Sachiko and Tanaka, Hidehiko (1997): Interactive Beautification: A Technique for Rapid Geometric Design. In: Robertson, George G. and Schmandt, Chris (eds.) Proceedings of the 10th annual ACM symposium on User interface software and technology October 14 - 17, 1997, Banff, Alberta, Canada. pp. 105-114.

We propose interactive beautification, a technique for rapid geometric design, and introduce the technique and its algorithm with a prototype system Pegasus. The motivation is to solve a problem with current drawing systems: too many complex commands and unintuitive procedures to satisfy geometric constraints. The Interactive beautification system receives the user's free stroke and beautifies it by considering geometric constraints among segments. A single stroke is beautified one after another, preventing accumulation of recognition errors or catastrophic deformation. Supported geometric constraints include perpendicularity, congruence, symmetry, etc., which were not seen in existing free stroke recognition systems. In addition, the system generates multiple candidates as a result of beautification to solve the problem of ambiguity. Using this technique, the user can draw precise diagrams rapidly satisfying geometric relations without using any editing commands. Interactive beautification is achieved by three sequential processes: 1) inferring underlining geometric constraints based on the spatial relationships among the input stroke and the existing segments, 2) generating multiple candidates by combining inferred constraints appropriately, and 3) evaluating the candidates to find the most plausible candidate and to remove the inappropriate candidates. A user study was performed using the prototype system, a commercial CAD tool, and an OO-based drawing system. The result showed that users can draw required diagrams more rapidly and more precisely using the prototype system.

© All rights reserved Igarashi et al. and/or ACM Press

 
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Uchida, Tomoyuki and Tanaka, Hidehiko (1997): An Automatic Document Coloring and Browsing System. In: Smith, Michael J., Salvendy, Gavriel and Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2 August 24-29, 1997, San Francisco, California, USA. pp. 275-278.

 
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Changes to this page (author)

17 Jun 2009: Modified
17 Jun 2009: Modified
04 Jun 2009: Modified
30 May 2009: Modified
28 Apr 2003: Added

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/hidehiko_tanaka.html

Publication statistics

Pub. period:1997-2005
Pub. count:7
Number of co-authors:12



Co-authors

Number of publications with 3 favourite co-authors:

Takeo Igarashi:4
Shuichi Sakai:3
Reiko Hamada:2

 

 

Productive colleagues

Hidehiko Tanaka's 3 most productive colleagues in number of publications:

Takeo Igarashi:66
Kenji Mase:34
Satoshi Matsuoka:14
 
 
 
Jul 30

It's all about one thing: creative problem-solving to get the story out.

-- Robert Greenberg, R/GA, 2006

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!