... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Hu, Helen H., Gooch, Amy Ashurst, Creem-Regehr, Sarah H. and Thompson, William B. (2002): Visual Cues for Perceiving Distances from Objects to Surfaces. In Presence: Teleoperators and Virtual Environments, 11 (6) pp. 652-664.
Hu, Helen H., Gooch, Amy, Thompson, William B., Smits, Brian E., Rieser, John J. and Shirley, Peter (2000): Visual cues for imminent object contact in realistic virtual environment. In: IEEE Visualization 2000 2000. pp. 179-185.
... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam