Gerd Szwillus

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Publications by Gerd Szwillus (bibliography)

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» 2004 «

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Keil-Slawik, Reinhard, Selke, Harald and Szwillus, Gerd (eds.) Mensch & Computer 2004: Allgegenwärtige Interaktion September 5-8, 2004, Paderborn, Germany.

» 2003 «

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Szwillus, Gerd and Bomsdorf, B. (2003): Task-Object Models for the Development of Interactive Web Sites. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 248-252.

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Szwillus, Gerd and Ziegler, Jürgen (eds.) Mensch and Computer 2003 September 7-10, 2003, Stuttgart, Germany.

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Bomsdorf, Birgit and Szwillus, Gerd (2003): Eigenverantwortliche Web-Administration für unerfahrene Benutzer. In: Szwillus, Gerd and Ziegler, Jürgen (eds.) Mensch and Computer 2003 September 7-10, 2003, Stuttgart, Germany. . Available online

» 2002 «

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Biedebach, Anke, Bomsdorf, Birgit and Szwillus, Gerd (2002): Reale Dozenten in einer virtuellen Universität: Divergenz der Anforderungen an die Systemunterstützung. In: Herczeg, Michael and Oberquelle, Horst (eds.) Mensch and Computer 2002 September 2-5, 2002, Hamburg, Germany. . Available online

» 2001 «

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Bomsdorf, Birgit and Szwillus, Gerd (2001): UML und Aufgabenmodellierung: Softwaretechnik und HCI im Dialog. In: Oberquelle, Horst, Oppermann, Reinhard and Krause, Jürgen (eds.) Mensch and Computer 2001 March 5-8, 2001, Bad Honnef, Germany. . Available online

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Hasibuan, Ernianti and Szwillus, Gerd (2001): Towards a Task-Based System Administration Tool for Linux Systems. In: Oberquelle, Horst, Oppermann, Reinhard and Krause, Jürgen (eds.) Mensch and Computer 2001 March 5-8, 2001, Bad Honnef, Germany. . Available online

» 2000 «

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Turner, Thea, Szwillus, Gerd, Czerwinski, Mary, Peterno, Fabio and Pemberton, Steven (eds.) Proceedings of the ACM CHI 2000 Human Factors in Computing Systems Conference April 1-6, 2000, The Hague, The Netherlands.

» 1999 «

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Bomsdorf, Birgit and Szwillus, Gerd (1999): Tool Support for Task-Based User Interface Design -- A CHI 99 Workshop. In ACM SIGCHI Bulletin, 31 (4) pp. 27-29

» 1998 «

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Bomsdorf, Birgit and Szwillus, Gerd (1998): From Task to Dialogue: Task-Based User Interface Design. In ACM SIGCHI Bulletin, 30 (4) pp. 40-42

Developing user interfaces is no more a mere technical software development task; successful user interface design has to be interdisciplinary, taking into account other aspects, such as psychological, social, organisational, and cognitive aspects. It is generally accepted that the tasks, the user has to fulfil with a system to be developed should play an important role in its design. Knowing the user's tasks enables the designer to construct user interfaces reflecting the tasks' properties, including efficient usage patterns, easy-to-use interaction sequences, and powerful assistance features. As a consequence, task modelling becomes a central part of the user interface design process. To accomplish this a systematic transition has to exist from task identification to user interface construction.

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» 1996 «

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Szwillus, Gerd and Kespohl, Klaus (1996): Prototyping Device Interfaces with DSN/2. In: Bodart, Francois and Vanderdonckt, Jean M. (eds.) DSV-IS 1996 - Design, Specification and Verification of Interactive Systems96, Proceedings of the Third International Eurographics Workshop June 5-7, 1996, Namur, Belgium. pp. 123-140.

» 1995 «

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Kneer, Birgit and Szwillus, Gerd (1995): OBSM: A Notation to Integrate Different Levels of User Interface Design. In: Proceedings of DIS95: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 1995. pp. 199-205.

The development of user interfaces has to take into account different design aspects at the same time or in subsequent development phases. Single aspects are supported by dedicated specification languages and techniques -- a unifying representation, however, does not exist. This situation forces the designer to perform complex transitions between different views. We propose a specification technique, which covers different aspects of user interface development in a coherent notation. It is based primarily on the paradigm of object-orientation, constraints, a representation of interaction sequences, and temporal relations.

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» 1993 «

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Szwillus, Gerd (1993): Solving Linear Graphical Constraint Expressions. In: Proceedings of the Fifth International Conference on Human-Computer Interaction - Poster Sessions: Abridged Proceedings 1993. p. 267.

» 1992 «

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Neal, Lisa Rubin and Szwillus, Gerd (1992): Introduction. Structure-Based Editors and Environments. In International Journal of Man-Machine Studies, 37 (4) pp. 395-397

» 1990 «

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Neal, Lisa Rubin and Szwillus, Gerd (1990): Report on the CHI'90 Workshop on Structure Editors. In ACM SIGCHI Bulletin, 22 (2) pp. 49-53

» 1989 «

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Szwillus, Gerd (1989): Editing Graphical Structures. In: Proceedings of the Third International Conference on Human-Computer Interaction 1989. pp. 587-594.

In this paper we present a project called GEGS, standing for Generation of Editors for Graphical Structures. With the GEGS system the user can generate a graphical structure editor from the definition of a graphical language. It comprises a specification of the graphics to be edited, as well as information about the editor's interface. Both aspects are treated within a common framework using only a few basic concepts. The GEGS-system up to now is in operation only partially, but the concepts involved in itself are interesting enough for presentation.

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» 1987 «

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Szwillus, Gerd (1987): GEGS - A System for Generating Graphical Editors. In: Bullinger, Hans-Jorg and Shackel, Brian (eds.) INTERACT 87 - 2nd IFIP International Conference on Human-Computer Interaction September 1-4, 1987, Stuttgart, Germany. pp. 135-141.

Graphical hardware is getting cheaper, faster and more powerful, whereas the process of using the available facilities in several fields is rather underdeveloped. The programming of graphical user interfaces is a very laborious job. Compared to the design of good "textual" interfaces, a much larger number of details have to be taken into account. We present a generator-based approach for creating graphical system attacking this problem. This paper gives an insight into the basic concepts of our approach. Two aspects are considered particularly interesting in this context: First, the characterization of the class of pictures, editors can be generated for; and second, the design of the generator input language.

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Changes to this page (author)

14 Feb 2010: Enabled abstracts to be shown on Gerd Szwillus's author page.
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Publication statistics

Publication period:1987-2004
Publication count:17
Number of co-authors:14



Productive colleagues

Gerd Szwillus's 3 most productive colleagues in number of publications:

Steven Pemberton:116
Mary Czerwinski:68
Jürgen Ziegler:42


Collaboration count

Number of publications with 3 favourite co-authors:

Birgit Bomsdorf:5
Lisa Rubin Neal:2
B. Bomsdorf:1

 

Other options

Learn more about Gerd Szwillus:
- Google Scholar
- ACM
- CSB

Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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