Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Davis, Stephen Boyd, Davies, G., Haddad, R. and Lai, M.-K. (2006): Smell Me: Engaging with an Interactive Olfactory Game. In: Proceedings of the HCI06 Conference on People and Computers XX 2006. pp. 25-40.
Preece, Jennifer J., Woodman, M., Ince, D. C., Griffiths, R. and Davies, G. (1987): Toward a Structured Approach to Specifying User Interface Design. In: Bullinger, Hans-Jorg and Shackel, Brian (eds.) INTERACT 87 - 2nd IFIP International Conference on Human-Computer Interaction September 1-4, 1987, Stuttgart, Germany. pp. 415-421.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !