Frank Spillers is a web and software usability expert and has been recognized by the U.S. Dept. of Labor as a subject matter expert. Frank holds a Masters of Science in Cognitive Science from Birmingham University (UK) and has ten years of practical experience with usability and user centered design techniques. He is a lead usability consultant (Principal and Co-CEO) and founder of Experience Dynamics, a user centered design and usability consultancy based in Portland, Oregon USA. Frank has worked internationally with clients including Hewlett-Packard, Key Bank, Daimler-Chrysler, Intel, BankOne, IBM, Microsoft, The Vanguard Group, Verizon, Four Seasons Hotels and others. Frank's consulting experience includes large scale website and web application usability. His contributions to design research include new research methods for assessing the influence of time, emotion and cognition on user perception.
Spillers, Frank (2008). Progressive Disclosure. Retrieved 14 December 2011 from Interaction-Design.org: http://www.interaction-design.org/encyclopedia/progressive_disclosure.html
Spillers, Frank (2007). AJAX Usability Checklist. Retrieved 7 March 2008 from http://experiencedynamics.blogs.com/site_search_usability/2007/12/ajax-usability.html
» Progressive Disclosure: [/encyclopedia/progressive_disclosure.html]
Spillers, Frank (2004). Progressive Disclosure - the best interaction design technique?. Retrieved 4 March 2008 from http://experiencedynamics.blogs.com/site_search_usability/2004/03/progressive_dis.html
» Progressive Disclosure: [/encyclopedia/progressive_disclosure.html]
Pub. period:2004-2008
Pub. count:3
Number of co-authors:0
What is this field of Human-Computer Interaction? People are quite different from computers. This is hardly a novel observation, but whenever people use computers, there is necessarily a zone of mutual accommodation and this defines our area of interest. People are so adaptable that they are capable of shouldering the entire burden of accommodation to an artifact, but skillful designers make large parts of this burden vanish by adapting the artifact to its users. To understand successful design requires an understanding of the technology, the person, and their mutual interaction [...]
-- Stephen Draper and Donald Norman. In "User Centered System Design" (1986) p. 1
Authoritative overview of End-User Development (EUD) including 4 HD video interviews filmed in Rome, Italy. EUD is really all about democratization of computing.
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