Fabrice Neyret

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Publications by Fabrice Neyret (bibliography)

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» 2000 «

Meyer, Alexandre and Neyret, Fabrice (2000): Multiscale Shaders for the Efficient Realistic Rendering of Pine-Trees. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 137-144. Available online

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» 1999 «

Stora, Dan, Agliati, Pierre-Olivier, Cani, Marie-Paule, Neyret, Fabrice and Gascuel, Jean-Dominique (1999): Animating Lava Flows. In: Graphics Interface 99 June 2-4, 1999, Kingston, Ontario, Canada. pp. 203-210. Available online

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» 1995 «

Neyret, Fabrice (1995): A general and multiscale model for volumetric textures. In: Graphics Interface 95 May 17-19, 1995, Quebec, Quebec, Canada. pp. 83-91.

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Changes to this page (author)

28 Apr 2003: Added the author to the bibliography
 

Publication statistics

Publication period:1995-2000
Publication count:3
Number of co-authors:5



Productive colleagues

Fabrice Neyret's 3 most productive colleagues in number of publications:

Jean-Dominique Gascuel:3
Marie-Paule Cani:2
Alexandre Meyer:1


Collaboration count

Number of publications with 3 favourite co-authors:

Alexandre Meyer:1
Jean-Dominique Gascuel:1
Marie-Paule Cani:1


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