Publication statistics

Pub. period:1992-2010
Pub. count:57
Number of co-authors:70



Co-authors

Number of publications with 3 favourite co-authors:

Ming C. Lin:27
Naga K. Govindaraju:8
Sung-Eui Yoon:7

 

 

Productive colleagues

Dinesh Manocha's 3 most productive colleagues in number of publications:

Ming C. Lin:58
Philipp Slusallek:24
Daniel G. Aliaga:22
 
 
 
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Dinesh Manocha

Personal Homepage:
http://www.cs.unc.edu/~dm/

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Publications by Dinesh Manocha (bibliography)

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2010
 
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Pan, Jia, Zhang, Liangjun, Lin, Ming C. and Manocha, Dinesh (2010): A hybrid approach for simulating human motion in constrained environments. In Journal of Visualization and Computer Animation, 21 (3) pp. 137-149.

 
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Tang, Min, Manocha, Dinesh and Tong, Ruofeng (2010): Fast continuous collision detection using deforming non-penetration filters. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 7-13.

2009
 
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Berg, Jur P. van den, Sewall, Jason, Lin, Ming C. and Manocha, Dinesh (2009): Virtualized Traffic: Reconstructing Traffic Flows from Discrete Spatio-Temporal Data. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 183-190.

2008
 
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Tang, Min, Yoon, Sung-Eui and Manocha, Dinesh (2008): Adjacency-based culling for continuous collision detection. In The Visual Computer, 24 (7) pp. 545-553.

 
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Lauterbach, Christian, Yoon, Sung-Eui, Tang, Ming and Manocha, Dinesh (2008): ReduceM: Interactive and Memory Efficient Ray Tracing of Large Models. In Comput. Graph. Forum, 27 (4) pp. 1313-1321.

 
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Moss, William, Lin, Ming C. and Manocha, Dinesh (2008): Constraint-based motion synthesis for deformable models. In Journal of Visualization and Computer Animation, 19 (3) pp. 421-431.

 
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Berg, Jur P. van den, Patil, Sachin, Sewall, Jason, Manocha, Dinesh and Lin, Ming C. (2008): Interactive navigation of multiple agents in crowded environments. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 139-147.

 
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Curtis, Sean, Tamstorf, Rasmus and Manocha, Dinesh (2008): Fast collision detection for deformable models using representative-triangles. In: Haines, Eric and McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA 2008. pp. 61-69.

2007
 
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Sud, Avneesh, Govindaraju, Naga, Gayle, Russell, Andersen, Erik and Manocha, Dinesh (2007): Surface distance maps. In: Proceedings of the 2007 Conference on Graphics Interface 2007. pp. 35-42.

We present a new parameterized representation called surface distance maps for distance computations on piecewise 2-manifold primitives. Given a set of orientable 2-manifold primitives, the surface distance map represents the (non-zero) signed distance-to-closest-primitive mapping at each point on a 2-manifold. The distance mapping is computed from each primitive to the set of remaining primitives. We present an interactive algorithm for computing the surface distance map of triangulated meshes using graphics hardware. We precompute a surface parameterization and use the it to define an affine transformation for each mesh primitive. Our algorithm efficiently computes the distance field by applying this affine transformation to the distance functions of the primitives and evaluating these functions using texture mapping hardware. In practice, our algorithm can compute very high resolution surface distance maps at interactive rates and provides tight error bounds on their accuracy. We use surface distance maps for path planning and proximity query computation among complex models in dynamic environments. Our approach can perform planning and proximity queries in a dynamic environment with hundreds of objects at interactive rates and offer significant speedups over prior algorithms.

© All rights reserved Sud et al. and/or Canadian Information Processing Society

 
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Kim, Young J., Redon, Stephane, Lin, Ming C., Manocha, Dinesh and Templeman, Jim (2007): Interactive Continuous Collision Detection Using Swept Volume for Avatars. In Presence: Teleoperators and Virtual Environments, 16 (2) pp. 206-223.

 
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Sud, Avneesh, Gayle, Russell, Andersen, Erik, Guy, Stephen, Lin, Ming C. and Manocha, Dinesh (2007): Real-time navigation of independent agents using adaptive roadmaps. In: Majumder, Aditi, Hodges, Larry F., Cohen-Or, Daniel and Spencer, Stephen N. (eds.) VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 5-7, 2007, Newport Beach, California, USA. pp. 99-106.

 
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Sud, Avneesh, Andersen, Erik, Curtis, Sean, Lin, Ming C. and Manocha, Dinesh (2007): Real-time Path Planning for Virtual Agents in Dynamic Environments. In: Sherman, William R., Lin, Ming C. and Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 91-98.

 
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Kasik, David J., Manocha, Dinesh and Slusallek, Philipp (2007): Guest Editors' Introduction: Real-Time Interaction with Complex Models. In IEEE Computer Graphics and Applications, 27 (6) pp. 17-19.

 
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Govindaraju, Naga K., Kabul, Ilknur, Lin, Ming C. and Manocha, Dinesh (2007): Fast continuous collision detection among deformable models using graphics processors. In Computers & Graphics, 31 (1) pp. 5-14.

2006
 
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Yoon, Sung-Eui, Lauterbach, Christian and Manocha, Dinesh (2006): R-LODs: fast LOD-based ray tracing of massive models. In The Visual Computer, 22 (9) pp. 772-784.

 
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Govindaraju, Naga K., Lin, Ming C. and Manocha, Dinesh (2006): Efficient Collision Culling among Deformable Objects using Graphics Processors. In Presence: Teleoperators and Virtual Environments, 15 (1) pp. 62-76.

 
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Yoon, Sung-Eui and Manocha, Dinesh (2006): Cache-Efficient Layouts of Bounding Volume Hierarchies. In Comput. Graph. Forum, 25 (3) pp. 507-516.

 
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Govindaraju, Naga K., Kabul, Ilknur, Lin, Ming C. and Manocha, Dinesh (2006): Fast Continuous Collision Detection among Deformable Models using Graphics Processors. In: Lin, Ming and Hubbold, Roger J. (eds.) Proceedings of the 12th Eurographics Symposium on Virtual Environments - EGVE 2006 2006, Lisbon, Portugal. pp. 19-26.

 
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Sud, Avneesh, Govindaraju, Naga K., Gayle, Russell and Manocha, Dinesh (2006): Interactive 3D distance field computation using linear factorization. In: Olano, Marc and Séquin, Carlo H. (eds.) Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA 2006. pp. 117-124.

2005
 
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Manocha, Dinesh (2005): General-Purpose Computations Using Graphics Processors. In IEEE Computer, 38 (8) pp. 85-88.

 
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Jain, Nitin, Kabul, Ilknur, Govindaraju, Naga K., Manocha, Dinesh and Lin, Ming C. (2005): Multi-resolution collision handling for cloth-like simulations. In Journal of Visualization and Computer Animation, 16 (3) pp. 141-151.

 
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Govindaraju, Naga K., Henson, Michael, Lin, Ming C. and Manocha, Dinesh (2005): Interactive visibility ordering and transparency computations among geometric primitives in complex environments. In: Lastra, Anselmo, Olano, Marc, Luebke, David P. and Pfister, Hanspeter (eds.) Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA 2005. pp. 49-56.

2004
 
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Yoon, Sung-Eui, Salomon, Brian, Gayle, Russell and Manocha, Dinesh (2004): Quick-VDR: Interactive View-Dependent Rendering of Massive Models. In: VIS 2004 - 15th IEEE Visualization 2004 Conference 10-15 October, 2004, Austin, TX, USA. pp. 131-138.

 
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Govindaraju, Naga K., Lin, Ming C. and Manocha, Dinesh (2004): Fast and reliable collision culling using graphics hardware. In: Lau, Rynson W. H. and Baciu, George (eds.) VRST 2004 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 10-12, 2004, Hong Kong, China. pp. 2-9.

 
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Sud, Avneesh, Otaduy, Miguel A. and Manocha, Dinesh (2004): DiFi: Fast 3D Distance Field Computation Using Graphics Hardware. In Comput. Graph. Forum, 23 (3) pp. 557-566.

 
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Redon, Stephane, Kim, Young J., Lin, Ming C., Manocha, Dinesh and Templeman, Jim (2004): Interactive and Continuous Collision Detection for Avatars in Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 117-124.

 
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Redon, Stephane, Kim, Young J., Lin, Ming C., Manocha, Dinesh and Templeman, Jim (2004): Colorplate: Interactive and Continuous Collision Detection for Avatars in Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. p. 283.

2003
 
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Kim, Young J., Otaduy, Miguel A., Lin, Ming C. and Manocha, Dinesh (2003): Six-Degree-of-Freedom Haptic Rendering Using Incremental and Localized Computations. In Presence: Teleoperators and Virtual Environments, 12 (3) pp. 277-295.

 
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Varadhan, Gokul, Krishnan, Shankar, Kim, Young J. and Manocha, Dinesh (2003): Feature-Sensitive Subdivision and Isosurface Reconstruction. In: Turk, Greg, Wijk, Jarke J. van and II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 99-106.

 
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Yoon, Sung-Eui, Salomon, Brian and Manocha, Dinesh (2003): Interactive View-Dependent Rendering with Conservative Occlusion Culling in Complex Environments. In: Turk, Greg, Wijk, Jarke J. van and II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 163-170.

 
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Govindaraju, Naga K., Sud, Avneesh, Yoon, Sung-Eui and Manocha, Dinesh (2003): Interactive visibility culling in complex environments using occlusion-switches. In: SI3D 2003 2003. pp. 103-112.

 
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Salomon, Brian, Garber, Maxim, Lin, Ming C. and Manocha, Dinesh (2003): Interactive navigation in complex environments using path planning. In: SI3D 2003 2003. pp. 41-50.

2002
 
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Kim, Young J., Otaduy, Miguel A., Lin, Ming C. and Manocha, Dinesh (2002): Six-Degree-of-Freedom Haptic Display Using Localized Contact Computations. In: HAPTICS 2002 - Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 2002 2002. pp. 209-216.

 
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Varadhan, Gokul and Manocha, Dinesh (2002): Out-of-Core Rendering of Massive Geometric Datasets. In: IEEE Visualization 2002 2002. .

 
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Gotz, David, Mayer-Patel, Ketan and Manocha, Dinesh (2002): IRW: an incremental representation for image-based walkthroughs. In: ACM Multimedia 2002 2002. pp. 67-76.

2001
 
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Wilson, Andrew, Mayer-Patel, Ketan and Manocha, Dinesh (2001): Spatially-encoded far-field representations for interactive walkthroughs. In: ACM Multimedia 2001 2001. pp. 348-357.

 
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III, Kenneth E. Hoff, Zaferakis, Andrew, Lin, Ming C. and Manocha, Dinesh (2001): Fast and simple 2D geometric proximity queries using graphics hardware. In: SI3D 2001 2001. pp. 145-148.

 
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Erikson, Carl, Manocha, Dinesh and III, William V. Baxter (2001): HLODs for faster display of large static and dynamic environments. In: SI3D 2001 2001. pp. 111-120.

2000
 
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Gregory, Arthur D., Mascarenhas, Ajith, Ehmann, Stephen A., Lin, Ming C. and Manocha, Dinesh (2000): Six degree-of-freedom haptic display of polygonal models. In: IEEE Visualization 2000 2000. pp. 139-146.

 
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Wilson, Andrew, Lin, Ming C., Yeo, Boon-Lock, Yeung, Minerva M. and Manocha, Dinesh (2000): A video-based rendering acceleration algorithm for interactive walkthroughs. In: ACM Multimedia 2000 2000. pp. 75-83.

1999
 
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Gregory, Arthur D., State, Andrei, Lin, Ming C., Manocha, Dinesh and Livingston, Mark A. (1999): Interactive surface decomposition for polyhedral morphing. In The Visual Computer, 15 (9) pp. 453-470.

 
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Wilson, Andy, Larsen, Eric, Manocha, Dinesh and Lin, Ming C. (1999): Partitioning and Handling Massive Models for Interactive Collision Detection. In Comput. Graph. Forum, 18 (3) pp. 319-330.

 
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Aliaga, Daniel G., Cohen, Jonathan D., Wilson, Andrew, Baker, Eric, Zhang, Hansong, Erikson, Carl, III, Kenneth E. Hoff, Hudson, Thomas C., Stürzlinger, Wolfgang, Bastos, Rui, Whitton, Mary C., Jr., Frederick P. Brooks and Manocha, Dinesh (1999): MMR: an interactive massive model rendering system using geometric and image-based acceleration. In: SI3D 1999 1999. pp. 199-206.

 
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Erikson, Carl and Manocha, Dinesh (1999): GAPS: general and automatic polygonal simplification. In: SI3D 1999 1999. pp. 79-88.

 
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Kumar, Subodh, Manocha, Dinesh, Garrett, William F. and Lin, Ming C. (1999): Hierarchical back-face computation. In Computers & Graphics, 23 (5) pp. 681-692.

1998
 
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Gopi, M. and Manocha, Dinesh (1998): A unified approach for simplifying polygonal and spline models. In: IEEE Visualization 1998 1998. pp. 271-278.

 
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Krishnan, Shankar, Gopi, M., Lin, Ming C., Manocha, Dinesh and Pattekar, A. (1998): Rapid and Accurate Contact Determination between Spline Models using ShellTrees. In Comput. Graph. Forum, 17 (3) pp. 315-326.

1997
 
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Cohen, Jonathan D., Manocha, Dinesh and Olano, Marc (1997): Simplifying polygonal models using successive mappings. In: IEEE Visualization 1997 1997. pp. 395-402.

 
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Krishnan, Shankar, Gopi, M., Manocha, Dinesh and Mine, Mark R. (1997): Interactive Boundary Computation of Boolean Combinations of Sculptured Solids. In Comput. Graph. Forum, 16 (3) pp. 67-78.

 
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Kumar, Subodh, Manocha, Dinesh, Zhang, Hansong and III, Kenneth E. Hoff (1997): Accelerated Walkthrough of Large Spline Models. In: SI3D 1997 1997. pp. 91-102,190.

1996
 
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Krishnan, Shankar and Manocha, Dinesh (1996): Algebraic loop detection and evaluation algorithms for curve surface interrogations. In: Graphics Interface 96 May 22-24, 1996, Toronto, Ontario, Canada. pp. 87-94.

 
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Kumar, Subodh and Manocha, Dinesh (1996): Hierarchical Visibility Culling for Spline Models. In: Graphics Interface 96 May 22-24, 1996, Toronto, Ontario, Canada. pp. 142-150.

1995
 
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Lin, Ming C. and Manocha, Dinesh (1995): Fast interference detection between geometric models. In The Visual Computer, 11 (10) pp. 542-561.

 
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Varshney, Amitabh, Jr., Frederick P. Brooks, Richardson, David C., Wright, William V. and Manocha, Dinesh (1995): Defining, Computing, and Visualizing Molecular Interfaces. In: IEEE Visualization 1995 1995. pp. 36-43.

 
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Cohen, Jonathan D., Lin, Ming C., Manocha, Dinesh and Ponamgi, Madhav K. (1995): I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments. In: SI3D 1995 1995. pp. 189-196,218.

 
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Kumar, Subodh, Manocha, Dinesh and Lastra, Anselmo (1995): Interactive Display of Large-Scale NURBS Models. In: SI3D 1995 1995. pp. 51-58,206.

1992
 
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Manocha, Dinesh and Demmel, James (1992): Algorithms for intersecting parametric and algebraic curves. In: Graphics Interface 92 May 11-15, 1992, Vancouver, British Columbia, Canada. pp. 232-241.

 
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Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/dinesh_manocha.html

Publication statistics

Pub. period:1992-2010
Pub. count:57
Number of co-authors:70



Co-authors

Number of publications with 3 favourite co-authors:

Ming C. Lin:27
Naga K. Govindaraju:8
Sung-Eui Yoon:7

 

 

Productive colleagues

Dinesh Manocha's 3 most productive colleagues in number of publications:

Ming C. Lin:58
Philipp Slusallek:24
Daniel G. Aliaga:22
 
 
 
May 20

The moment clients realize that revisions are not an all-you-can-eat buffet, suddenly they realize they are not hungry.

-- Lester Beall

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!