Diana Slattery
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Publications by Diana Slattery (bibliography)
» 2004 «
Tolias, Dimitris, Exadaktylos, George and Slattery, Diana (2004): Designing and Implementing a Paradigm of Interactive and Communicative Cultural Playspaces in an On-Line Language Learning Program. In: Proceedings of the 8th ERCIM Workshop on User Interfaces for All 2004. p. 275. Available online
Since 2000, the Hellenic American Union (Greece) and the Academy of Electronic Media at Rensselaer Polytechnic Institute (USA) have been involved in the development of Hellas Alive, an on-line language and culture learning program for Greek as a Foreign or Second Language. Users of Hellas Alive work in a virtual environment, which supports autonomous exploration, simulation, representation and collaboration, and are provided with multiple learning opportunities in the form of an immersive 3D world, rich multimedia content, synchronous and asynchronous learning tools, and interactive cultural playspaces. The aim of these playspaces is two-fold: On the one hand, they promote language learning in a variety of realistic contexts and in a way consonant with current educational communicative methodology. On the other hand, they raise the users cultural awareness. Thus, the playspaces address a broad audience that encompasses not only ordinary language learners, but also those who are intrigued by the idea of cultural information, contact and awareness. Both objectives are implemented with a very high degree of interactivity. Eight types of playspaces have been developed so far: How To, Art Exploration, Documentary, Maps and Directions, Meet the Parea, Word Games, Lets Talk Greek, and Scavenger Hunt.
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» 2002 «
Moulthrop, Stuart, Slattery, Diana, Rosenberg, Jim, Bernstein, Mark and Montfort, Nick (2002): Hypermedia and multimedia. In: Hypertext'02 - Proceedings of the Thirteenth ACM Conference on Hypertext and Hypermedia June 11-15, 2002, College Park, Maryland, USA. p. 196. Available online
Though Nelson gave us "hypermedia" practically in the same breath as "hypertext," initial literary explorations of hypermedia stuck fairly closely to verbal models. Over the last five years this bias has begun notably to decay. As poets, graphic, and narrative artists become more familiar with powerful end-user tools like Macromedia Flash, and as these tools evolve more sophisticated scripting support, the old line between multi-dimensional hypertext and more linear multimedia has considerably blurred. This process raises important questions both for artists and for hypertext theorists. What is the place of verbal forms in a context of dynamic images? How can the spatial agenda of hypertext navigation be reconciled with animation, simulation, and other primarily temporal techniques? What can creators of hypertext systems learn from aesthetic encounters between word and image.
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» 1999 «
Slattery, Diana, Brubaker, William and O'Neil, Daniel (1999): Mazes and Morphs: Modeling Meaning in Glide, a Non-Linear, Dynamic Visual Language. In: VL 1999 1999. pp. 96-103. Available online
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Mar 19th, 2010
Changes to this page (author)
13 Feb 2010: Enabled abstracts to be shown on Diana Slattery's author page.16 Jun 2009: Author was edited 11 Jun 2007: Author was edited
28 Apr 2003: Added the author to the bibliography