Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Earthy, Jonathan, Pullinger, David, Fowler, Chris, Page, Stephen and Sutcliffe, Alistair G. (1992): HCI, Where's the Practice?. In: Monk, Andrew, Diaper, Dan and Harrison, Michael D. (eds.) Proceedings of the Seventh Conference of the British Computer Society Human Computer Interaction Specialist Group - People and Computers VII August 15-18, 1992, University of York, UK. pp. 477-479.
Pullinger, David (1989): Moral Judgements in Designing Better Systems. In Interacting with Computers, 1 (1) pp. 93-104.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !