Jun 19

... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.

-- Steve Krug, Don't Make Me Think, p. 136

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!

 
 

David Carmein

Picture of David Carmein. Copyright unknown.
Add description
Add publication

Publications by David Carmein (bibliography)

 what's this?
1997
 
Edit | Del

Darken, Rudolph P., Cockayne, William R. and Carmein, David (1997): The Omni-Directional Treadmill: A Locomotion Device for Virtual Worlds. In: Robertson, George G. and Schmandt, Chris (eds.) Proceedings of the 10th annual ACM symposium on User interface software and technology October 14 - 17, 1997, Banff, Alberta, Canada. pp. 213-221.

The Omni-Directional Treadmill (ODT) is a revolutionary device for locomotion in large-scale virtual environments. The device allows its user to walk or jog in any direction of travel. It is the third generation in a series of devices built for this purpose for the U.S. Army's Dismounted Infantry Training Program. We first describe the device in terms of its construction and operating characteristics. We then report on an analysis consisting of a series of locomotion and maneuvering tasks on the ODT. We observed user motions and system responses to those motions from the perspective of the user. Each task is described in terms of what causes certain motions to trigger unpredictable responses causing loss of balance or at least causing the user to become consciously aware of their movements. We conclude that the two primary shortcomings in the ODT are its tracking system and machine control mechanisms for centering the user on the treads.

© All rights reserved Darken et al. and/or ACM Press

 
Add publication
Show list on your website
 
 

Join the technology elite and advance:

 
1.

Your career

 
2.

Your network

 
 3.

Your skills

 
 
 
 
 
 

Changes to this page (author)

28 Apr 2003: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/david_carmein.html
Jun 19

... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.

-- Steve Krug, Don't Make Me Think, p. 136

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!