Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Tandler, Peter, Prante, Thorsten, Muller-Tomfelde, Christian, Streitz, Norbert A. and Steinmetz, Ralf (2001): Connectables: dynamic coupling of displays for the flexible creation of shared workspaces. In: Marks, Joe and Mynatt, Elizabeth D. (eds.) Proceedings of the 14th annual ACM symposium on User interface software and technology November 11 - 14, 2001, Orlando, Florida. pp. 11-20.
Streitz, Norbert A., Geissler, Jorg, Holmer, Torsten, Konomi, Shin'ichi, Muller-Tomfelde, Christian, Reischl, Wolfgang, Rexroth, Petra, Seitz, Peter and Steinmetz, Ralf (1999): i-LAND: An Interactive Landscape for Creativity and Innovation. In: Altom, Mark W. and Williams, Marian G. (eds.) Proceedings of the ACM CHI 99 Human Factors in Computing Systems Conference May 15-20, 1999, Pittsburgh, Pennsylvania. pp. 120-127.
Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !