Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Duchaineau, Mark A., Wolinsky, Murray, Sigeti, David E., Miller, Mark C., Aldrich, Charles and Mineev-Weinstein, Mark B. (1997): ROAMing terrain: real-time optimally adapting meshes. In: IEEE Visualization 1997 1997. pp. 81-88.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !