The moment clients realize that revisions are not an all-you-can-eat buffet, suddenly they realize they are not hungry.
-- Lester Beall
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Rolfe, Ben, Jones, Christian Martyn and Wallace, Helen (2010): Designing dramatic play: story and game structure. In: Proceedings of the HCI10 Conference on People and Computers XXIV 2010. pp. 448-452.
The moment clients realize that revisions are not an all-you-can-eat buffet, suddenly they realize they are not hungry.
-- Lester Beall
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !