Bas Groenendaal

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Publications by Bas Groenendaal (bibliography)

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Sturm, Janienke, Bekker, Tilde, Groenendaal, Bas, Wesselink, Rik and Eggen, Berry (2008): Key issues for the successful design of an intelligent, interactive playground. In: Proceedings of ACM IDC08 Interaction Design and Children 2008. pp. 258-265. Available online

An Intelligent Playground is an environment with interactive objects that, using advanced technology such as sensors and actuators, react to the interaction with the children and actively encourage children to play. Thus, an intelligent playground stimulates children to move and play together. In this way, it provides for a healthy alternative for popular pastimes such as computer games and television. We propose a design research agenda for Intelligent Playgrounds, identifying key issues regarding the design of these playgrounds: social interaction, simplicity, challenge, goals and feedback. We illustrate these issues by referring extensively to related work in this area. In addition, we present our design approach, initial findings and future plans on the basis of two case studies of new intelligent playground concepts.

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Bekker, Tilde, Sturm, Janienke, Wesselink, Rik, Groenendaal, Bas and Eggen, Berry (2008): Interactive play objects and the effects of open-ended play on social interaction and fun. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 389-392. Available online

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Changes to this page (author)

26 Feb 2010: Enabled abstracts to be shown on Bas Groenendaal's author page.
30 May 2009: Author was edited
08 Apr 2009: Author was added to the bibliography

Publication statistics

Publication period:2008-2008
Publication count:2
Number of co-authors:4



Productive colleagues

Bas Groenendaal's 3 most productive colleagues in number of publications:

Berry Eggen:20
Janienke Sturm:5
Tilde Bekker:4


Collaboration count

Number of publications with 3 favourite co-authors:

Berry Eggen:2
Rik Wesselink:2
Tilde Bekker:2

 

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Learn more about Bas Groenendaal:
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- ACM
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Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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Eva Hornecker on Tangible Interaction

Eva Hornecker explains the evolving concept of Tangible Interaction.

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