Pub. period:1999-2001
Pub. count:5
Number of co-authors:8
Number of publications with 3 favourite co-authors:
Ming C. Lin:5Arthur D. Gregory's 3 most productive colleagues in number of publications:
Ming C. Lin:58 Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Ehmann, Stephen A., Gregory, Arthur D. and Lin, Ming C. (2001): A touch-enabled system for multi-resolution modeling and 3D painting. In Journal of Visualization and Computer Animation, 12 (3) pp. 145-157.
Gregory, Arthur D., Mascarenhas, Ajith, Ehmann, Stephen A., Lin, Ming C. and Manocha, Dinesh (2000): Six degree-of-freedom haptic display of polygonal models. In: IEEE Visualization 2000 2000. pp. 139-146.
Gregory, Arthur D., Ehmann, Stephen A. and Lin, Ming C. (2000): inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface. In: VR 2000 2000. pp. 45-.
Gregory, Arthur D., State, Andrei, Lin, Ming C., Manocha, Dinesh and Livingston, Mark A. (1999): Interactive surface decomposition for polyhedral morphing. In The Visual Computer, 15 (9) pp. 453-470.
Gregory, Arthur D., Lin, Ming C., Gottschalk, Stefan and Taylor, Russell (1999): A Framework for Fast and Accurate Collision Detection for Haptic Interaction. In: VR 1999 1999. pp. 38-45.
Pub. period:1999-2001
Pub. count:5
Number of co-authors:8
Number of publications with 3 favourite co-authors:
Ming C. Lin:5Arthur D. Gregory's 3 most productive colleagues in number of publications:
Ming C. Lin:58 Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !